StressHelpNetworkD.A.R.E.DecisionMakingModelDrugReportingSayingNO, givea reasonor excuseUnsureBystanderCommuni-cationHealthEffectConfidentGoodCitizenDARENBullyingEmpathyD.A.R.E.PressureNonverbalCommuni-cationStrengthinNumbersAvoidingtheSituationFactAnon-ymousResponsi-bleAlcohol&TobaccoDemandingNicotineRiskOfficerBrownWalkingAwayChangingtheSubjectConsequen-cesTelling5thGradeEffectiveListeningResistancePeerPressureTattlingStressHelpNetworkD.A.R.E.DecisionMakingModelDrugReportingSayingNO, givea reasonor excuseUnsureBystanderCommuni-cationHealthEffectConfidentGoodCitizenDARENBullyingEmpathyD.A.R.E.PressureNonverbalCommuni-cationStrengthinNumbersAvoidingtheSituationFactAnon-ymousResponsi-bleAlcohol&TobaccoDemandingNicotineRiskOfficerBrownWalkingAwayChangingtheSubjectConsequen-cesTelling5thGradeEffectiveListeningResistancePeerPressureTattling

D.A.R.E. BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Stress
  2. Help Network
  3. D.A.R.E. Decision Making Model
  4. Drug
  5. Reporting
  6. Saying NO, give a reason or excuse
  7. Unsure
  8. Bystander
  9. Communi- cation
  10. Health Effect
  11. Confident
  12. Good Citizen
  13. DAREN
  14. Bullying
  15. Empathy
  16. D.A.R.E.
  17. Pressure
  18. Nonverbal Communi- cation
  19. Strength in Numbers
  20. Avoiding the Situation
  21. Fact
  22. Anon-ymous
  23. Responsi- ble
  24. Alcohol & Tobacco
  25. Demanding
  26. Nicotine
  27. Risk
  28. Officer Brown
  29. Walking Away
  30. Changing the Subject
  31. Consequen-ces
  32. Telling
  33. 5th Grade
  34. Effective Listening
  35. Resistance
  36. Peer Pressure
  37. Tattling