UraDoraRiichi whenthere's notiles left thatyou needManganBaimanCallthen getRonnedHanemanPrevalentWind +Seat WindCallinto no-tenpaiDiscard aSequenceThreeConcealedTripletsBankruptPlayingunder1000points leftBig handlose tocheaphandTopdeckTsumowhileFuritenDiscard aQuadrapletGetdoubleRon-edDoubleYakumanFuritenYakumanTopdeckTsumonoYakuKokushiMusou(13Orphans)DiscardaTripletDoubleRiichiUraDoraRiichi whenthere's notiles left thatyou needManganBaimanCallthen getRonnedHanemanPrevalentWind +Seat WindCallinto no-tenpaiDiscard aSequenceThreeConcealedTripletsBankruptPlayingunder1000points leftBig handlose tocheaphandTopdeckTsumowhileFuritenDiscard aQuadrapletGetdoubleRon-edDoubleYakumanFuritenYakumanTopdeckTsumonoYakuKokushiMusou(13Orphans)DiscardaTripletDoubleRiichi

Mahjong Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ura Dora
  2. Riichi when there's no tiles left that you need
  3. Mangan
  4. Baiman
  5. Call then get Ronned
  6. Haneman
  7. Prevalent Wind + Seat Wind
  8. Call into no-tenpai
  9. Discard a Sequence
  10. Three Concealed Triplets
  11. Bankrupt
  12. Playing under 1000 points left
  13. Big hand lose to cheap hand
  14. Topdeck Tsumo while Furiten
  15. Discard a Quadraplet
  16. Get double Ron-ed
  17. Double Yakuman
  18. Furiten
  19. Yakuman
  20. Topdeck Tsumo
  21. no Yaku
  22. Kokushi Musou (13 Orphans)
  23. Discard a Triplet
  24. Double Riichi