Finally draw ananswer, and itgets duressedin your drawstepGame-decidingbugForget about thestatic abilites andcastdraw/discard/edictsprecombatOpp chainstogethernexuseswithout anengineOn the drawagainst burnin BO1Mull a sketchy7 into anunplayable 6into anunplayable 5Keep a hand withboth your basics,opp aggressivelyuses trophy/fieldof ruinOpp topdecksthe card youjust discardedfrom them"I can developmy board. Theirtwo unknowncards can't beboth theircombo pieces"Keep a handwith plenty ofdisruption,lose on turn 4anywayBlown outby a limited-filler combattrickOpp topdecks alethal burn spellthe turn afteryou play alifelink creatureLosewithoutresolving asingle spellCountered by aspell pierce thatwouldn't havedone anythingin you weren'tmana screwedSpend 5 turnsattacking opp'swalkers, thenthey commandthe dreadhordeOops allchecklands!Finally draw ananswer, and itgets duressedin your drawstepGame-decidingbugForget about thestatic abilites andcastdraw/discard/edictsprecombatOpp chainstogethernexuseswithout anengineOn the drawagainst burnin BO1Mull a sketchy7 into anunplayable 6into anunplayable 5Keep a hand withboth your basics,opp aggressivelyuses trophy/fieldof ruinOpp topdecksthe card youjust discardedfrom them"I can developmy board. Theirtwo unknowncards can't beboth theircombo pieces"Keep a handwith plenty ofdisruption,lose on turn 4anywayBlown outby a limited-filler combattrickOpp topdecks alethal burn spellthe turn afteryou play alifelink creatureLosewithoutresolving asingle spellCountered by aspell pierce thatwouldn't havedone anythingin you weren'tmana screwedSpend 5 turnsattacking opp'swalkers, thenthey commandthe dreadhordeOops allchecklands!

"Why Am I Tilted" Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Finally draw an answer, and it gets duressed in your draw step
  2. Game-deciding bug
  3. Forget about the static abilites and cast draw/discard/edicts precombat
  4. Opp chains together nexuses without an engine
  5. On the draw against burn in BO1
  6. Mull a sketchy 7 into an unplayable 6 into an unplayable 5
  7. Keep a hand with both your basics, opp aggressively uses trophy/field of ruin
  8. Opp topdecks the card you just discarded from them
  9. "I can develop my board. Their two unknown cards can't be both their combo pieces"
  10. Keep a hand with plenty of disruption, lose on turn 4 anyway
  11. Blown out by a limited-filler combat trick
  12. Opp topdecks a lethal burn spell the turn after you play a lifelink creature
  13. Lose without resolving a single spell
  14. Countered by a spell pierce that wouldn't have done anything in you weren't mana screwed
  15. Spend 5 turns attacking opp's walkers, then they command the dreadhorde
  16. Oops all checklands!