DevilsAdvocateApproachInquiryLearningColorVotingCardsEntry /ExitTicketsGroupProblemSolvingAsk Studentsto raise handif don't knowanswerClassroomClimatePosters &GalleryWalkForumTheaterExperientialLearningCaseStudiesJigsawDiscussionRolePlayingThink-pair-shareClarificationPausesInformalGroupsMinutePaperRankingTasksPeerReviewUTInstapollLargeGroupDiscussionGames orSimulationsfor ActiveReviewMuddiestPointSortingStripsInteractiveLectureDevilsAdvocateApproachInquiryLearningColorVotingCardsEntry /ExitTicketsGroupProblemSolvingAsk Studentsto raise handif don't knowanswerClassroomClimatePosters &GalleryWalkForumTheaterExperientialLearningCaseStudiesJigsawDiscussionRolePlayingThink-pair-shareClarificationPausesInformalGroupsMinutePaperRankingTasksPeerReviewUTInstapollLargeGroupDiscussionGames orSimulationsfor ActiveReviewMuddiestPointSortingStripsInteractiveLecture

Active Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
  1. Devils Advocate Approach
  2. Inquiry Learning
  3. Color Voting Cards
  4. Entry / Exit Tickets
  5. Group Problem Solving
  6. Ask Students to raise hand if don't know answer
  7. Classroom Climate
  8. Posters & Gallery Walk
  9. Forum Theater
  10. Experiential Learning
  11. Case Studies
  12. Jigsaw Discussion
  13. Role Playing
  14. Think- pair- share
  15. Clarification Pauses
  16. Informal Groups
  17. Minute Paper
  18. Ranking Tasks
  19. Peer Review
  20. UT Instapoll
  21. Large Group Discussion
  22. Games or Simulations for Active Review
  23. Muddiest Point
  24. Sorting Strips
  25. Interactive Lecture