Irony External Conflict Narrator Dynamic Character Prose First Person Alliteration Drama Exposition Free Verse Theme Repetition Moral Connotation Tone Setting Metaphor POV Round Character Stanza Climax Imagery Second Person Nonfiction Rhyme Scheme Onomatopoeia Poetry Rising Action Third Person Omniscient Personification Mood Internal Conflict Antagonist Protagonist Flashback Falling Action Fiction Fable Symbol Foreshadowing Refrain Third Person Limited Resolution Flat Character Denotation Static Character Persuasion Hyperbole Simile Irony External Conflict Narrator Dynamic Character Prose First Person Alliteration Drama Exposition Free Verse Theme Repetition Moral Connotation Tone Setting Metaphor POV Round Character Stanza Climax Imagery Second Person Nonfiction Rhyme Scheme Onomatopoeia Poetry Rising Action Third Person Omniscient Personification Mood Internal Conflict Antagonist Protagonist Flashback Falling Action Fiction Fable Symbol Foreshadowing Refrain Third Person Limited Resolution Flat Character Denotation Static Character Persuasion Hyperbole Simile
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Irony
External Conflict
Narrator
Dynamic Character
Prose
First Person
Alliteration
Drama
Exposition
Free Verse
Theme
Repetition
Moral
Connotation
Tone
Setting
Metaphor
POV
Round Character
Stanza
Climax
Imagery
Second Person
Nonfiction
Rhyme Scheme
Onomatopoeia
Poetry
Rising Action
Third Person Omniscient
Personification
Mood
Internal Conflict
Antagonist
Protagonist
Flashback
Falling Action
Fiction
Fable
Symbol
Foreshadowing
Refrain
Third Person Limited
Resolution
Flat Character
Denotation
Static Character
Persuasion
Hyperbole
Simile