UraDoraPlayingunder1000points leftFuritenDiscardaTripletBig handlose tocheaphandCallthen getRonnedDoubleRiichiBankruptnoYakuHanemanGetdoubleRon-edKokushiMusou(13Orphans)Discard aSequenceTopdeckTsumowhileFuritenPrevalentWind +Seat WindBaimanManganDiscard aQuadrapletYakumanDoubleYakumanRiichi whenthere's notiles left thatyou needCallinto no-tenpaiThreeConcealedTripletsTopdeckTsumoUraDoraPlayingunder1000points leftFuritenDiscardaTripletBig handlose tocheaphandCallthen getRonnedDoubleRiichiBankruptnoYakuHanemanGetdoubleRon-edKokushiMusou(13Orphans)Discard aSequenceTopdeckTsumowhileFuritenPrevalentWind +Seat WindBaimanManganDiscard aQuadrapletYakumanDoubleYakumanRiichi whenthere's notiles left thatyou needCallinto no-tenpaiThreeConcealedTripletsTopdeckTsumo

Mahjong Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Ura Dora
  2. Playing under 1000 points left
  3. Furiten
  4. Discard a Triplet
  5. Big hand lose to cheap hand
  6. Call then get Ronned
  7. Double Riichi
  8. Bankrupt
  9. no Yaku
  10. Haneman
  11. Get double Ron-ed
  12. Kokushi Musou (13 Orphans)
  13. Discard a Sequence
  14. Topdeck Tsumo while Furiten
  15. Prevalent Wind + Seat Wind
  16. Baiman
  17. Mangan
  18. Discard a Quadraplet
  19. Yakuman
  20. Double Yakuman
  21. Riichi when there's no tiles left that you need
  22. Call into no-tenpai
  23. Three Concealed Triplets
  24. Topdeck Tsumo