17 Yes, because a book can't be both genres 25 0/10, 0(.0), and 0% 6 1/3 10 10/18 or 5/9 13 6/12 or 1/2 11 3/6 or 1/2, 0.5, and 50% 14 3/6 or 1/2 7 8/18 or 4/9 8 4/18 or 2/9 3 3/10 3/5 1/10 12 3/6 or 1/2 0.5, and 50% 9 0/18 21 24 times 20 780 customers 5 8/12 or 2/3 18 5/15 (1/3) and 1/2 23 5/10(1/2), 0.5, and 50% 1 as likely as not unlikely 4 8/14 2 9/11 22 90 items will be defective 24 4/10(2/5), 0.4, and 40% 15 1/10 19 60% 17 Yes, because a book can't be both genres 25 0/10, 0(.0), and 0% 6 1/3 10 10/18 or 5/9 13 6/12 or 1/2 11 3/6 or 1/2, 0.5, and 50% 14 3/6 or 1/2 7 8/18 or 4/9 8 4/18 or 2/9 3 3/10 3/5 1/10 12 3/6 or 1/2 0.5, and 50% 9 0/18 21 24 times 20 780 customers 5 8/12 or 2/3 18 5/15 (1/3) and 1/2 23 5/10(1/2), 0.5, and 50% 1 as likely as not unlikely 4 8/14 2 9/11 22 90 items will be defective 24 4/10(2/5), 0.4, and 40% 15 1/10 19 60%
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
17
Yes, because a book can't be both genres
25
0/10, 0(.0), and 0%
6
1/3
10
10/18 or 5/9
13
6/12 or 1/2
11
3/6 or 1/2, 0.5, and 50%
14
3/6 or 1/2
7
8/18 or 4/9
8
4/18 or 2/9
3
3/10
3/5
1/10
12
3/6 or 1/2
0.5, and 50%
9
0/18
21
24 times
20
780 customers
5
8/12 or 2/3
18
5/15 (1/3) and 1/2
23
5/10(1/2), 0.5, and 50%
1
as likely as not
unlikely
4
8/14
2
9/11
22
90 items will be defective
24
4/10(2/5), 0.4, and 40%
15
1/10
19
60%