pitchwidefrequencyWMAextrawideevaluateAIFFfairusecreativityvectorDSDshotlistFLACMOVamplitudedecibeltimingstagingvoiceoverSWF16:94:3analyzenarrationM4AfolleyWAVbitdepthMIDIkeyframeSDcollaborationportfolioimplementHDMP3publicdomainpublicdomainFOVsampleratecommunicationdesignmediumMP4developtweenscriptproblem-solvingclose-upWMVanticipationsquash&stretchAACPOVstoryboardAVIextremeclose-upframe-by-framerasterpitchwidefrequencyWMAextrawideevaluateAIFFfairusecreativityvectorDSDshotlistFLACMOVamplitudedecibeltimingstagingvoiceoverSWF16:94:3analyzenarrationM4AfolleyWAVbitdepthMIDIkeyframeSDcollaborationportfolioimplementHDMP3publicdomainpublicdomainFOVsampleratecommunicationdesignmediumMP4developtweenscriptproblem-solvingclose-upWMVanticipationsquash&stretchAACPOVstoryboardAVIextremeclose-upframe-by-frameraster

Digital Media 1B - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. pitch
  2. wide
  3. frequency
  4. WMA
  5. extra wide
  6. evaluate
  7. AIFF
  8. fair use
  9. creativity
  10. vector
  11. DSD
  12. shot list
  13. FLAC
  14. MOV
  15. amplitude
  16. decibel
  17. timing
  18. staging
  19. voice over
  20. SWF
  21. 16:9
  22. 4:3
  23. analyze
  24. narration
  25. M4A
  26. folley
  27. WAV
  28. bit depth
  29. MIDI
  30. keyframe
  31. SD
  32. collaboration
  33. portfolio
  34. implement
  35. HD
  36. MP3
  37. public domain
  38. public domain
  39. FOV
  40. sample rate
  41. communication
  42. design
  43. medium
  44. MP4
  45. develop
  46. tween
  47. script
  48. problem-solving
  49. close-up
  50. WMV
  51. anticipation
  52. squash & stretch
  53. AAC
  54. POV
  55. storyboard
  56. AVI
  57. extreme close-up
  58. frame-by-frame
  59. raster