Opp topdecks alethal burn spellthe turn afteryou play alifelink creatureBlown outby a limited-filler combattrickForget about thestatic abilites andcastdraw/discard/edictsprecombatOn the drawagainst burnin BO1Keep a hand withboth your basics,opp aggressivelyuses trophy/fieldof ruinMull a sketchy7 into anunplayable 6into anunplayable 5"I can developmy board. Theirtwo unknowncards can't beboth theircombo pieces"Spend 5 turnsattacking opp'swalkers, thenthey commandthe dreadhordeFinally draw ananswer, and itgets duressedin your drawstepCountered by aspell pierce thatwouldn't havedone anythingin you weren'tmana screwedGame-decidingbugLosewithoutresolving asingle spellKeep a handwith plenty ofdisruption,lose on turn 4anywayOpp topdecksthe card youjust discardedfrom themOpp chainstogethernexuseswithout anengineOops allchecklands!Opp topdecks alethal burn spellthe turn afteryou play alifelink creatureBlown outby a limited-filler combattrickForget about thestatic abilites andcastdraw/discard/edictsprecombatOn the drawagainst burnin BO1Keep a hand withboth your basics,opp aggressivelyuses trophy/fieldof ruinMull a sketchy7 into anunplayable 6into anunplayable 5"I can developmy board. Theirtwo unknowncards can't beboth theircombo pieces"Spend 5 turnsattacking opp'swalkers, thenthey commandthe dreadhordeFinally draw ananswer, and itgets duressedin your drawstepCountered by aspell pierce thatwouldn't havedone anythingin you weren'tmana screwedGame-decidingbugLosewithoutresolving asingle spellKeep a handwith plenty ofdisruption,lose on turn 4anywayOpp topdecksthe card youjust discardedfrom themOpp chainstogethernexuseswithout anengineOops allchecklands!

"Why Am I Tilted" Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
  1. Opp topdecks a lethal burn spell the turn after you play a lifelink creature
  2. Blown out by a limited-filler combat trick
  3. Forget about the static abilites and cast draw/discard/edicts precombat
  4. On the draw against burn in BO1
  5. Keep a hand with both your basics, opp aggressively uses trophy/field of ruin
  6. Mull a sketchy 7 into an unplayable 6 into an unplayable 5
  7. "I can develop my board. Their two unknown cards can't be both their combo pieces"
  8. Spend 5 turns attacking opp's walkers, then they command the dreadhorde
  9. Finally draw an answer, and it gets duressed in your draw step
  10. Countered by a spell pierce that wouldn't have done anything in you weren't mana screwed
  11. Game-deciding bug
  12. Lose without resolving a single spell
  13. Keep a hand with plenty of disruption, lose on turn 4 anyway
  14. Opp topdecks the card you just discarded from them
  15. Opp chains together nexuses without an engine
  16. Oops all checklands!