apexblunthaircutsectionsuniformlayerstaperscissor-over-combtravelingguidelinerazorrotationbevelingsubsectionsperimeterreferencepointsshrinkagecarvingslidecuttingelevationcrownpart/partingcross-checkingclipper-over-combrazor-over-combcastpointcuttingweightlineslitheringtexturizingslicingstationaryguidelinetensionapexblunthaircutsectionsuniformlayerstaperscissor-over-combtravelingguidelinerazorrotationbevelingsubsectionsperimeterreferencepointsshrinkagecarvingslidecuttingelevationcrownpart/partingcross-checkingclipper-over-combrazor-over-combcastpointcuttingweightlineslitheringtexturizingslicingstationaryguidelinetension

Haircutting 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. apex
  2. blunt haircut
  3. sections
  4. uniform layers
  5. taper
  6. scissor-over-comb
  7. traveling guideline
  8. razor rotation
  9. beveling
  10. subsections
  11. perimeter
  12. reference points
  13. shrinkage
  14. carving
  15. slide cutting
  16. elevation
  17. crown
  18. part/parting
  19. cross-checking
  20. clipper-over-comb
  21. razor-over-comb
  22. cast
  23. point cutting
  24. weight line
  25. slithering
  26. texturizing
  27. slicing
  28. stationary guideline
  29. tension