Denotation Imagery Narrator Third Person Limited Rising Action Symbol Antagonist Setting Fable Repetition Falling Action Metaphor External Conflict Round Character Climax Drama Nonfiction First Person Static Character Prose Refrain Rhyme Scheme Second Person Personification Mood Theme Hyperbole Foreshadowing Resolution Third Person Omniscient Dynamic Character Stanza Moral Protagonist Simile Connotation Fiction Free Verse Flat Character Irony POV Poetry Internal Conflict Persuasion Flashback Onomatopoeia Alliteration Exposition Tone Denotation Imagery Narrator Third Person Limited Rising Action Symbol Antagonist Setting Fable Repetition Falling Action Metaphor External Conflict Round Character Climax Drama Nonfiction First Person Static Character Prose Refrain Rhyme Scheme Second Person Personification Mood Theme Hyperbole Foreshadowing Resolution Third Person Omniscient Dynamic Character Stanza Moral Protagonist Simile Connotation Fiction Free Verse Flat Character Irony POV Poetry Internal Conflict Persuasion Flashback Onomatopoeia Alliteration Exposition Tone
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Denotation
Imagery
Narrator
Third Person Limited
Rising Action
Symbol
Antagonist
Setting
Fable
Repetition
Falling Action
Metaphor
External Conflict
Round Character
Climax
Drama
Nonfiction
First Person
Static Character
Prose
Refrain
Rhyme Scheme
Second Person
Personification
Mood
Theme
Hyperbole
Foreshadowing
Resolution
Third Person Omniscient
Dynamic Character
Stanza
Moral
Protagonist
Simile
Connotation
Fiction
Free Verse
Flat Character
Irony
POV
Poetry
Internal Conflict
Persuasion
Flashback
Onomatopoeia
Alliteration
Exposition
Tone