ManganHanemanCallthen getRonnedCallinto no-tenpaiKokushiMusou(13Orphans)DoubleYakumanTopdeckTsumoYakumanPlayingunder1000points leftDiscardaTripletBankruptDiscard aQuadrapletRiichi whenthere's notiles left thatyou needPrevalentWind +Seat WindGetdoubleRon-edBig handlose tocheaphandTopdeckTsumowhileFuritennoYakuBaimanDoubleRiichiThreeConcealedTripletsUraDoraFuritenDiscard aSequenceManganHanemanCallthen getRonnedCallinto no-tenpaiKokushiMusou(13Orphans)DoubleYakumanTopdeckTsumoYakumanPlayingunder1000points leftDiscardaTripletBankruptDiscard aQuadrapletRiichi whenthere's notiles left thatyou needPrevalentWind +Seat WindGetdoubleRon-edBig handlose tocheaphandTopdeckTsumowhileFuritennoYakuBaimanDoubleRiichiThreeConcealedTripletsUraDoraFuritenDiscard aSequence

Mahjong Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mangan
  2. Haneman
  3. Call then get Ronned
  4. Call into no-tenpai
  5. Kokushi Musou (13 Orphans)
  6. Double Yakuman
  7. Topdeck Tsumo
  8. Yakuman
  9. Playing under 1000 points left
  10. Discard a Triplet
  11. Bankrupt
  12. Discard a Quadraplet
  13. Riichi when there's no tiles left that you need
  14. Prevalent Wind + Seat Wind
  15. Get double Ron-ed
  16. Big hand lose to cheap hand
  17. Topdeck Tsumo while Furiten
  18. no Yaku
  19. Baiman
  20. Double Riichi
  21. Three Concealed Triplets
  22. Ura Dora
  23. Furiten
  24. Discard a Sequence