RiskResistanceResponsi-bleCommuni-cationDAREN5thGradeAnon-ymousDrugD.A.R.E.BullyingEmpathyBystanderGoodCitizenWalkingAwayFactChangingtheSubjectPeerPressureD.A.R.E.DecisionMakingModelAlcohol&TobaccoStrengthinNumbersEffectiveListeningDemandingHelpNetworkTellingStressPressureTattlingHealthEffectOfficerBrownReportingConfidentConsequen-cesUnsureNicotineSayingNO, givea reasonor excuseAvoidingtheSituationNonverbalCommuni-cationRiskResistanceResponsi-bleCommuni-cationDAREN5thGradeAnon-ymousDrugD.A.R.E.BullyingEmpathyBystanderGoodCitizenWalkingAwayFactChangingtheSubjectPeerPressureD.A.R.E.DecisionMakingModelAlcohol&TobaccoStrengthinNumbersEffectiveListeningDemandingHelpNetworkTellingStressPressureTattlingHealthEffectOfficerBrownReportingConfidentConsequen-cesUnsureNicotineSayingNO, givea reasonor excuseAvoidingtheSituationNonverbalCommuni-cation

D.A.R.E. BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Risk
  2. Resistance
  3. Responsi- ble
  4. Communi- cation
  5. DAREN
  6. 5th Grade
  7. Anon-ymous
  8. Drug
  9. D.A.R.E.
  10. Bullying
  11. Empathy
  12. Bystander
  13. Good Citizen
  14. Walking Away
  15. Fact
  16. Changing the Subject
  17. Peer Pressure
  18. D.A.R.E. Decision Making Model
  19. Alcohol & Tobacco
  20. Strength in Numbers
  21. Effective Listening
  22. Demanding
  23. Help Network
  24. Telling
  25. Stress
  26. Pressure
  27. Tattling
  28. Health Effect
  29. Officer Brown
  30. Reporting
  31. Confident
  32. Consequen-ces
  33. Unsure
  34. Nicotine
  35. Saying NO, give a reason or excuse
  36. Avoiding the Situation
  37. Nonverbal Communi- cation