public domain medium raster timing wide SD FOV tween 16:9 squash & stretch AVI frequency analyze develop extreme close- up AAC MOV frame- by- frame FLAC HD decibel script MP4 WMA staging portfolio fair use creativity WMV keyframe problem- solving vector close- up bit depth collaboration narration DSD public domain communication WAV extra wide 4:3 storyboard AIFF sample rate M4A MIDI folley voice over design POV SWF pitch MP3 evaluate shot list implement amplitude anticipation public domain medium raster timing wide SD FOV tween 16:9 squash & stretch AVI frequency analyze develop extreme close- up AAC MOV frame- by- frame FLAC HD decibel script MP4 WMA staging portfolio fair use creativity WMV keyframe problem- solving vector close- up bit depth collaboration narration DSD public domain communication WAV extra wide 4:3 storyboard AIFF sample rate M4A MIDI folley voice over design POV SWF pitch MP3 evaluate shot list implement amplitude anticipation
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
public domain
medium
raster
timing
wide
SD
FOV
tween
16:9
squash & stretch
AVI
frequency
analyze
develop
extreme close-up
AAC
MOV
frame-by-frame
FLAC
HD
decibel
script
MP4
WMA
staging
portfolio
fair use
creativity
WMV
keyframe
problem-solving
vector
close-up
bit depth
collaboration
narration
DSD
public domain
communication
WAV
extra wide
4:3
storyboard
AIFF
sample rate
M4A
MIDI
folley
voice over
design
POV
SWF
pitch
MP3
evaluate
shot list
implement
amplitude
anticipation