serial murderer arch ridge characteristic latent print whorl heart rate organized offender terrorist flashpoint rifling eye contact trace evidence natural fiber AFIS accelerant class evidence flame test 12 impression evidence fire triangle disorganized offender cuticle cortex GSR point of origin head stamp 3 synthetic fiber spree murderer loop mass murderer medulla hair root polygraph individual evidence serial murderer arch ridge characteristic latent print whorl heart rate organized offender terrorist flashpoint rifling eye contact trace evidence natural fiber AFIS accelerant class evidence flame test 12 impression evidence fire triangle disorganized offender cuticle cortex GSR point of origin head stamp 3 synthetic fiber spree murderer loop mass murderer medulla hair root polygraph individual evidence
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-serial murderer
G-arch
B-ridge characteristic
O-latent print
N-whorl
B-heart rate
I-organized offender
N-terrorist
B-flashpoint
I-rifling
N-eye contact
B-trace evidence
B-natural fiber
N-AFIS
I-accelerant
N-class evidence
G-flame test
G-12
O-impression evidence
B-fire triangle
N-disorganized offender
G-cuticle
O-cortex
G-GSR
O-point of origin
O-head stamp
I-3
G-synthetic fiber
B-spree murderer
O-loop
O-mass murderer
I-medulla
I-hair root
B-polygraph
I-individual evidence