Exposition Nonfiction Fable Repetition Fiction External Conflict Falling Action Drama Static Character Tone Climax Hyperbole Irony POV Resolution Setting Protagonist Refrain Symbol Poetry Denotation Flashback Simile Internal Conflict Free Verse Moral Alliteration Onomatopoeia Antagonist Rhyme Scheme Third Person Omniscient Dynamic Character Flat Character Narrator Imagery Metaphor Personification Mood Theme Stanza Third Person Limited First Person Foreshadowing Rising Action Persuasion Second Person Connotation Round Character Prose Exposition Nonfiction Fable Repetition Fiction External Conflict Falling Action Drama Static Character Tone Climax Hyperbole Irony POV Resolution Setting Protagonist Refrain Symbol Poetry Denotation Flashback Simile Internal Conflict Free Verse Moral Alliteration Onomatopoeia Antagonist Rhyme Scheme Third Person Omniscient Dynamic Character Flat Character Narrator Imagery Metaphor Personification Mood Theme Stanza Third Person Limited First Person Foreshadowing Rising Action Persuasion Second Person Connotation Round Character Prose
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Exposition
Nonfiction
Fable
Repetition
Fiction
External Conflict
Falling Action
Drama
Static Character
Tone
Climax
Hyperbole
Irony
POV
Resolution
Setting
Protagonist
Refrain
Symbol
Poetry
Denotation
Flashback
Simile
Internal Conflict
Free Verse
Moral
Alliteration
Onomatopoeia
Antagonist
Rhyme Scheme
Third Person Omniscient
Dynamic Character
Flat Character
Narrator
Imagery
Metaphor
Personification
Mood
Theme
Stanza
Third Person Limited
First Person
Foreshadowing
Rising Action
Persuasion
Second Person
Connotation
Round Character
Prose