DoubleYakumanFuritenDoubleRiichiBig handlose tocheaphandPlayingunder1000points leftHanemanDiscard aSequenceCallinto no-tenpaiTopdeckTsumowhileFuritenBankruptManganTopdeckTsumoBaimanGetdoubleRon-edDiscardaTripletKokushiMusou(13Orphans)YakumanUraDoraCallthen getRonnednoYakuPrevalentWind +Seat WindRiichi whenthere's notiles left thatyou needDiscard aQuadrapletThreeConcealedTripletsDoubleYakumanFuritenDoubleRiichiBig handlose tocheaphandPlayingunder1000points leftHanemanDiscard aSequenceCallinto no-tenpaiTopdeckTsumowhileFuritenBankruptManganTopdeckTsumoBaimanGetdoubleRon-edDiscardaTripletKokushiMusou(13Orphans)YakumanUraDoraCallthen getRonnednoYakuPrevalentWind +Seat WindRiichi whenthere's notiles left thatyou needDiscard aQuadrapletThreeConcealedTriplets

Mahjong Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Double Yakuman
  2. Furiten
  3. Double Riichi
  4. Big hand lose to cheap hand
  5. Playing under 1000 points left
  6. Haneman
  7. Discard a Sequence
  8. Call into no-tenpai
  9. Topdeck Tsumo while Furiten
  10. Bankrupt
  11. Mangan
  12. Topdeck Tsumo
  13. Baiman
  14. Get double Ron-ed
  15. Discard a Triplet
  16. Kokushi Musou (13 Orphans)
  17. Yakuman
  18. Ura Dora
  19. Call then get Ronned
  20. no Yaku
  21. Prevalent Wind + Seat Wind
  22. Riichi when there's no tiles left that you need
  23. Discard a Quadraplet
  24. Three Concealed Triplets