loop head stamp individual evidence disorganized offender organized offender cortex polygraph eye contact GSR heart rate arch natural fiber accelerant cuticle 12 class evidence point of origin terrorist mass murderer 3 rifling hair root latent print spree murderer impression evidence trace evidence fire triangle flame test flashpoint AFIS serial murderer whorl medulla ridge characteristic synthetic fiber loop head stamp individual evidence disorganized offender organized offender cortex polygraph eye contact GSR heart rate arch natural fiber accelerant cuticle 12 class evidence point of origin terrorist mass murderer 3 rifling hair root latent print spree murderer impression evidence trace evidence fire triangle flame test flashpoint AFIS serial murderer whorl medulla ridge characteristic synthetic fiber
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-loop
O-head stamp
I-individual evidence
N-disorganized offender
I-organized offender
O-cortex
B-polygraph
N-eye contact
G-GSR
B-heart rate
G-arch
B-natural fiber
I-accelerant
G-cuticle
G-12
N-class evidence
O-point of origin
N-terrorist
O-mass murderer
I-3
I-rifling
I-hair root
O-latent print
B-spree murderer
O-impression evidence
B-trace evidence
B-fire triangle
G-flame test
B-flashpoint
N-AFIS
G-serial murderer
N-whorl
I-medulla
B-ridge characteristic
G-synthetic fiber