25 0/10, 0(.0), and 0% 5 8/12 or 2/3 24 4/10(2/5), 0.4, and 40% 18 5/15 (1/3) and 1/2 15 1/10 17 Yes, because a book can't be both genres 9 0/18 20 780 customers 21 24 times 3 3/10 3/5 1/10 14 3/6 or 1/2 10 10/18 or 5/9 8 4/18 or 2/9 1 as likely as not unlikely 11 3/6 or 1/2, 0.5, and 50% 12 3/6 or 1/2 0.5, and 50% 6 1/3 23 5/10(1/2), 0.5, and 50% 19 60% 4 8/14 2 9/11 22 90 items will be defective 13 6/12 or 1/2 7 8/18 or 4/9 25 0/10, 0(.0), and 0% 5 8/12 or 2/3 24 4/10(2/5), 0.4, and 40% 18 5/15 (1/3) and 1/2 15 1/10 17 Yes, because a book can't be both genres 9 0/18 20 780 customers 21 24 times 3 3/10 3/5 1/10 14 3/6 or 1/2 10 10/18 or 5/9 8 4/18 or 2/9 1 as likely as not unlikely 11 3/6 or 1/2, 0.5, and 50% 12 3/6 or 1/2 0.5, and 50% 6 1/3 23 5/10(1/2), 0.5, and 50% 19 60% 4 8/14 2 9/11 22 90 items will be defective 13 6/12 or 1/2 7 8/18 or 4/9
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
25
0/10, 0(.0), and 0%
5
8/12 or 2/3
24
4/10(2/5), 0.4, and 40%
18
5/15 (1/3) and 1/2
15
1/10
17
Yes, because a book can't be both genres
9
0/18
20
780 customers
21
24 times
3
3/10
3/5
1/10
14
3/6 or 1/2
10
10/18 or 5/9
8
4/18 or 2/9
1
as likely as not
unlikely
11
3/6 or 1/2, 0.5, and 50%
12
3/6 or 1/2
0.5, and 50%
6
1/3
23
5/10(1/2), 0.5, and 50%
19
60%
4
8/14
2
9/11
22
90 items will be defective
13
6/12 or 1/2
7
8/18 or 4/9