Riichi whenthere's notiles left thatyou needUraDoraDiscard aSequencenoYakuBaimanDoubleYakumanPrevalentWind +Seat WindDiscardaTripletThreeConcealedTripletsFuritenGetdoubleRon-edCallthen getRonnedDiscard aQuadrapletManganHanemanKokushiMusou(13Orphans)Playingunder1000points leftBig handlose tocheaphandBankruptDoubleRiichiTopdeckTsumoTopdeckTsumowhileFuritenCallinto no-tenpaiYakumanRiichi whenthere's notiles left thatyou needUraDoraDiscard aSequencenoYakuBaimanDoubleYakumanPrevalentWind +Seat WindDiscardaTripletThreeConcealedTripletsFuritenGetdoubleRon-edCallthen getRonnedDiscard aQuadrapletManganHanemanKokushiMusou(13Orphans)Playingunder1000points leftBig handlose tocheaphandBankruptDoubleRiichiTopdeckTsumoTopdeckTsumowhileFuritenCallinto no-tenpaiYakuman

Mahjong Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Riichi when there's no tiles left that you need
  2. Ura Dora
  3. Discard a Sequence
  4. no Yaku
  5. Baiman
  6. Double Yakuman
  7. Prevalent Wind + Seat Wind
  8. Discard a Triplet
  9. Three Concealed Triplets
  10. Furiten
  11. Get double Ron-ed
  12. Call then get Ronned
  13. Discard a Quadraplet
  14. Mangan
  15. Haneman
  16. Kokushi Musou (13 Orphans)
  17. Playing under 1000 points left
  18. Big hand lose to cheap hand
  19. Bankrupt
  20. Double Riichi
  21. Topdeck Tsumo
  22. Topdeck Tsumo while Furiten
  23. Call into no-tenpai
  24. Yakuman