Games orSimulationsfor ActiveReviewMinutePaperInquiryLearningPosters &GalleryWalkThink-pair-shareDevilsAdvocateApproachMuddiestPointRankingTasksGroupProblemSolvingUTInstapollPeerReviewRolePlayingEntry /ExitTicketsExperientialLearningJigsawDiscussionLargeGroupDiscussionInformalGroupsSortingStripsForumTheaterClassroomClimateAsk Studentsto raise handif don't knowanswerColorVotingCardsInteractiveLectureCaseStudiesClarificationPausesGames orSimulationsfor ActiveReviewMinutePaperInquiryLearningPosters &GalleryWalkThink-pair-shareDevilsAdvocateApproachMuddiestPointRankingTasksGroupProblemSolvingUTInstapollPeerReviewRolePlayingEntry /ExitTicketsExperientialLearningJigsawDiscussionLargeGroupDiscussionInformalGroupsSortingStripsForumTheaterClassroomClimateAsk Studentsto raise handif don't knowanswerColorVotingCardsInteractiveLectureCaseStudiesClarificationPauses

Active Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Games or Simulations for Active Review
  2. Minute Paper
  3. Inquiry Learning
  4. Posters & Gallery Walk
  5. Think- pair- share
  6. Devils Advocate Approach
  7. Muddiest Point
  8. Ranking Tasks
  9. Group Problem Solving
  10. UT Instapoll
  11. Peer Review
  12. Role Playing
  13. Entry / Exit Tickets
  14. Experiential Learning
  15. Jigsaw Discussion
  16. Large Group Discussion
  17. Informal Groups
  18. Sorting Strips
  19. Forum Theater
  20. Classroom Climate
  21. Ask Students to raise hand if don't know answer
  22. Color Voting Cards
  23. Interactive Lecture
  24. Case Studies
  25. Clarification Pauses