FuritenTopdeckTsumowhileFuritenRiichi whenthere's notiles left thatyou needDoubleYakumanPrevalentWind +Seat WindBaimanThreeConcealedTripletsPlayingunder1000points leftDiscard aQuadrapletnoYakuManganDiscard aSequenceKokushiMusou(13Orphans)Callthen getRonnedDoubleRiichiUraDoraYakumanBig handlose tocheaphandDiscardaTripletBankruptCallinto no-tenpaiHanemanTopdeckTsumoGetdoubleRon-edFuritenTopdeckTsumowhileFuritenRiichi whenthere's notiles left thatyou needDoubleYakumanPrevalentWind +Seat WindBaimanThreeConcealedTripletsPlayingunder1000points leftDiscard aQuadrapletnoYakuManganDiscard aSequenceKokushiMusou(13Orphans)Callthen getRonnedDoubleRiichiUraDoraYakumanBig handlose tocheaphandDiscardaTripletBankruptCallinto no-tenpaiHanemanTopdeckTsumoGetdoubleRon-ed

Mahjong Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Furiten
  2. Topdeck Tsumo while Furiten
  3. Riichi when there's no tiles left that you need
  4. Double Yakuman
  5. Prevalent Wind + Seat Wind
  6. Baiman
  7. Three Concealed Triplets
  8. Playing under 1000 points left
  9. Discard a Quadraplet
  10. no Yaku
  11. Mangan
  12. Discard a Sequence
  13. Kokushi Musou (13 Orphans)
  14. Call then get Ronned
  15. Double Riichi
  16. Ura Dora
  17. Yakuman
  18. Big hand lose to cheap hand
  19. Discard a Triplet
  20. Bankrupt
  21. Call into no-tenpai
  22. Haneman
  23. Topdeck Tsumo
  24. Get double Ron-ed