PeerReviewPosters &GalleryWalkDevilsAdvocateApproachRankingTasksUTInstapollInformalGroupsSortingStripsInquiryLearningJigsawDiscussionClarificationPausesExperientialLearningMuddiestPointThink-pair-shareRolePlayingAsk Studentsto raise handif don't knowanswerForumTheaterLargeGroupDiscussionColorVotingCardsInteractiveLectureClassroomClimateEntry /ExitTicketsGroupProblemSolvingGames orSimulationsfor ActiveReviewMinutePaperCaseStudiesPeerReviewPosters &GalleryWalkDevilsAdvocateApproachRankingTasksUTInstapollInformalGroupsSortingStripsInquiryLearningJigsawDiscussionClarificationPausesExperientialLearningMuddiestPointThink-pair-shareRolePlayingAsk Studentsto raise handif don't knowanswerForumTheaterLargeGroupDiscussionColorVotingCardsInteractiveLectureClassroomClimateEntry /ExitTicketsGroupProblemSolvingGames orSimulationsfor ActiveReviewMinutePaperCaseStudies

Active Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Peer Review
  2. Posters & Gallery Walk
  3. Devils Advocate Approach
  4. Ranking Tasks
  5. UT Instapoll
  6. Informal Groups
  7. Sorting Strips
  8. Inquiry Learning
  9. Jigsaw Discussion
  10. Clarification Pauses
  11. Experiential Learning
  12. Muddiest Point
  13. Think- pair- share
  14. Role Playing
  15. Ask Students to raise hand if don't know answer
  16. Forum Theater
  17. Large Group Discussion
  18. Color Voting Cards
  19. Interactive Lecture
  20. Classroom Climate
  21. Entry / Exit Tickets
  22. Group Problem Solving
  23. Games or Simulations for Active Review
  24. Minute Paper
  25. Case Studies