ManganTopdeckTsumowhileFuritenHanemanFuritenPrevalentWind +Seat WindPlayingunder1000points leftnoYakuDiscardaTripletCallthen getRonnedGetdoubleRon-edCallinto no-tenpaiTopdeckTsumoYakumanDiscard aSequenceThreeConcealedTripletsDoubleYakumanBig handlose tocheaphandUraDoraKokushiMusou(13Orphans)Discard aQuadrapletRiichi whenthere's notiles left thatyou needBaimanDoubleRiichiBankruptManganTopdeckTsumowhileFuritenHanemanFuritenPrevalentWind +Seat WindPlayingunder1000points leftnoYakuDiscardaTripletCallthen getRonnedGetdoubleRon-edCallinto no-tenpaiTopdeckTsumoYakumanDiscard aSequenceThreeConcealedTripletsDoubleYakumanBig handlose tocheaphandUraDoraKokushiMusou(13Orphans)Discard aQuadrapletRiichi whenthere's notiles left thatyou needBaimanDoubleRiichiBankrupt

Mahjong Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mangan
  2. Topdeck Tsumo while Furiten
  3. Haneman
  4. Furiten
  5. Prevalent Wind + Seat Wind
  6. Playing under 1000 points left
  7. no Yaku
  8. Discard a Triplet
  9. Call then get Ronned
  10. Get double Ron-ed
  11. Call into no-tenpai
  12. Topdeck Tsumo
  13. Yakuman
  14. Discard a Sequence
  15. Three Concealed Triplets
  16. Double Yakuman
  17. Big hand lose to cheap hand
  18. Ura Dora
  19. Kokushi Musou (13 Orphans)
  20. Discard a Quadraplet
  21. Riichi when there's no tiles left that you need
  22. Baiman
  23. Double Riichi
  24. Bankrupt