Metaphor Flat Character Moral Round Character First Person Tone Second Person Mood Third Person Limited Foreshadowing Narrator Dynamic Character Persuasion Fiction Internal Conflict Symbol Falling Action Poetry Alliteration Drama Refrain Resolution Rhyme Scheme Onomatopoeia Stanza Fable Climax Flashback Imagery Static Character Rising Action POV Third Person Omniscient External Conflict Free Verse Prose Hyperbole Setting Connotation Repetition Simile Antagonist Irony Denotation Protagonist Personification Nonfiction Exposition Theme Metaphor Flat Character Moral Round Character First Person Tone Second Person Mood Third Person Limited Foreshadowing Narrator Dynamic Character Persuasion Fiction Internal Conflict Symbol Falling Action Poetry Alliteration Drama Refrain Resolution Rhyme Scheme Onomatopoeia Stanza Fable Climax Flashback Imagery Static Character Rising Action POV Third Person Omniscient External Conflict Free Verse Prose Hyperbole Setting Connotation Repetition Simile Antagonist Irony Denotation Protagonist Personification Nonfiction Exposition Theme
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Metaphor
Flat Character
Moral
Round Character
First Person
Tone
Second Person
Mood
Third Person Limited
Foreshadowing
Narrator
Dynamic Character
Persuasion
Fiction
Internal Conflict
Symbol
Falling Action
Poetry
Alliteration
Drama
Refrain
Resolution
Rhyme Scheme
Onomatopoeia
Stanza
Fable
Climax
Flashback
Imagery
Static Character
Rising Action
POV
Third Person Omniscient
External Conflict
Free Verse
Prose
Hyperbole
Setting
Connotation
Repetition
Simile
Antagonist
Irony
Denotation
Protagonist
Personification
Nonfiction
Exposition
Theme