D.A.R.E.5thGradeCommuni-cationPressureNonverbalCommuni-cationReportingResistanceDrugDARENChangingtheSubjectD.A.R.E.DecisionMakingModelDemandingConfidentUnsureWalkingAwayEmpathyTellingConsequen-cesResponsi-bleStressAnon-ymousPeerPressureRiskBullyingAlcohol&TobaccoSayingNO, givea reasonor excuseHealthEffectStrengthinNumbersOfficerBrownFactNicotineHelpNetworkTattlingEffectiveListeningGoodCitizenBystanderAvoidingtheSituationD.A.R.E.5thGradeCommuni-cationPressureNonverbalCommuni-cationReportingResistanceDrugDARENChangingtheSubjectD.A.R.E.DecisionMakingModelDemandingConfidentUnsureWalkingAwayEmpathyTellingConsequen-cesResponsi-bleStressAnon-ymousPeerPressureRiskBullyingAlcohol&TobaccoSayingNO, givea reasonor excuseHealthEffectStrengthinNumbersOfficerBrownFactNicotineHelpNetworkTattlingEffectiveListeningGoodCitizenBystanderAvoidingtheSituation

D.A.R.E. BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. D.A.R.E.
  2. 5th Grade
  3. Communi- cation
  4. Pressure
  5. Nonverbal Communi- cation
  6. Reporting
  7. Resistance
  8. Drug
  9. DAREN
  10. Changing the Subject
  11. D.A.R.E. Decision Making Model
  12. Demanding
  13. Confident
  14. Unsure
  15. Walking Away
  16. Empathy
  17. Telling
  18. Consequen-ces
  19. Responsi- ble
  20. Stress
  21. Anon-ymous
  22. Peer Pressure
  23. Risk
  24. Bullying
  25. Alcohol & Tobacco
  26. Saying NO, give a reason or excuse
  27. Health Effect
  28. Strength in Numbers
  29. Officer Brown
  30. Fact
  31. Nicotine
  32. Help Network
  33. Tattling
  34. Effective Listening
  35. Good Citizen
  36. Bystander
  37. Avoiding the Situation