Protagonist Exposition Metaphor Internal Conflict Onomatopoeia Prose External Conflict Second Person Poetry Static Character Hyperbole Resolution Mood Falling Action Denotation Connotation Moral Repetition Alliteration Tone Narrator Personification Stanza Foreshadowing Round Character Flashback Third Person Limited Fable Symbol Simile Drama Setting Climax Theme Refrain Nonfiction Dynamic Character POV Free Verse Fiction Persuasion Flat Character Rising Action Third Person Omniscient Antagonist Irony Rhyme Scheme First Person Imagery Protagonist Exposition Metaphor Internal Conflict Onomatopoeia Prose External Conflict Second Person Poetry Static Character Hyperbole Resolution Mood Falling Action Denotation Connotation Moral Repetition Alliteration Tone Narrator Personification Stanza Foreshadowing Round Character Flashback Third Person Limited Fable Symbol Simile Drama Setting Climax Theme Refrain Nonfiction Dynamic Character POV Free Verse Fiction Persuasion Flat Character Rising Action Third Person Omniscient Antagonist Irony Rhyme Scheme First Person Imagery
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Protagonist
Exposition
Metaphor
Internal Conflict
Onomatopoeia
Prose
External Conflict
Second Person
Poetry
Static Character
Hyperbole
Resolution
Mood
Falling Action
Denotation
Connotation
Moral
Repetition
Alliteration
Tone
Narrator
Personification
Stanza
Foreshadowing
Round Character
Flashback
Third Person Limited
Fable
Symbol
Simile
Drama
Setting
Climax
Theme
Refrain
Nonfiction
Dynamic Character
POV
Free Verse
Fiction
Persuasion
Flat Character
Rising Action
Third Person Omniscient
Antagonist
Irony
Rhyme Scheme
First Person
Imagery