publicdomainmediumrastertimingwideSDFOVtween16:9squash&stretchAVIfrequencyanalyzedevelopextremeclose-upAACMOVframe-by-frameFLACHDdecibelscriptMP4WMAstagingportfoliofairusecreativityWMVkeyframeproblem-solvingvectorclose-upbitdepthcollaborationnarrationDSDpublicdomaincommunicationWAVextrawide4:3storyboardAIFFsamplerateM4AMIDIfolleyvoiceoverdesignPOVSWFpitchMP3evaluateshotlistimplementamplitudeanticipationpublicdomainmediumrastertimingwideSDFOVtween16:9squash&stretchAVIfrequencyanalyzedevelopextremeclose-upAACMOVframe-by-frameFLACHDdecibelscriptMP4WMAstagingportfoliofairusecreativityWMVkeyframeproblem-solvingvectorclose-upbitdepthcollaborationnarrationDSDpublicdomaincommunicationWAVextrawide4:3storyboardAIFFsamplerateM4AMIDIfolleyvoiceoverdesignPOVSWFpitchMP3evaluateshotlistimplementamplitudeanticipation

Digital Media 1B - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. public domain
  2. medium
  3. raster
  4. timing
  5. wide
  6. SD
  7. FOV
  8. tween
  9. 16:9
  10. squash & stretch
  11. AVI
  12. frequency
  13. analyze
  14. develop
  15. extreme close-up
  16. AAC
  17. MOV
  18. frame-by-frame
  19. FLAC
  20. HD
  21. decibel
  22. script
  23. MP4
  24. WMA
  25. staging
  26. portfolio
  27. fair use
  28. creativity
  29. WMV
  30. keyframe
  31. problem-solving
  32. vector
  33. close-up
  34. bit depth
  35. collaboration
  36. narration
  37. DSD
  38. public domain
  39. communication
  40. WAV
  41. extra wide
  42. 4:3
  43. storyboard
  44. AIFF
  45. sample rate
  46. M4A
  47. MIDI
  48. folley
  49. voice over
  50. design
  51. POV
  52. SWF
  53. pitch
  54. MP3
  55. evaluate
  56. shot list
  57. implement
  58. amplitude
  59. anticipation