latent print disorganized offender trace evidence terrorist point of origin polygraph ridge characteristic impression evidence spree murderer cortex heart rate serial murderer flashpoint GSR whorl natural fiber arch hair root individual evidence rifling fire triangle medulla 12 cuticle accelerant flame test synthetic fiber eye contact 3 head stamp loop mass murderer organized offender class evidence AFIS latent print disorganized offender trace evidence terrorist point of origin polygraph ridge characteristic impression evidence spree murderer cortex heart rate serial murderer flashpoint GSR whorl natural fiber arch hair root individual evidence rifling fire triangle medulla 12 cuticle accelerant flame test synthetic fiber eye contact 3 head stamp loop mass murderer organized offender class evidence AFIS
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-latent print
N-disorganized offender
B-trace evidence
N-terrorist
O-point of origin
B-polygraph
B-ridge characteristic
O-impression evidence
B-spree murderer
O-cortex
B-heart rate
G-serial murderer
B-flashpoint
G-GSR
N-whorl
B-natural fiber
G-arch
I-hair root
I-individual evidence
I-rifling
B-fire triangle
I-medulla
G-12
G-cuticle
I-accelerant
G-flame test
G-synthetic fiber
N-eye contact
I-3
O-head stamp
O-loop
O-mass murderer
I-organized offender
N-class evidence
N-AFIS