HanemanPrevalentWind +Seat WindDoubleRiichinoYakuCallinto no-tenpaiFuritenDiscard aQuadrapletCallthen getRonnedBig handlose tocheaphandBaimanThreeConcealedTripletsKokushiMusou(13Orphans)Discard aSequenceYakumanDoubleYakumanManganTopdeckTsumowhileFuritenUraDoraPlayingunder1000points leftDiscardaTripletBankruptRiichi whenthere's notiles left thatyou needTopdeckTsumoGetdoubleRon-edHanemanPrevalentWind +Seat WindDoubleRiichinoYakuCallinto no-tenpaiFuritenDiscard aQuadrapletCallthen getRonnedBig handlose tocheaphandBaimanThreeConcealedTripletsKokushiMusou(13Orphans)Discard aSequenceYakumanDoubleYakumanManganTopdeckTsumowhileFuritenUraDoraPlayingunder1000points leftDiscardaTripletBankruptRiichi whenthere's notiles left thatyou needTopdeckTsumoGetdoubleRon-ed

Mahjong Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Haneman
  2. Prevalent Wind + Seat Wind
  3. Double Riichi
  4. no Yaku
  5. Call into no-tenpai
  6. Furiten
  7. Discard a Quadraplet
  8. Call then get Ronned
  9. Big hand lose to cheap hand
  10. Baiman
  11. Three Concealed Triplets
  12. Kokushi Musou (13 Orphans)
  13. Discard a Sequence
  14. Yakuman
  15. Double Yakuman
  16. Mangan
  17. Topdeck Tsumo while Furiten
  18. Ura Dora
  19. Playing under 1000 points left
  20. Discard a Triplet
  21. Bankrupt
  22. Riichi when there's no tiles left that you need
  23. Topdeck Tsumo
  24. Get double Ron-ed