PressureTattlingNonverbalCommuni-cationBystanderChangingtheSubjectConfidentEmpathyPeerPressureAvoidingtheSituationStrengthinNumbersTellingOfficerBrownDARENHealthEffectHelpNetworkAnon-ymousUnsureWalkingAwayFactDrugAlcohol&Tobacco5thGradeConsequen-cesStressResponsi-bleNicotineD.A.R.E.DecisionMakingModelCommuni-cationDemandingD.A.R.E.ReportingEffectiveListeningGoodCitizenBullyingSayingNO, givea reasonor excuseRiskResistancePressureTattlingNonverbalCommuni-cationBystanderChangingtheSubjectConfidentEmpathyPeerPressureAvoidingtheSituationStrengthinNumbersTellingOfficerBrownDARENHealthEffectHelpNetworkAnon-ymousUnsureWalkingAwayFactDrugAlcohol&Tobacco5thGradeConsequen-cesStressResponsi-bleNicotineD.A.R.E.DecisionMakingModelCommuni-cationDemandingD.A.R.E.ReportingEffectiveListeningGoodCitizenBullyingSayingNO, givea reasonor excuseRiskResistance

D.A.R.E. BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Pressure
  2. Tattling
  3. Nonverbal Communi- cation
  4. Bystander
  5. Changing the Subject
  6. Confident
  7. Empathy
  8. Peer Pressure
  9. Avoiding the Situation
  10. Strength in Numbers
  11. Telling
  12. Officer Brown
  13. DAREN
  14. Health Effect
  15. Help Network
  16. Anon-ymous
  17. Unsure
  18. Walking Away
  19. Fact
  20. Drug
  21. Alcohol & Tobacco
  22. 5th Grade
  23. Consequen-ces
  24. Stress
  25. Responsi- ble
  26. Nicotine
  27. D.A.R.E. Decision Making Model
  28. Communi- cation
  29. Demanding
  30. D.A.R.E.
  31. Reporting
  32. Effective Listening
  33. Good Citizen
  34. Bullying
  35. Saying NO, give a reason or excuse
  36. Risk
  37. Resistance