SOTW(1-3-3-1-E) x5RunPonyMississippiHotdogLightlyRow(Sloth)LightlyRow(Whole)Teacher'sChoiceCircleBows:E x10A Scale(Twinkle)MyName(Shh) IsLightlyRow(Whole)SOTW(1stLine)Teacher'sChoiceSOTW(Middle)LightlyRow(Middle)StrawberrySOTW(Middle)ThemeCircleBows:A x10PeanutButterNoteReadingSOTW(1stLine)LightlyRow(Rabbit)A Scale(Circle)Up LikeARocketSOTW(1-3-3-1-E) x5RunPonyMississippiHotdogLightlyRow(Sloth)LightlyRow(Whole)Teacher'sChoiceCircleBows:E x10A Scale(Twinkle)MyName(Shh) IsLightlyRow(Whole)SOTW(1stLine)Teacher'sChoiceSOTW(Middle)LightlyRow(Middle)StrawberrySOTW(Middle)ThemeCircleBows:A x10PeanutButterNoteReadingSOTW(1stLine)LightlyRow(Rabbit)A Scale(Circle)Up LikeARocket

Avie (Through Song of the Wind) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. SOTW (1-3-3-1-E) x5
  2. Run Pony
  3. Mississippi Hotdog
  4. Lightly Row (Sloth)
  5. Lightly Row (Whole)
  6. Teacher's Choice
  7. Circle Bows: E x10
  8. A Scale (Twinkle)
  9. My Name (Shh) Is
  10. Lightly Row (Whole)
  11. SOTW (1st Line)
  12. Teacher's Choice
  13. SOTW (Middle)
  14. Lightly Row (Middle)
  15. Strawberry
  16. SOTW (Middle)
  17. Theme
  18. Circle Bows: A x10
  19. Peanut Butter
  20. Note Reading
  21. SOTW (1st Line)
  22. Lightly Row (Rabbit)
  23. A Scale (Circle)
  24. Up Like A Rocket