DSDanticipationcollaborationkeyframefrequencystoryboardshotlistAACPOVFOVWMAMIDIdesignstagingHDdecibelbitdepthportfoliosquash&stretchMOVproblem-solvingextremeclose-upclose-upnarrationtimingAVIM4AAIFFSWFamplitudeframe-by-framemediumanalyzevoiceover16:9implementpitch4:3scriptpublicdomainfolleySDMP4creativityMP3developwidevectorextrawideWAVsamplerateFLACevaluateWMVcommunicationpublicdomaintweenfairuserasterDSDanticipationcollaborationkeyframefrequencystoryboardshotlistAACPOVFOVWMAMIDIdesignstagingHDdecibelbitdepthportfoliosquash&stretchMOVproblem-solvingextremeclose-upclose-upnarrationtimingAVIM4AAIFFSWFamplitudeframe-by-framemediumanalyzevoiceover16:9implementpitch4:3scriptpublicdomainfolleySDMP4creativityMP3developwidevectorextrawideWAVsamplerateFLACevaluateWMVcommunicationpublicdomaintweenfairuseraster

Digital Media 1B - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. DSD
  2. anticipation
  3. collaboration
  4. keyframe
  5. frequency
  6. storyboard
  7. shot list
  8. AAC
  9. POV
  10. FOV
  11. WMA
  12. MIDI
  13. design
  14. staging
  15. HD
  16. decibel
  17. bit depth
  18. portfolio
  19. squash & stretch
  20. MOV
  21. problem-solving
  22. extreme close-up
  23. close-up
  24. narration
  25. timing
  26. AVI
  27. M4A
  28. AIFF
  29. SWF
  30. amplitude
  31. frame-by-frame
  32. medium
  33. analyze
  34. voice over
  35. 16:9
  36. implement
  37. pitch
  38. 4:3
  39. script
  40. public domain
  41. folley
  42. SD
  43. MP4
  44. creativity
  45. MP3
  46. develop
  47. wide
  48. vector
  49. extra wide
  50. WAV
  51. sample rate
  52. FLAC
  53. evaluate
  54. WMV
  55. communication
  56. public domain
  57. tween
  58. fair use
  59. raster