4:3SDdesignsquash&stretchkeyframecollaborationscriptfairusestoryboardMOVWMVclose-upFOVproblem-solvingnarrationmediumextrawideportfoliofrequencydecibelrasterimplementMIDItweenDSDpublicdomainPOVMP3developvoiceoverfolleySWFshotlistanticipationwideWAVpublicdomainvectorevaluateFLACframe-by-framebitdepthHD16:9extremeclose-upMP4communicationanalyzepitchAIFFAVIstagingtimingM4AAACWMAsamplerateamplitudecreativity4:3SDdesignsquash&stretchkeyframecollaborationscriptfairusestoryboardMOVWMVclose-upFOVproblem-solvingnarrationmediumextrawideportfoliofrequencydecibelrasterimplementMIDItweenDSDpublicdomainPOVMP3developvoiceoverfolleySWFshotlistanticipationwideWAVpublicdomainvectorevaluateFLACframe-by-framebitdepthHD16:9extremeclose-upMP4communicationanalyzepitchAIFFAVIstagingtimingM4AAACWMAsamplerateamplitudecreativity

Digital Media 1B - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 4:3
  2. SD
  3. design
  4. squash & stretch
  5. keyframe
  6. collaboration
  7. script
  8. fair use
  9. storyboard
  10. MOV
  11. WMV
  12. close-up
  13. FOV
  14. problem-solving
  15. narration
  16. medium
  17. extra wide
  18. portfolio
  19. frequency
  20. decibel
  21. raster
  22. implement
  23. MIDI
  24. tween
  25. DSD
  26. public domain
  27. POV
  28. MP3
  29. develop
  30. voice over
  31. folley
  32. SWF
  33. shot list
  34. anticipation
  35. wide
  36. WAV
  37. public domain
  38. vector
  39. evaluate
  40. FLAC
  41. frame-by-frame
  42. bit depth
  43. HD
  44. 16:9
  45. extreme close-up
  46. MP4
  47. communication
  48. analyze
  49. pitch
  50. AIFF
  51. AVI
  52. staging
  53. timing
  54. M4A
  55. AAC
  56. WMA
  57. sample rate
  58. amplitude
  59. creativity