LightlyRow(Sloth)SOTW(1stLine)LightlyRow(Whole)RunPonyLightlyRow(Rabbit)ThemeCircleBows:A x10Up LikeARocketLightlyRow(Whole)SOTW(Middle)StrawberryLightlyRow(Middle)MississippiHotdogSOTW(1stLine)A Scale(Twinkle)MyName(Shh) IsSOTW(Middle)Teacher'sChoiceTeacher'sChoiceSOTW(1-3-3-1-E) x5PeanutButterA Scale(Circle)CircleBows:E x10NoteReadingLightlyRow(Sloth)SOTW(1stLine)LightlyRow(Whole)RunPonyLightlyRow(Rabbit)ThemeCircleBows:A x10Up LikeARocketLightlyRow(Whole)SOTW(Middle)StrawberryLightlyRow(Middle)MississippiHotdogSOTW(1stLine)A Scale(Twinkle)MyName(Shh) IsSOTW(Middle)Teacher'sChoiceTeacher'sChoiceSOTW(1-3-3-1-E) x5PeanutButterA Scale(Circle)CircleBows:E x10NoteReading

Avie (Through Song of the Wind) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Lightly Row (Sloth)
  2. SOTW (1st Line)
  3. Lightly Row (Whole)
  4. Run Pony
  5. Lightly Row (Rabbit)
  6. Theme
  7. Circle Bows: A x10
  8. Up Like A Rocket
  9. Lightly Row (Whole)
  10. SOTW (Middle)
  11. Strawberry
  12. Lightly Row (Middle)
  13. Mississippi Hotdog
  14. SOTW (1st Line)
  15. A Scale (Twinkle)
  16. My Name (Shh) Is
  17. SOTW (Middle)
  18. Teacher's Choice
  19. Teacher's Choice
  20. SOTW (1-3-3-1-E) x5
  21. Peanut Butter
  22. A Scale (Circle)
  23. Circle Bows: E x10
  24. Note Reading