Denotation Irony Onomatopoeia Protagonist Setting Resolution Fable Alliteration Prose Flashback Climax Internal Conflict Symbol Rhyme Scheme Tone Third Person Limited First Person Fiction Hyperbole Exposition Poetry POV Second Person Persuasion Metaphor Theme Simile Foreshadowing Stanza Drama Moral Static Character Round Character Refrain Repetition Connotation Third Person Omniscient Rising Action Personification Free Verse Dynamic Character Imagery Antagonist Falling Action External Conflict Nonfiction Flat Character Narrator Mood Denotation Irony Onomatopoeia Protagonist Setting Resolution Fable Alliteration Prose Flashback Climax Internal Conflict Symbol Rhyme Scheme Tone Third Person Limited First Person Fiction Hyperbole Exposition Poetry POV Second Person Persuasion Metaphor Theme Simile Foreshadowing Stanza Drama Moral Static Character Round Character Refrain Repetition Connotation Third Person Omniscient Rising Action Personification Free Verse Dynamic Character Imagery Antagonist Falling Action External Conflict Nonfiction Flat Character Narrator Mood
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Denotation
Irony
Onomatopoeia
Protagonist
Setting
Resolution
Fable
Alliteration
Prose
Flashback
Climax
Internal Conflict
Symbol
Rhyme Scheme
Tone
Third Person Limited
First Person
Fiction
Hyperbole
Exposition
Poetry
POV
Second Person
Persuasion
Metaphor
Theme
Simile
Foreshadowing
Stanza
Drama
Moral
Static Character
Round Character
Refrain
Repetition
Connotation
Third Person Omniscient
Rising Action
Personification
Free Verse
Dynamic Character
Imagery
Antagonist
Falling Action
External Conflict
Nonfiction
Flat Character
Narrator
Mood