communicationportfoliosquash&stretchpublicdomainM4AFLACPOVdeveloprasterstagingtimingSDpublicdomainfrequencyanticipationpitchSWFsamplerateMOVamplitudecreativityclose-upFOVWAVbitdepthAVIframe-by-frameMP4WMVextremeclose-upvectortween4:3collaborationAACwideDSDfolleyimplementstoryboardshotlistWMAextrawideMIDIscriptfairuseHDkeyframeMP3mediumproblem-solvingdecibeldesignvoiceoverevaluateanalyzenarration16:9AIFFcommunicationportfoliosquash&stretchpublicdomainM4AFLACPOVdeveloprasterstagingtimingSDpublicdomainfrequencyanticipationpitchSWFsamplerateMOVamplitudecreativityclose-upFOVWAVbitdepthAVIframe-by-frameMP4WMVextremeclose-upvectortween4:3collaborationAACwideDSDfolleyimplementstoryboardshotlistWMAextrawideMIDIscriptfairuseHDkeyframeMP3mediumproblem-solvingdecibeldesignvoiceoverevaluateanalyzenarration16:9AIFF

Digital Media 1B - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. communication
  2. portfolio
  3. squash & stretch
  4. public domain
  5. M4A
  6. FLAC
  7. POV
  8. develop
  9. raster
  10. staging
  11. timing
  12. SD
  13. public domain
  14. frequency
  15. anticipation
  16. pitch
  17. SWF
  18. sample rate
  19. MOV
  20. amplitude
  21. creativity
  22. close-up
  23. FOV
  24. WAV
  25. bit depth
  26. AVI
  27. frame-by-frame
  28. MP4
  29. WMV
  30. extreme close-up
  31. vector
  32. tween
  33. 4:3
  34. collaboration
  35. AAC
  36. wide
  37. DSD
  38. folley
  39. implement
  40. storyboard
  41. shot list
  42. WMA
  43. extra wide
  44. MIDI
  45. script
  46. fair use
  47. HD
  48. keyframe
  49. MP3
  50. medium
  51. problem-solving
  52. decibel
  53. design
  54. voice over
  55. evaluate
  56. analyze
  57. narration
  58. 16:9
  59. AIFF