pitchpublicdomainstoryboardcommunicationfrequencyframe-by-frameM4AcreativityFOVclose-upMIDIPOVproblem-solvingfairusedesignMP3implementcollaborationvoiceoverWMVtimingsquash&stretchdecibelshotlistextremeclose-upextrawideAACevaluatetweenamplituderasterportfoliodevelopMP4bitdepthSDWMAAIFFfolleywideDSDstagingvectorFLACkeyframe4:3SWFWAVnarrationMOVanticipationmediumanalyzeHDAVI16:9scriptpublicdomainsampleratepitchpublicdomainstoryboardcommunicationfrequencyframe-by-frameM4AcreativityFOVclose-upMIDIPOVproblem-solvingfairusedesignMP3implementcollaborationvoiceoverWMVtimingsquash&stretchdecibelshotlistextremeclose-upextrawideAACevaluatetweenamplituderasterportfoliodevelopMP4bitdepthSDWMAAIFFfolleywideDSDstagingvectorFLACkeyframe4:3SWFWAVnarrationMOVanticipationmediumanalyzeHDAVI16:9scriptpublicdomainsamplerate

Digital Media 1B - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. pitch
  2. public domain
  3. storyboard
  4. communication
  5. frequency
  6. frame-by-frame
  7. M4A
  8. creativity
  9. FOV
  10. close-up
  11. MIDI
  12. POV
  13. problem-solving
  14. fair use
  15. design
  16. MP3
  17. implement
  18. collaboration
  19. voice over
  20. WMV
  21. timing
  22. squash & stretch
  23. decibel
  24. shot list
  25. extreme close-up
  26. extra wide
  27. AAC
  28. evaluate
  29. tween
  30. amplitude
  31. raster
  32. portfolio
  33. develop
  34. MP4
  35. bit depth
  36. SD
  37. WMA
  38. AIFF
  39. folley
  40. wide
  41. DSD
  42. staging
  43. vector
  44. FLAC
  45. keyframe
  46. 4:3
  47. SWF
  48. WAV
  49. narration
  50. MOV
  51. anticipation
  52. medium
  53. analyze
  54. HD
  55. AVI
  56. 16:9
  57. script
  58. public domain
  59. sample rate