accelerant ridge characteristic disorganized offender point of origin flashpoint whorl hair root loop arch impression evidence trace evidence cuticle individual evidence heart rate terrorist natural fiber class evidence mass murderer cortex synthetic fiber organized offender flame test polygraph eye contact rifling GSR medulla spree murderer fire triangle 12 head stamp latent print AFIS serial murderer 3 accelerant ridge characteristic disorganized offender point of origin flashpoint whorl hair root loop arch impression evidence trace evidence cuticle individual evidence heart rate terrorist natural fiber class evidence mass murderer cortex synthetic fiber organized offender flame test polygraph eye contact rifling GSR medulla spree murderer fire triangle 12 head stamp latent print AFIS serial murderer 3
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-accelerant
B-ridge characteristic
N-disorganized offender
O-point of origin
B-flashpoint
N-whorl
I-hair root
O-loop
G-arch
O-impression evidence
B-trace evidence
G-cuticle
I-individual evidence
B-heart rate
N-terrorist
B-natural fiber
N-class evidence
O-mass murderer
O-cortex
G-synthetic fiber
I-organized offender
G-flame test
B-polygraph
N-eye contact
I-rifling
G-GSR
I-medulla
B-spree murderer
B-fire triangle
G-12
O-head stamp
O-latent print
N-AFIS
G-serial murderer
I-3