LightlyRow(Whole)CircleBows:E x10LightlyRow(Sloth)CircleBows:A x10MississippiHotdogLightlyRow(Rabbit)SOTW(1stLine)A Scale(Circle)SOTW(Middle)NoteReadingTeacher'sChoiceRunPonyMyName(Shh) IsSOTW(1stLine)Teacher'sChoiceThemeSOTW(1-3-3-1-E) x5PeanutButterStrawberryLightlyRow(Whole)Up LikeARocketSOTW(Middle)A Scale(Twinkle)LightlyRow(Middle)LightlyRow(Whole)CircleBows:E x10LightlyRow(Sloth)CircleBows:A x10MississippiHotdogLightlyRow(Rabbit)SOTW(1stLine)A Scale(Circle)SOTW(Middle)NoteReadingTeacher'sChoiceRunPonyMyName(Shh) IsSOTW(1stLine)Teacher'sChoiceThemeSOTW(1-3-3-1-E) x5PeanutButterStrawberryLightlyRow(Whole)Up LikeARocketSOTW(Middle)A Scale(Twinkle)LightlyRow(Middle)

Avie (Through Song of the Wind) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Lightly Row (Whole)
  2. Circle Bows: E x10
  3. Lightly Row (Sloth)
  4. Circle Bows: A x10
  5. Mississippi Hotdog
  6. Lightly Row (Rabbit)
  7. SOTW (1st Line)
  8. A Scale (Circle)
  9. SOTW (Middle)
  10. Note Reading
  11. Teacher's Choice
  12. Run Pony
  13. My Name (Shh) Is
  14. SOTW (1st Line)
  15. Teacher's Choice
  16. Theme
  17. SOTW (1-3-3-1-E) x5
  18. Peanut Butter
  19. Strawberry
  20. Lightly Row (Whole)
  21. Up Like A Rocket
  22. SOTW (Middle)
  23. A Scale (Twinkle)
  24. Lightly Row (Middle)