Storywithin aStoryMetaphorPersonvs. SelfConflictFore-shadowing"Show,Don'tTell"AnalogyAuditoryImageryTactileImageryInterestingSettingPerson-ificationDialectPersonvs.SocietyConflictDialogueIntroduceorDevelopCharacterHyperboleConnectto History/GreaterSocietySimileIronyGustatoryImageryCallback/FlashbackAnecdotePersonvs.PersonConflictOlfactoryImageryVisualImageryStorywithin aStoryMetaphorPersonvs. SelfConflictFore-shadowing"Show,Don'tTell"AnalogyAuditoryImageryTactileImageryInterestingSettingPerson-ificationDialectPersonvs.SocietyConflictDialogueIntroduceorDevelopCharacterHyperboleConnectto History/GreaterSocietySimileIronyGustatoryImageryCallback/FlashbackAnecdotePersonvs.PersonConflictOlfactoryImageryVisualImagery

Born a Crime Narrative Techniques - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Story within a Story
  2. Metaphor
  3. Person vs. Self Conflict
  4. Fore-shadowing
  5. "Show, Don't Tell"
  6. Analogy
  7. Auditory Imagery
  8. Tactile Imagery
  9. Interesting Setting
  10. Person-ification
  11. Dialect
  12. Person vs. Society Conflict
  13. Dialogue
  14. Introduce or Develop Character
  15. Hyperbole
  16. Connect to History/ Greater Society
  17. Simile
  18. Irony
  19. Gustatory Imagery
  20. Callback/ Flashback
  21. Anecdote
  22. Person vs. Person Conflict
  23. Olfactory Imagery
  24. Visual Imagery