12 organized offender latent print head stamp flashpoint terrorist fire triangle accelerant trace evidence rifling loop synthetic fiber cuticle 3 point of origin class evidence ridge characteristic individual evidence medulla GSR heart rate arch serial murderer mass murderer cortex AFIS flame test natural fiber hair root impression evidence whorl eye contact spree murderer disorganized offender polygraph 12 organized offender latent print head stamp flashpoint terrorist fire triangle accelerant trace evidence rifling loop synthetic fiber cuticle 3 point of origin class evidence ridge characteristic individual evidence medulla GSR heart rate arch serial murderer mass murderer cortex AFIS flame test natural fiber hair root impression evidence whorl eye contact spree murderer disorganized offender polygraph
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-12
I-organized offender
O-latent print
O-head stamp
B-flashpoint
N-terrorist
B-fire triangle
I-accelerant
B-trace evidence
I-rifling
O-loop
G-synthetic fiber
G-cuticle
I-3
O-point of origin
N-class evidence
B-ridge characteristic
I-individual evidence
I-medulla
G-GSR
B-heart rate
G-arch
G-serial murderer
O-mass murderer
O-cortex
N-AFIS
G-flame test
B-natural fiber
I-hair root
O-impression evidence
N-whorl
N-eye contact
B-spree murderer
N-disorganized offender
B-polygraph