Narrator Antagonist Static Character Alliteration Onomatopoeia Irony Prose POV Exposition Repetition First Person Fiction Nonfiction Tone Setting Second Person Metaphor Foreshadowing Rising Action Flashback Refrain Denotation Simile Flat Character Third Person Limited Dynamic Character Connotation Fable Resolution Drama Climax Internal Conflict Protagonist Moral External Conflict Falling Action Mood Poetry Rhyme Scheme Theme Symbol Third Person Omniscient Stanza Imagery Hyperbole Persuasion Round Character Personification Free Verse Narrator Antagonist Static Character Alliteration Onomatopoeia Irony Prose POV Exposition Repetition First Person Fiction Nonfiction Tone Setting Second Person Metaphor Foreshadowing Rising Action Flashback Refrain Denotation Simile Flat Character Third Person Limited Dynamic Character Connotation Fable Resolution Drama Climax Internal Conflict Protagonist Moral External Conflict Falling Action Mood Poetry Rhyme Scheme Theme Symbol Third Person Omniscient Stanza Imagery Hyperbole Persuasion Round Character Personification Free Verse
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Narrator
Antagonist
Static Character
Alliteration
Onomatopoeia
Irony
Prose
POV
Exposition
Repetition
First Person
Fiction
Nonfiction
Tone
Setting
Second Person
Metaphor
Foreshadowing
Rising Action
Flashback
Refrain
Denotation
Simile
Flat Character
Third Person Limited
Dynamic Character
Connotation
Fable
Resolution
Drama
Climax
Internal Conflict
Protagonist
Moral
External Conflict
Falling Action
Mood
Poetry
Rhyme Scheme
Theme
Symbol
Third Person Omniscient
Stanza
Imagery
Hyperbole
Persuasion
Round Character
Personification
Free Verse