Rising Action Drama Connotation Exposition Protagonist Personification Round Character Fiction Dynamic Character Simile First Person Setting Metaphor Rhyme Scheme Antagonist Alliteration Denotation Foreshadowing Third Person Limited Symbol Moral Theme Onomatopoeia Irony Persuasion Nonfiction Narrator Static Character Climax Imagery Third Person Omniscient Refrain Stanza Repetition Hyperbole Fable Falling Action Tone External Conflict Internal Conflict POV Flat Character Free Verse Second Person Mood Poetry Prose Flashback Resolution Rising Action Drama Connotation Exposition Protagonist Personification Round Character Fiction Dynamic Character Simile First Person Setting Metaphor Rhyme Scheme Antagonist Alliteration Denotation Foreshadowing Third Person Limited Symbol Moral Theme Onomatopoeia Irony Persuasion Nonfiction Narrator Static Character Climax Imagery Third Person Omniscient Refrain Stanza Repetition Hyperbole Fable Falling Action Tone External Conflict Internal Conflict POV Flat Character Free Verse Second Person Mood Poetry Prose Flashback Resolution
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Rising Action
Drama
Connotation
Exposition
Protagonist
Personification
Round Character
Fiction
Dynamic Character
Simile
First Person
Setting
Metaphor
Rhyme Scheme
Antagonist
Alliteration
Denotation
Foreshadowing
Third Person Limited
Symbol
Moral
Theme
Onomatopoeia
Irony
Persuasion
Nonfiction
Narrator
Static Character
Climax
Imagery
Third Person Omniscient
Refrain
Stanza
Repetition
Hyperbole
Fable
Falling Action
Tone
External Conflict
Internal Conflict
POV
Flat Character
Free Verse
Second Person
Mood
Poetry
Prose
Flashback
Resolution