Entry /ExitTicketsLargeGroupDiscussionMuddiestPointSortingStripsUTInstapollMinutePaperAsk Studentsto raise handif don't knowanswerInformalGroupsCaseStudiesInquiryLearningThink-pair-shareClassroomClimateColorVotingCardsInteractiveLecturePosters &GalleryWalkPeerReviewGroupProblemSolvingJigsawDiscussionRankingTasksDevilsAdvocateApproachClarificationPausesExperientialLearningRolePlayingForumTheaterGames orSimulationsfor ActiveReviewEntry /ExitTicketsLargeGroupDiscussionMuddiestPointSortingStripsUTInstapollMinutePaperAsk Studentsto raise handif don't knowanswerInformalGroupsCaseStudiesInquiryLearningThink-pair-shareClassroomClimateColorVotingCardsInteractiveLecturePosters &GalleryWalkPeerReviewGroupProblemSolvingJigsawDiscussionRankingTasksDevilsAdvocateApproachClarificationPausesExperientialLearningRolePlayingForumTheaterGames orSimulationsfor ActiveReview

Active Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Entry / Exit Tickets
  2. Large Group Discussion
  3. Muddiest Point
  4. Sorting Strips
  5. UT Instapoll
  6. Minute Paper
  7. Ask Students to raise hand if don't know answer
  8. Informal Groups
  9. Case Studies
  10. Inquiry Learning
  11. Think- pair- share
  12. Classroom Climate
  13. Color Voting Cards
  14. Interactive Lecture
  15. Posters & Gallery Walk
  16. Peer Review
  17. Group Problem Solving
  18. Jigsaw Discussion
  19. Ranking Tasks
  20. Devils Advocate Approach
  21. Clarification Pauses
  22. Experiential Learning
  23. Role Playing
  24. Forum Theater
  25. Games or Simulations for Active Review