fire triangle medulla rifling individual evidence head stamp flashpoint hair root whorl organized offender disorganized offender arch natural fiber synthetic fiber cortex flame test 3 class evidence loop latent print trace evidence cuticle terrorist serial murderer accelerant mass murderer point of origin eye contact impression evidence ridge characteristic 12 GSR polygraph heart rate AFIS spree murderer fire triangle medulla rifling individual evidence head stamp flashpoint hair root whorl organized offender disorganized offender arch natural fiber synthetic fiber cortex flame test 3 class evidence loop latent print trace evidence cuticle terrorist serial murderer accelerant mass murderer point of origin eye contact impression evidence ridge characteristic 12 GSR polygraph heart rate AFIS spree murderer
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-fire triangle
I-medulla
I-rifling
I-individual evidence
O-head stamp
B-flashpoint
I-hair root
N-whorl
I-organized offender
N-disorganized offender
G-arch
B-natural fiber
G-synthetic fiber
O-cortex
G-flame test
I-3
N-class evidence
O-loop
O-latent print
B-trace evidence
G-cuticle
N-terrorist
G-serial murderer
I-accelerant
O-mass murderer
O-point of origin
N-eye contact
O-impression evidence
B-ridge characteristic
G-12
G-GSR
B-polygraph
B-heart rate
N-AFIS
B-spree murderer