Onomatopoeia Rising Action Rhyme Scheme Antagonist Repetition Symbol Persuasion Static Character Flashback Denotation Stanza Connotation Poetry Internal Conflict Personification Fable Setting Drama Round Character Simile Nonfiction Falling Action Metaphor First Person Moral Narrator Dynamic Character Mood Foreshadowing Third Person Omniscient POV Refrain Flat Character Hyperbole Imagery Exposition Third Person Limited Alliteration Irony External Conflict Climax Prose Tone Protagonist Second Person Fiction Theme Free Verse Resolution Onomatopoeia Rising Action Rhyme Scheme Antagonist Repetition Symbol Persuasion Static Character Flashback Denotation Stanza Connotation Poetry Internal Conflict Personification Fable Setting Drama Round Character Simile Nonfiction Falling Action Metaphor First Person Moral Narrator Dynamic Character Mood Foreshadowing Third Person Omniscient POV Refrain Flat Character Hyperbole Imagery Exposition Third Person Limited Alliteration Irony External Conflict Climax Prose Tone Protagonist Second Person Fiction Theme Free Verse Resolution
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Onomatopoeia
Rising Action
Rhyme Scheme
Antagonist
Repetition
Symbol
Persuasion
Static Character
Flashback
Denotation
Stanza
Connotation
Poetry
Internal Conflict
Personification
Fable
Setting
Drama
Round Character
Simile
Nonfiction
Falling Action
Metaphor
First Person
Moral
Narrator
Dynamic Character
Mood
Foreshadowing
Third Person Omniscient
POV
Refrain
Flat Character
Hyperbole
Imagery
Exposition
Third Person Limited
Alliteration
Irony
External Conflict
Climax
Prose
Tone
Protagonist
Second Person
Fiction
Theme
Free Verse
Resolution