AffixesCompare&ContrastDialogueStaticCharacterPredictionIndirectCharacteriz-ationCause&EffectInternalConflictProblem&SolutionInferenceSignalWordsIdiomSettingMetaphorExternalConflictDynamicCharacterThemeDirectCharacteriz-ationPlotHyperboleDescriptionConclusionImageryChronologicalOrderAffixesCompare&ContrastDialogueStaticCharacterPredictionIndirectCharacteriz-ationCause&EffectInternalConflictProblem&SolutionInferenceSignalWordsIdiomSettingMetaphorExternalConflictDynamicCharacterThemeDirectCharacteriz-ationPlotHyperboleDescriptionConclusionImageryChronologicalOrder

ELA SOL Review BINGO 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Affixes
  2. Compare & Contrast
  3. Dialogue
  4. Static Character
  5. Prediction
  6. Indirect Characteriz-ation
  7. Cause & Effect
  8. Internal Conflict
  9. Problem & Solution
  10. Inference
  11. Signal Words
  12. Idiom
  13. Setting
  14. Metaphor
  15. External Conflict
  16. Dynamic Character
  17. Theme
  18. Direct Characteriz-ation
  19. Plot
  20. Hyperbole
  21. Description
  22. Conclusion
  23. Imagery
  24. Chronological Order