noYakuDoubleRiichiBaimanTopdeckTsumoDoubleYakumanUraDoraYakumanDiscard aQuadrapletCallinto no-tenpaiDiscard aSequenceCallthen getRonnedBankruptFuritenManganPlayingunder1000points leftHanemanGetdoubleRon-edThreeConcealedTripletsRiichi whenthere's notiles left thatyou needDiscardaTripletKokushiMusou(13Orphans)Big handlose tocheaphandPrevalentWind +Seat WindTopdeckTsumowhileFuritennoYakuDoubleRiichiBaimanTopdeckTsumoDoubleYakumanUraDoraYakumanDiscard aQuadrapletCallinto no-tenpaiDiscard aSequenceCallthen getRonnedBankruptFuritenManganPlayingunder1000points leftHanemanGetdoubleRon-edThreeConcealedTripletsRiichi whenthere's notiles left thatyou needDiscardaTripletKokushiMusou(13Orphans)Big handlose tocheaphandPrevalentWind +Seat WindTopdeckTsumowhileFuriten

Mahjong Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. no Yaku
  2. Double Riichi
  3. Baiman
  4. Topdeck Tsumo
  5. Double Yakuman
  6. Ura Dora
  7. Yakuman
  8. Discard a Quadraplet
  9. Call into no-tenpai
  10. Discard a Sequence
  11. Call then get Ronned
  12. Bankrupt
  13. Furiten
  14. Mangan
  15. Playing under 1000 points left
  16. Haneman
  17. Get double Ron-ed
  18. Three Concealed Triplets
  19. Riichi when there's no tiles left that you need
  20. Discard a Triplet
  21. Kokushi Musou (13 Orphans)
  22. Big hand lose to cheap hand
  23. Prevalent Wind + Seat Wind
  24. Topdeck Tsumo while Furiten