Onomatopoeia Symbol Flat Character Denotation Irony Falling Action Prose Moral Antagonist Setting Internal Conflict External Conflict Protagonist Foreshadowing POV Imagery Repetition Exposition Mood Persuasion Tone Third Person Omniscient Nonfiction Simile Poetry Resolution Third Person Limited First Person Alliteration Free Verse Connotation Round Character Personification Fiction Stanza Second Person Hyperbole Climax Refrain Rhyme Scheme Drama Metaphor Dynamic Character Flashback Static Character Narrator Fable Rising Action Theme Onomatopoeia Symbol Flat Character Denotation Irony Falling Action Prose Moral Antagonist Setting Internal Conflict External Conflict Protagonist Foreshadowing POV Imagery Repetition Exposition Mood Persuasion Tone Third Person Omniscient Nonfiction Simile Poetry Resolution Third Person Limited First Person Alliteration Free Verse Connotation Round Character Personification Fiction Stanza Second Person Hyperbole Climax Refrain Rhyme Scheme Drama Metaphor Dynamic Character Flashback Static Character Narrator Fable Rising Action Theme
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Onomatopoeia
Symbol
Flat Character
Denotation
Irony
Falling Action
Prose
Moral
Antagonist
Setting
Internal Conflict
External Conflict
Protagonist
Foreshadowing
POV
Imagery
Repetition
Exposition
Mood
Persuasion
Tone
Third Person Omniscient
Nonfiction
Simile
Poetry
Resolution
Third Person Limited
First Person
Alliteration
Free Verse
Connotation
Round Character
Personification
Fiction
Stanza
Second Person
Hyperbole
Climax
Refrain
Rhyme Scheme
Drama
Metaphor
Dynamic Character
Flashback
Static Character
Narrator
Fable
Rising Action
Theme