DendriticstreetpatternEdgecitiesConcentriczonemodelCommandandcontrolcentersDensitygradientGreatcitiesWalterChristallerCityscapesFavelaCentralityDecentralizationGreenbeltFiltering(filterprocess)CommercializationGentrificationGatewaycityAnnexationEmploymentstructureBarriadasCBDCounterurbanizationEntrepotGalacticcityCensustractCentralplacetheoryColonialcityLatinAmericancitymodel)EuropeancitymodelCommuterzoneDendriticstreetpatternEdgecitiesConcentriczonemodelCommandandcontrolcentersDensitygradientGreatcitiesWalterChristallerCityscapesFavelaCentralityDecentralizationGreenbeltFiltering(filterprocess)CommercializationGentrificationGatewaycityAnnexationEmploymentstructureBarriadasCBDCounterurbanizationEntrepotGalacticcityCensustractCentralplacetheoryColonialcityLatinAmericancitymodel)EuropeancitymodelCommuterzone

AP HUG unit 7 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dendritic street pattern
  2. Edge cities
  3. Concentric zone model
  4. Command and control centers
  5. Density gradient
  6. Great cities
  7. Walter Christaller
  8. Cityscapes
  9. Favela
  10. Centrality
  11. Decentralization
  12. Greenbelt
  13. Filtering (filter process)
  14. Commercialization
  15. Gentrification
  16. Gateway city
  17. Annexation
  18. Employment structure
  19. Barriadas
  20. CBD
  21. Counterurbanization
  22. Entrepot
  23. Galactic city
  24. Census tract
  25. Central place theory
  26. Colonial city
  27. Latin American city model)
  28. European city model
  29. Commuter zone