individual evidence AFIS latent print serial murderer natural fiber flashpoint spree murderer flame test arch disorganized offender mass murderer GSR class evidence cuticle impression evidence medulla head stamp terrorist hair root organized offender ridge characteristic 3 loop fire triangle cortex accelerant 12 point of origin trace evidence synthetic fiber heart rate eye contact polygraph rifling whorl individual evidence AFIS latent print serial murderer natural fiber flashpoint spree murderer flame test arch disorganized offender mass murderer GSR class evidence cuticle impression evidence medulla head stamp terrorist hair root organized offender ridge characteristic 3 loop fire triangle cortex accelerant 12 point of origin trace evidence synthetic fiber heart rate eye contact polygraph rifling whorl
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-individual evidence
N-AFIS
O-latent print
G-serial murderer
B-natural fiber
B-flashpoint
B-spree murderer
G-flame test
G-arch
N-disorganized offender
O-mass murderer
G-GSR
N-class evidence
G-cuticle
O-impression evidence
I-medulla
O-head stamp
N-terrorist
I-hair root
I-organized offender
B-ridge characteristic
I-3
O-loop
B-fire triangle
O-cortex
I-accelerant
G-12
O-point of origin
B-trace evidence
G-synthetic fiber
B-heart rate
N-eye contact
B-polygraph
I-rifling
N-whorl