PlotAffixesDescriptionSettingImageryThemePredictionInternalConflictCompare&ContrastHyperboleExternalConflictIdiomMetaphorDialogueConclusionSignalWordsStaticCharacterInferenceChronologicalOrderIndirectCharacteriz-ationProblem&SolutionDirectCharacteriz-ationDynamicCharacterCause&EffectPlotAffixesDescriptionSettingImageryThemePredictionInternalConflictCompare&ContrastHyperboleExternalConflictIdiomMetaphorDialogueConclusionSignalWordsStaticCharacterInferenceChronologicalOrderIndirectCharacteriz-ationProblem&SolutionDirectCharacteriz-ationDynamicCharacterCause&Effect

ELA SOL Review BINGO 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Plot
  2. Affixes
  3. Description
  4. Setting
  5. Imagery
  6. Theme
  7. Prediction
  8. Internal Conflict
  9. Compare & Contrast
  10. Hyperbole
  11. External Conflict
  12. Idiom
  13. Metaphor
  14. Dialogue
  15. Conclusion
  16. Signal Words
  17. Static Character
  18. Inference
  19. Chronological Order
  20. Indirect Characteriz-ation
  21. Problem & Solution
  22. Direct Characteriz-ation
  23. Dynamic Character
  24. Cause & Effect