LightlyRow(Middle)Teacher'sChoiceSOTW(1stLine)LightlyRow(Sloth)A Scale(Twinkle)MyName(Shh) IsUp LikeARocketNoteReadingLightlyRow(Rabbit)LightlyRow(Whole)ThemeStrawberrySOTW(Middle)MississippiHotdogLightlyRow(Whole)SOTW(1-3-3-1-E) x5Teacher'sChoiceSOTW(1stLine)PeanutButterCircleBows:E x10CircleBows:A x10SOTW(Middle)RunPonyA Scale(Circle)LightlyRow(Middle)Teacher'sChoiceSOTW(1stLine)LightlyRow(Sloth)A Scale(Twinkle)MyName(Shh) IsUp LikeARocketNoteReadingLightlyRow(Rabbit)LightlyRow(Whole)ThemeStrawberrySOTW(Middle)MississippiHotdogLightlyRow(Whole)SOTW(1-3-3-1-E) x5Teacher'sChoiceSOTW(1stLine)PeanutButterCircleBows:E x10CircleBows:A x10SOTW(Middle)RunPonyA Scale(Circle)

Avie (Through Song of the Wind) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Lightly Row (Middle)
  2. Teacher's Choice
  3. SOTW (1st Line)
  4. Lightly Row (Sloth)
  5. A Scale (Twinkle)
  6. My Name (Shh) Is
  7. Up Like A Rocket
  8. Note Reading
  9. Lightly Row (Rabbit)
  10. Lightly Row (Whole)
  11. Theme
  12. Strawberry
  13. SOTW (Middle)
  14. Mississippi Hotdog
  15. Lightly Row (Whole)
  16. SOTW (1-3-3-1-E) x5
  17. Teacher's Choice
  18. SOTW (1st Line)
  19. Peanut Butter
  20. Circle Bows: E x10
  21. Circle Bows: A x10
  22. SOTW (Middle)
  23. Run Pony
  24. A Scale (Circle)