AACscriptevaluatesquash&stretchproblem-solvingMIDIpitchextrawideamplitudeshotlistcommunicationMP4SWFportfoliosampleratefolleycollaborationMP3fairuseAIFFpublicdomainbitdepthPOVfrequencyMOVmediumHDAVIextremeclose-upvoiceovercreativitydevelopvectortweenDSDFOVtiming16:9narrationstoryboardkeyframedecibelframe-by-frameimplementrasterclose-upanticipationwideSDFLACWAVdesignM4A4:3WMAanalyzestagingWMVpublicdomainAACscriptevaluatesquash&stretchproblem-solvingMIDIpitchextrawideamplitudeshotlistcommunicationMP4SWFportfoliosampleratefolleycollaborationMP3fairuseAIFFpublicdomainbitdepthPOVfrequencyMOVmediumHDAVIextremeclose-upvoiceovercreativitydevelopvectortweenDSDFOVtiming16:9narrationstoryboardkeyframedecibelframe-by-frameimplementrasterclose-upanticipationwideSDFLACWAVdesignM4A4:3WMAanalyzestagingWMVpublicdomain

Digital Media 1B - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. AAC
  2. script
  3. evaluate
  4. squash & stretch
  5. problem-solving
  6. MIDI
  7. pitch
  8. extra wide
  9. amplitude
  10. shot list
  11. communication
  12. MP4
  13. SWF
  14. portfolio
  15. sample rate
  16. folley
  17. collaboration
  18. MP3
  19. fair use
  20. AIFF
  21. public domain
  22. bit depth
  23. POV
  24. frequency
  25. MOV
  26. medium
  27. HD
  28. AVI
  29. extreme close-up
  30. voice over
  31. creativity
  32. develop
  33. vector
  34. tween
  35. DSD
  36. FOV
  37. timing
  38. 16:9
  39. narration
  40. storyboard
  41. keyframe
  42. decibel
  43. frame-by-frame
  44. implement
  45. raster
  46. close-up
  47. anticipation
  48. wide
  49. SD
  50. FLAC
  51. WAV
  52. design
  53. M4A
  54. 4:3
  55. WMA
  56. analyze
  57. staging
  58. WMV
  59. public domain