flame test medulla 12 individual evidence loop natural fiber head stamp latent print impression evidence heart rate fire triangle eye contact cortex flashpoint AFIS organized offender 3 whorl ridge characteristic accelerant serial murderer terrorist trace evidence rifling disorganized offender synthetic fiber point of origin GSR hair root cuticle polygraph arch mass murderer spree murderer class evidence flame test medulla 12 individual evidence loop natural fiber head stamp latent print impression evidence heart rate fire triangle eye contact cortex flashpoint AFIS organized offender 3 whorl ridge characteristic accelerant serial murderer terrorist trace evidence rifling disorganized offender synthetic fiber point of origin GSR hair root cuticle polygraph arch mass murderer spree murderer class evidence
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-flame test
I-medulla
G-12
I-individual evidence
O-loop
B-natural fiber
O-head stamp
O-latent print
O-impression evidence
B-heart rate
B-fire triangle
N-eye contact
O-cortex
B-flashpoint
N-AFIS
I-organized offender
I-3
N-whorl
B-ridge characteristic
I-accelerant
G-serial murderer
N-terrorist
B-trace evidence
I-rifling
N-disorganized offender
G-synthetic fiber
O-point of origin
G-GSR
I-hair root
G-cuticle
B-polygraph
G-arch
O-mass murderer
B-spree murderer
N-class evidence