ManganYakumanBaimannoYakuTopdeckTsumowhileFuritenBig handlose tocheaphandCallthen getRonnedKokushiMusou(13Orphans)Riichi whenthere's notiles left thatyou needBankruptGetdoubleRon-edThreeConcealedTripletsDiscard aSequenceDiscardaTripletPrevalentWind +Seat WindDiscard aQuadrapletUraDoraPlayingunder1000points leftCallinto no-tenpaiTopdeckTsumoDoubleYakumanDoubleRiichiFuritenHanemanManganYakumanBaimannoYakuTopdeckTsumowhileFuritenBig handlose tocheaphandCallthen getRonnedKokushiMusou(13Orphans)Riichi whenthere's notiles left thatyou needBankruptGetdoubleRon-edThreeConcealedTripletsDiscard aSequenceDiscardaTripletPrevalentWind +Seat WindDiscard aQuadrapletUraDoraPlayingunder1000points leftCallinto no-tenpaiTopdeckTsumoDoubleYakumanDoubleRiichiFuritenHaneman

Mahjong Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mangan
  2. Yakuman
  3. Baiman
  4. no Yaku
  5. Topdeck Tsumo while Furiten
  6. Big hand lose to cheap hand
  7. Call then get Ronned
  8. Kokushi Musou (13 Orphans)
  9. Riichi when there's no tiles left that you need
  10. Bankrupt
  11. Get double Ron-ed
  12. Three Concealed Triplets
  13. Discard a Sequence
  14. Discard a Triplet
  15. Prevalent Wind + Seat Wind
  16. Discard a Quadraplet
  17. Ura Dora
  18. Playing under 1000 points left
  19. Call into no-tenpai
  20. Topdeck Tsumo
  21. Double Yakuman
  22. Double Riichi
  23. Furiten
  24. Haneman