collaborationWMAMP4WAVtimingAVIWMVcommunicationMIDIproblem-solvingHDsampleratefolleyimplementmediumclose-upevaluateDSDanalyzeextremeclose-uptweenMP3FOVdecibel16:9anticipationvectorSWFfrequencypublicdomainpublicdomainstagingfairusescript4:3rasterstoryboardcreativitykeyframeportfolioSDnarrationamplitudeMOVvoiceoverdesignextrawidebitdepthwideAACpitchsquash&stretchAIFFdevelopFLACPOVframe-by-frameM4AshotlistcollaborationWMAMP4WAVtimingAVIWMVcommunicationMIDIproblem-solvingHDsampleratefolleyimplementmediumclose-upevaluateDSDanalyzeextremeclose-uptweenMP3FOVdecibel16:9anticipationvectorSWFfrequencypublicdomainpublicdomainstagingfairusescript4:3rasterstoryboardcreativitykeyframeportfolioSDnarrationamplitudeMOVvoiceoverdesignextrawidebitdepthwideAACpitchsquash&stretchAIFFdevelopFLACPOVframe-by-frameM4Ashotlist

Digital Media 1B - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. collaboration
  2. WMA
  3. MP4
  4. WAV
  5. timing
  6. AVI
  7. WMV
  8. communication
  9. MIDI
  10. problem-solving
  11. HD
  12. sample rate
  13. folley
  14. implement
  15. medium
  16. close-up
  17. evaluate
  18. DSD
  19. analyze
  20. extreme close-up
  21. tween
  22. MP3
  23. FOV
  24. decibel
  25. 16:9
  26. anticipation
  27. vector
  28. SWF
  29. frequency
  30. public domain
  31. public domain
  32. staging
  33. fair use
  34. script
  35. 4:3
  36. raster
  37. storyboard
  38. creativity
  39. keyframe
  40. portfolio
  41. SD
  42. narration
  43. amplitude
  44. MOV
  45. voice over
  46. design
  47. extra wide
  48. bit depth
  49. wide
  50. AAC
  51. pitch
  52. squash & stretch
  53. AIFF
  54. develop
  55. FLAC
  56. POV
  57. frame-by-frame
  58. M4A
  59. shot list