pitch evaluate WMA frame- by- frame MP3 timing portfolio vector voice over FOV 4:3 communication POV keyframe close- up extreme close- up wide collaboration raster AAC frequency FLAC WMV SD 16:9 storyboard public domain implement folley shot list MP4 SWF staging analyze MOV DSD sample rate anticipation bit depth extra wide AIFF public domain HD script decibel amplitude problem- solving design medium AVI MIDI WAV squash & stretch develop M4A creativity fair use narration tween pitch evaluate WMA frame- by- frame MP3 timing portfolio vector voice over FOV 4:3 communication POV keyframe close- up extreme close- up wide collaboration raster AAC frequency FLAC WMV SD 16:9 storyboard public domain implement folley shot list MP4 SWF staging analyze MOV DSD sample rate anticipation bit depth extra wide AIFF public domain HD script decibel amplitude problem- solving design medium AVI MIDI WAV squash & stretch develop M4A creativity fair use narration tween
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
pitch
evaluate
WMA
frame-by-frame
MP3
timing
portfolio
vector
voice over
FOV
4:3
communication
POV
keyframe
close-up
extreme close-up
wide
collaboration
raster
AAC
frequency
FLAC
WMV
SD
16:9
storyboard
public domain
implement
folley
shot list
MP4
SWF
staging
analyze
MOV
DSD
sample rate
anticipation
bit depth
extra wide
AIFF
public domain
HD
script
decibel
amplitude
problem-solving
design
medium
AVI
MIDI
WAV
squash & stretch
develop
M4A
creativity
fair use
narration
tween