AffixesConclusionIdiomExternalConflictStaticCharacterSignalWordsSettingInternalConflictDialogueProblem&SolutionIndirectCharacteriz-ationPlotDescriptionDirectCharacteriz-ationCause&EffectImageryMetaphorCompare&ContrastThemeDynamicCharacterHyperboleChronologicalOrderInferencePredictionAffixesConclusionIdiomExternalConflictStaticCharacterSignalWordsSettingInternalConflictDialogueProblem&SolutionIndirectCharacteriz-ationPlotDescriptionDirectCharacteriz-ationCause&EffectImageryMetaphorCompare&ContrastThemeDynamicCharacterHyperboleChronologicalOrderInferencePrediction

ELA SOL Review BINGO 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Affixes
  2. Conclusion
  3. Idiom
  4. External Conflict
  5. Static Character
  6. Signal Words
  7. Setting
  8. Internal Conflict
  9. Dialogue
  10. Problem & Solution
  11. Indirect Characteriz-ation
  12. Plot
  13. Description
  14. Direct Characteriz-ation
  15. Cause & Effect
  16. Imagery
  17. Metaphor
  18. Compare & Contrast
  19. Theme
  20. Dynamic Character
  21. Hyperbole
  22. Chronological Order
  23. Inference
  24. Prediction