mass murderer hair root accelerant serial murderer rifling loop heart rate 12 medulla disorganized offender 3 trace evidence fire triangle cuticle spree murderer eye contact organized offender latent print impression evidence natural fiber arch GSR head stamp AFIS cortex polygraph synthetic fiber individual evidence class evidence flame test point of origin terrorist whorl ridge characteristic flashpoint mass murderer hair root accelerant serial murderer rifling loop heart rate 12 medulla disorganized offender 3 trace evidence fire triangle cuticle spree murderer eye contact organized offender latent print impression evidence natural fiber arch GSR head stamp AFIS cortex polygraph synthetic fiber individual evidence class evidence flame test point of origin terrorist whorl ridge characteristic flashpoint
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-mass murderer
I-hair root
I-accelerant
G-serial murderer
I-rifling
O-loop
B-heart rate
G-12
I-medulla
N-disorganized offender
I-3
B-trace evidence
B-fire triangle
G-cuticle
B-spree murderer
N-eye contact
I-organized offender
O-latent print
O-impression evidence
B-natural fiber
G-arch
G-GSR
O-head stamp
N-AFIS
O-cortex
B-polygraph
G-synthetic fiber
I-individual evidence
N-class evidence
G-flame test
O-point of origin
N-terrorist
N-whorl
B-ridge characteristic
B-flashpoint