DialogueImageryIndirectCharacteriz-ationPlotConclusionCompare&ContrastSignalWordsInferenceIdiomDynamicCharacterCause&EffectMetaphorAffixesInternalConflictPredictionHyperboleThemeProblem&SolutionChronologicalOrderExternalConflictStaticCharacterSettingDescriptionDirectCharacteriz-ationDialogueImageryIndirectCharacteriz-ationPlotConclusionCompare&ContrastSignalWordsInferenceIdiomDynamicCharacterCause&EffectMetaphorAffixesInternalConflictPredictionHyperboleThemeProblem&SolutionChronologicalOrderExternalConflictStaticCharacterSettingDescriptionDirectCharacteriz-ation

ELA SOL Review BINGO 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dialogue
  2. Imagery
  3. Indirect Characteriz-ation
  4. Plot
  5. Conclusion
  6. Compare & Contrast
  7. Signal Words
  8. Inference
  9. Idiom
  10. Dynamic Character
  11. Cause & Effect
  12. Metaphor
  13. Affixes
  14. Internal Conflict
  15. Prediction
  16. Hyperbole
  17. Theme
  18. Problem & Solution
  19. Chronological Order
  20. External Conflict
  21. Static Character
  22. Setting
  23. Description
  24. Direct Characteriz-ation