FuritenBig handlose tocheaphandCallthen getRonnedPrevalentWind +Seat WindThreeConcealedTripletsTopdeckTsumowhileFuritenRiichi whenthere's notiles left thatyou needBankruptManganYakumanDoubleRiichiDiscardaTripletDiscard aQuadrapletTopdeckTsumoBaimanDiscard aSequenceGetdoubleRon-edPlayingunder1000points leftCallinto no-tenpaiUraDoraDoubleYakumanKokushiMusou(13Orphans)noYakuHanemanFuritenBig handlose tocheaphandCallthen getRonnedPrevalentWind +Seat WindThreeConcealedTripletsTopdeckTsumowhileFuritenRiichi whenthere's notiles left thatyou needBankruptManganYakumanDoubleRiichiDiscardaTripletDiscard aQuadrapletTopdeckTsumoBaimanDiscard aSequenceGetdoubleRon-edPlayingunder1000points leftCallinto no-tenpaiUraDoraDoubleYakumanKokushiMusou(13Orphans)noYakuHaneman

Mahjong Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Furiten
  2. Big hand lose to cheap hand
  3. Call then get Ronned
  4. Prevalent Wind + Seat Wind
  5. Three Concealed Triplets
  6. Topdeck Tsumo while Furiten
  7. Riichi when there's no tiles left that you need
  8. Bankrupt
  9. Mangan
  10. Yakuman
  11. Double Riichi
  12. Discard a Triplet
  13. Discard a Quadraplet
  14. Topdeck Tsumo
  15. Baiman
  16. Discard a Sequence
  17. Get double Ron-ed
  18. Playing under 1000 points left
  19. Call into no-tenpai
  20. Ura Dora
  21. Double Yakuman
  22. Kokushi Musou (13 Orphans)
  23. no Yaku
  24. Haneman