On the drawagainst burnin BO1Countered by aspell pierce thatwouldn't havedone anythingin you weren'tmana screwedBlown outby a limited-filler combattrickKeep a hand withboth your basics,opp aggressivelyuses trophy/fieldof ruinKeep a handwith plenty ofdisruption,lose on turn 4anywayLosewithoutresolving asingle spellOpp topdecks alethal burn spellthe turn afteryou play alifelink creatureOpp topdecksthe card youjust discardedfrom themGame-decidingbugSpend 5 turnsattacking opp'swalkers, thenthey commandthe dreadhordeOpp chainstogethernexuseswithout anengineFinally draw ananswer, and itgets duressedin your drawstepMull a sketchy7 into anunplayable 6into anunplayable 5Oops allchecklands!Forget about thestatic abilites andcastdraw/discard/edictsprecombat"I can developmy board. Theirtwo unknowncards can't beboth theircombo pieces"On the drawagainst burnin BO1Countered by aspell pierce thatwouldn't havedone anythingin you weren'tmana screwedBlown outby a limited-filler combattrickKeep a hand withboth your basics,opp aggressivelyuses trophy/fieldof ruinKeep a handwith plenty ofdisruption,lose on turn 4anywayLosewithoutresolving asingle spellOpp topdecks alethal burn spellthe turn afteryou play alifelink creatureOpp topdecksthe card youjust discardedfrom themGame-decidingbugSpend 5 turnsattacking opp'swalkers, thenthey commandthe dreadhordeOpp chainstogethernexuseswithout anengineFinally draw ananswer, and itgets duressedin your drawstepMull a sketchy7 into anunplayable 6into anunplayable 5Oops allchecklands!Forget about thestatic abilites andcastdraw/discard/edictsprecombat"I can developmy board. Theirtwo unknowncards can't beboth theircombo pieces"

"Why Am I Tilted" Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. On the draw against burn in BO1
  2. Countered by a spell pierce that wouldn't have done anything in you weren't mana screwed
  3. Blown out by a limited-filler combat trick
  4. Keep a hand with both your basics, opp aggressively uses trophy/field of ruin
  5. Keep a hand with plenty of disruption, lose on turn 4 anyway
  6. Lose without resolving a single spell
  7. Opp topdecks a lethal burn spell the turn after you play a lifelink creature
  8. Opp topdecks the card you just discarded from them
  9. Game-deciding bug
  10. Spend 5 turns attacking opp's walkers, then they command the dreadhorde
  11. Opp chains together nexuses without an engine
  12. Finally draw an answer, and it gets duressed in your draw step
  13. Mull a sketchy 7 into an unplayable 6 into an unplayable 5
  14. Oops all checklands!
  15. Forget about the static abilites and cast draw/discard/edicts precombat
  16. "I can develop my board. Their two unknown cards can't be both their combo pieces"