Ask Studentsto raise handif don't knowanswerDevilsAdvocateApproachGames orSimulationsfor ActiveReviewClassroomClimateInformalGroupsRankingTasksMinutePaperPosters &GalleryWalkUTInstapollInquiryLearningPeerReviewSortingStripsClarificationPausesInteractiveLectureExperientialLearningLargeGroupDiscussionRolePlayingColorVotingCardsJigsawDiscussionGroupProblemSolvingThink-pair-shareMuddiestPointEntry /ExitTicketsForumTheaterCaseStudiesAsk Studentsto raise handif don't knowanswerDevilsAdvocateApproachGames orSimulationsfor ActiveReviewClassroomClimateInformalGroupsRankingTasksMinutePaperPosters &GalleryWalkUTInstapollInquiryLearningPeerReviewSortingStripsClarificationPausesInteractiveLectureExperientialLearningLargeGroupDiscussionRolePlayingColorVotingCardsJigsawDiscussionGroupProblemSolvingThink-pair-shareMuddiestPointEntry /ExitTicketsForumTheaterCaseStudies

Active Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ask Students to raise hand if don't know answer
  2. Devils Advocate Approach
  3. Games or Simulations for Active Review
  4. Classroom Climate
  5. Informal Groups
  6. Ranking Tasks
  7. Minute Paper
  8. Posters & Gallery Walk
  9. UT Instapoll
  10. Inquiry Learning
  11. Peer Review
  12. Sorting Strips
  13. Clarification Pauses
  14. Interactive Lecture
  15. Experiential Learning
  16. Large Group Discussion
  17. Role Playing
  18. Color Voting Cards
  19. Jigsaw Discussion
  20. Group Problem Solving
  21. Think- pair- share
  22. Muddiest Point
  23. Entry / Exit Tickets
  24. Forum Theater
  25. Case Studies