ClassroomClimateJigsawDiscussionCaseStudiesForumTheaterColorVotingCardsInformalGroupsGames orSimulationsfor ActiveReviewMinutePaperExperientialLearningInteractiveLecturePeerReviewUTInstapollEntry /ExitTicketsInquiryLearningAsk Studentsto raise handif don't knowanswerDevilsAdvocateApproachSortingStripsClarificationPausesLargeGroupDiscussionGroupProblemSolvingRankingTasksPosters &GalleryWalkMuddiestPointRolePlayingThink-pair-shareClassroomClimateJigsawDiscussionCaseStudiesForumTheaterColorVotingCardsInformalGroupsGames orSimulationsfor ActiveReviewMinutePaperExperientialLearningInteractiveLecturePeerReviewUTInstapollEntry /ExitTicketsInquiryLearningAsk Studentsto raise handif don't knowanswerDevilsAdvocateApproachSortingStripsClarificationPausesLargeGroupDiscussionGroupProblemSolvingRankingTasksPosters &GalleryWalkMuddiestPointRolePlayingThink-pair-share

Active Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Classroom Climate
  2. Jigsaw Discussion
  3. Case Studies
  4. Forum Theater
  5. Color Voting Cards
  6. Informal Groups
  7. Games or Simulations for Active Review
  8. Minute Paper
  9. Experiential Learning
  10. Interactive Lecture
  11. Peer Review
  12. UT Instapoll
  13. Entry / Exit Tickets
  14. Inquiry Learning
  15. Ask Students to raise hand if don't know answer
  16. Devils Advocate Approach
  17. Sorting Strips
  18. Clarification Pauses
  19. Large Group Discussion
  20. Group Problem Solving
  21. Ranking Tasks
  22. Posters & Gallery Walk
  23. Muddiest Point
  24. Role Playing
  25. Think- pair- share