head stamp serial murderer flashpoint heart rate cuticle cortex point of origin hair root arch trace evidence latent print medulla 3 individual evidence accelerant mass murderer disorganized offender spree murderer eye contact GSR flame test terrorist AFIS organized offender class evidence natural fiber polygraph fire triangle rifling synthetic fiber ridge characteristic whorl loop impression evidence 12 head stamp serial murderer flashpoint heart rate cuticle cortex point of origin hair root arch trace evidence latent print medulla 3 individual evidence accelerant mass murderer disorganized offender spree murderer eye contact GSR flame test terrorist AFIS organized offender class evidence natural fiber polygraph fire triangle rifling synthetic fiber ridge characteristic whorl loop impression evidence 12
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-head stamp
G-serial murderer
B-flashpoint
B-heart rate
G-cuticle
O-cortex
O-point of origin
I-hair root
G-arch
B-trace evidence
O-latent print
I-medulla
I-3
I-individual evidence
I-accelerant
O-mass murderer
N-disorganized offender
B-spree murderer
N-eye contact
G-GSR
G-flame test
N-terrorist
N-AFIS
I-organized offender
N-class evidence
B-natural fiber
B-polygraph
B-fire triangle
I-rifling
G-synthetic fiber
B-ridge characteristic
N-whorl
O-loop
O-impression evidence
G-12