ClarificationPausesGames orSimulationsfor ActiveReviewColorVotingCardsInquiryLearningExperientialLearningRankingTasksPeerReviewAsk Studentsto raise handif don't knowanswerMuddiestPointClassroomClimateGroupProblemSolvingLargeGroupDiscussionJigsawDiscussionInteractiveLectureEntry /ExitTicketsDevilsAdvocateApproachSortingStripsCaseStudiesMinutePaperInformalGroupsUTInstapollForumTheaterThink-pair-shareRolePlayingPosters &GalleryWalkClarificationPausesGames orSimulationsfor ActiveReviewColorVotingCardsInquiryLearningExperientialLearningRankingTasksPeerReviewAsk Studentsto raise handif don't knowanswerMuddiestPointClassroomClimateGroupProblemSolvingLargeGroupDiscussionJigsawDiscussionInteractiveLectureEntry /ExitTicketsDevilsAdvocateApproachSortingStripsCaseStudiesMinutePaperInformalGroupsUTInstapollForumTheaterThink-pair-shareRolePlayingPosters &GalleryWalk

Active Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Clarification Pauses
  2. Games or Simulations for Active Review
  3. Color Voting Cards
  4. Inquiry Learning
  5. Experiential Learning
  6. Ranking Tasks
  7. Peer Review
  8. Ask Students to raise hand if don't know answer
  9. Muddiest Point
  10. Classroom Climate
  11. Group Problem Solving
  12. Large Group Discussion
  13. Jigsaw Discussion
  14. Interactive Lecture
  15. Entry / Exit Tickets
  16. Devils Advocate Approach
  17. Sorting Strips
  18. Case Studies
  19. Minute Paper
  20. Informal Groups
  21. UT Instapoll
  22. Forum Theater
  23. Think- pair- share
  24. Role Playing
  25. Posters & Gallery Walk