ResistanceNicotineDemandingBullyingD.A.R.E.FactRiskGoodCitizenResponsi-blePressureTattling5thGradeEffectiveListeningHealthEffectStressDrugBystanderChangingtheSubjectReportingTellingOfficerBrownNonverbalCommuni-cationD.A.R.E.DecisionMakingModelEmpathyAnon-ymousConfidentDARENUnsureHelpNetworkConsequen-cesPeerPressureAlcohol&TobaccoCommuni-cationSayingNO, givea reasonor excuseWalkingAwayAvoidingtheSituationStrengthinNumbersResistanceNicotineDemandingBullyingD.A.R.E.FactRiskGoodCitizenResponsi-blePressureTattling5thGradeEffectiveListeningHealthEffectStressDrugBystanderChangingtheSubjectReportingTellingOfficerBrownNonverbalCommuni-cationD.A.R.E.DecisionMakingModelEmpathyAnon-ymousConfidentDARENUnsureHelpNetworkConsequen-cesPeerPressureAlcohol&TobaccoCommuni-cationSayingNO, givea reasonor excuseWalkingAwayAvoidingtheSituationStrengthinNumbers

D.A.R.E. BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Resistance
  2. Nicotine
  3. Demanding
  4. Bullying
  5. D.A.R.E.
  6. Fact
  7. Risk
  8. Good Citizen
  9. Responsi- ble
  10. Pressure
  11. Tattling
  12. 5th Grade
  13. Effective Listening
  14. Health Effect
  15. Stress
  16. Drug
  17. Bystander
  18. Changing the Subject
  19. Reporting
  20. Telling
  21. Officer Brown
  22. Nonverbal Communi- cation
  23. D.A.R.E. Decision Making Model
  24. Empathy
  25. Anon-ymous
  26. Confident
  27. DAREN
  28. Unsure
  29. Help Network
  30. Consequen-ces
  31. Peer Pressure
  32. Alcohol & Tobacco
  33. Communi- cation
  34. Saying NO, give a reason or excuse
  35. Walking Away
  36. Avoiding the Situation
  37. Strength in Numbers