budgetneutraal aanhaken human_capital strategie showstopper levelen performance impact uitrollen genereren valide community out-of- the-box bila verBTeruurtje equivalent trigger inschieten evident synergie uitkristalliseren eyeopener delegeren laaghangend_fruit focussen meters_maken opschalen monitoren aftikken flexibele_schil klankborden doorpakken FTE aanvliegen R&O- cyclus kostenplaatje benchmarken implementeren hands- on commitment purpose proactief key quickwin deliverable scope span_of_control borgen sparren toko inkaderen target uitfaseren doorontwikkelen eyecatcher pilot casus budgetneutraal aanhaken human_capital strategie showstopper levelen performance impact uitrollen genereren valide community out-of- the-box bila verBTeruurtje equivalent trigger inschieten evident synergie uitkristalliseren eyeopener delegeren laaghangend_fruit focussen meters_maken opschalen monitoren aftikken flexibele_schil klankborden doorpakken FTE aanvliegen R&O- cyclus kostenplaatje benchmarken implementeren hands- on commitment purpose proactief key quickwin deliverable scope span_of_control borgen sparren toko inkaderen target uitfaseren doorontwikkelen eyecatcher pilot casus
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-budgetneutraal
G-aanhaken
O-human_capital
B-strategie
G-showstopper
B-levelen
I-performance
B-impact
I-uitrollen
N-genereren
B-valide
O-community
G-out-of-the-box
N-bila
I-verBTeruurtje
B-equivalent
G-trigger
I-inschieten
I-evident
B-synergie
N-uitkristalliseren
G-eyeopener
G-delegeren
I-laaghangend_fruit
O-focussen
B-meters_maken
G-opschalen
O-monitoren
I-aftikken
G-flexibele_schil
B-klankborden
B-doorpakken
I-FTE
G-aanvliegen
N-R&O-cyclus
N-kostenplaatje
O-benchmarken
I-implementeren
N-hands-on
O-commitment
B-purpose
B-proactief
G-key
N-quickwin
O-deliverable
N-scope
O-span_of_control
I-borgen
O-sparren
N-toko
B-inkaderen
I-target
O-uitfaseren
G-doorontwikkelen
N-eyecatcher
O-pilot
N-casus