trace evidence fire triangle GSR individual evidence heart rate natural fiber serial murderer latent print hair root whorl arch point of origin AFIS disorganized offender medulla cuticle ridge characteristic spree murderer 12 head stamp flashpoint impression evidence flame test organized offender terrorist synthetic fiber class evidence loop mass murderer polygraph 3 rifling eye contact accelerant cortex trace evidence fire triangle GSR individual evidence heart rate natural fiber serial murderer latent print hair root whorl arch point of origin AFIS disorganized offender medulla cuticle ridge characteristic spree murderer 12 head stamp flashpoint impression evidence flame test organized offender terrorist synthetic fiber class evidence loop mass murderer polygraph 3 rifling eye contact accelerant cortex
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-trace evidence
B-fire triangle
G-GSR
I-individual evidence
B-heart rate
B-natural fiber
G-serial murderer
O-latent print
I-hair root
N-whorl
G-arch
O-point of origin
N-AFIS
N-disorganized offender
I-medulla
G-cuticle
B-ridge characteristic
B-spree murderer
G-12
O-head stamp
B-flashpoint
O-impression evidence
G-flame test
I-organized offender
N-terrorist
G-synthetic fiber
N-class evidence
O-loop
O-mass murderer
B-polygraph
I-3
I-rifling
N-eye contact
I-accelerant
O-cortex