weightlinerazor-over-combsubsectionspointcuttingreferencepointsblunthaircutrazorrotationpart/partingstationaryguidelineperimetercross-checkingapexslidecuttingslicinguniformlayerstravelingguidelineshrinkagecastelevationcrowntapercarvingtexturizingbevelingclipper-over-combslitheringtensionsectionsscissor-over-combweightlinerazor-over-combsubsectionspointcuttingreferencepointsblunthaircutrazorrotationpart/partingstationaryguidelineperimetercross-checkingapexslidecuttingslicinguniformlayerstravelingguidelineshrinkagecastelevationcrowntapercarvingtexturizingbevelingclipper-over-combslitheringtensionsectionsscissor-over-comb

Haircutting 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
  1. weight line
  2. razor-over-comb
  3. subsections
  4. point cutting
  5. reference points
  6. blunt haircut
  7. razor rotation
  8. part/parting
  9. stationary guideline
  10. perimeter
  11. cross-checking
  12. apex
  13. slide cutting
  14. slicing
  15. uniform layers
  16. traveling guideline
  17. shrinkage
  18. cast
  19. elevation
  20. crown
  21. taper
  22. carving
  23. texturizing
  24. beveling
  25. clipper-over-comb
  26. slithering
  27. tension
  28. sections
  29. scissor-over-comb