ExploringforExceptionsSupportingNon-verbalbehaviorGenuine/CongruenceStrengthsPerspectiveEnd-of-sessionFeedbackEmpathyDescribetheProblemRole-BehaviorSpontaneityConsistencyDevelopingwell-formedgoalsEvaluationandfollow-upProblemAssessmentParadigmShiftAdviceDescriptionof theProblem/DatacollectionTheClientEvaluatingClientProgressFix youFirstYOU!!!InterventionPlanningAnnetteHeckInterventionPositive Regard(R.E.S.P.E.C.T)ExploringforExceptionsSupportingNon-verbalbehaviorGenuine/CongruenceStrengthsPerspectiveEnd-of-sessionFeedbackEmpathyDescribetheProblemRole-BehaviorSpontaneityConsistencyDevelopingwell-formedgoalsEvaluationandfollow-upProblemAssessmentParadigmShiftAdviceDescriptionof theProblem/DatacollectionTheClientEvaluatingClientProgressFix youFirstYOU!!!InterventionPlanningAnnetteHeckInterventionPositive Regard(R.E.S.P.E.C.T)

Chapter 1 and 2, 4 Bingo!! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Exploring for Exceptions
  2. Supporting Non-verbal behavior
  3. Genuine/ Congruence
  4. Strengths Perspective
  5. End-of-session Feedback
  6. Empathy
  7. Describe the Problem
  8. Role-Behavior
  9. Spontaneity
  10. Consistency
  11. Developing well-formed goals
  12. Evaluation and follow-up
  13. Problem Assessment
  14. Paradigm Shift
  15. Advice
  16. Description of the Problem/ Data collection
  17. The Client
  18. Evaluating Client Progress
  19. Fix you First
  20. YOU!!!
  21. Intervention Planning
  22. Annette Heck
  23. Intervention
  24. Positive Regard (R.E.S.P.E.C.T)