Drama Repetition Personification Hyperbole External Conflict Poetry Internal Conflict Resolution Rising Action Flashback Free Verse Simile Protagonist Moral Alliteration Fiction Climax Dynamic Character Round Character Third Person Omniscient Antagonist Mood Exposition Persuasion Narrator Second Person Metaphor Prose Rhyme Scheme Setting Symbol Imagery Connotation POV Onomatopoeia Foreshadowing Third Person Limited Denotation Theme First Person Stanza Irony Tone Static Character Fable Flat Character Falling Action Refrain Nonfiction Drama Repetition Personification Hyperbole External Conflict Poetry Internal Conflict Resolution Rising Action Flashback Free Verse Simile Protagonist Moral Alliteration Fiction Climax Dynamic Character Round Character Third Person Omniscient Antagonist Mood Exposition Persuasion Narrator Second Person Metaphor Prose Rhyme Scheme Setting Symbol Imagery Connotation POV Onomatopoeia Foreshadowing Third Person Limited Denotation Theme First Person Stanza Irony Tone Static Character Fable Flat Character Falling Action Refrain Nonfiction
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Drama
Repetition
Personification
Hyperbole
External Conflict
Poetry
Internal Conflict
Resolution
Rising Action
Flashback
Free Verse
Simile
Protagonist
Moral
Alliteration
Fiction
Climax
Dynamic Character
Round Character
Third Person Omniscient
Antagonist
Mood
Exposition
Persuasion
Narrator
Second Person
Metaphor
Prose
Rhyme Scheme
Setting
Symbol
Imagery
Connotation
POV
Onomatopoeia
Foreshadowing
Third Person Limited
Denotation
Theme
First Person
Stanza
Irony
Tone
Static Character
Fable
Flat Character
Falling Action
Refrain
Nonfiction