terrorist arch class evidence medulla natural fiber hair root AFIS individual evidence spree murderer ridge characteristic eye contact disorganized offender polygraph rifling synthetic fiber latent print flashpoint 12 accelerant fire triangle organized offender mass murderer cuticle impression evidence whorl heart rate flame test point of origin GSR serial murderer loop trace evidence 3 cortex head stamp terrorist arch class evidence medulla natural fiber hair root AFIS individual evidence spree murderer ridge characteristic eye contact disorganized offender polygraph rifling synthetic fiber latent print flashpoint 12 accelerant fire triangle organized offender mass murderer cuticle impression evidence whorl heart rate flame test point of origin GSR serial murderer loop trace evidence 3 cortex head stamp
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-terrorist
G-arch
N-class evidence
I-medulla
B-natural fiber
I-hair root
N-AFIS
I-individual evidence
B-spree murderer
B-ridge characteristic
N-eye contact
N-disorganized offender
B-polygraph
I-rifling
G-synthetic fiber
O-latent print
B-flashpoint
G-12
I-accelerant
B-fire triangle
I-organized offender
O-mass murderer
G-cuticle
O-impression evidence
N-whorl
B-heart rate
G-flame test
O-point of origin
G-GSR
G-serial murderer
O-loop
B-trace evidence
I-3
O-cortex
O-head stamp