collaboration WMA MP4 WAV timing AVI WMV communication MIDI problem- solving HD sample rate folley implement medium close- up evaluate DSD analyze extreme close- up tween MP3 FOV decibel 16:9 anticipation vector SWF frequency public domain public domain staging fair use script 4:3 raster storyboard creativity keyframe portfolio SD narration amplitude MOV voice over design extra wide bit depth wide AAC pitch squash & stretch AIFF develop FLAC POV frame- by- frame M4A shot list collaboration WMA MP4 WAV timing AVI WMV communication MIDI problem- solving HD sample rate folley implement medium close- up evaluate DSD analyze extreme close- up tween MP3 FOV decibel 16:9 anticipation vector SWF frequency public domain public domain staging fair use script 4:3 raster storyboard creativity keyframe portfolio SD narration amplitude MOV voice over design extra wide bit depth wide AAC pitch squash & stretch AIFF develop FLAC POV frame- by- frame M4A shot list
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
collaboration
WMA
MP4
WAV
timing
AVI
WMV
communication
MIDI
problem-solving
HD
sample rate
folley
implement
medium
close-up
evaluate
DSD
analyze
extreme close-up
tween
MP3
FOV
decibel
16:9
anticipation
vector
SWF
frequency
public domain
public domain
staging
fair use
script
4:3
raster
storyboard
creativity
keyframe
portfolio
SD
narration
amplitude
MOV
voice over
design
extra wide
bit depth
wide
AAC
pitch
squash & stretch
AIFF
develop
FLAC
POV
frame-by-frame
M4A
shot list