Value thatcome out ofa function. YvalueUp anddownCollectionof orderedpairsPositive orNegative wholenumbers. Nofractions ordecimalsA numbertimesitselfWhatvariable ismultipliedbycombine/distribute.Make as simple asyou canIf it touchestwo or morepoints at atime, it is nota functionNumberby itself(0,0)Inverse of afraction - flipthe fractionoverLeft side isthe sameas theright sideOrder tosimplifyproblemsinletter/symbolthat standsfor a valueDistancefrom 0YvaluesComparisonbetweenexpressionsSubstituteXvaluesCollectionof terms.No equalsignSelectedinputs andoutputs fora functionA numbertimesitselfAnswer.XinterceptValue thatgoes intoa function.X valueSpecial typeof a relation -each inputhas uniqueoutputSamevariableandexponentSide tosideNo value forthe variablewill make ittrueSolution- xinterceptValue thatcome out ofa function. YvalueUp anddownCollectionof orderedpairsPositive orNegative wholenumbers. Nofractions ordecimalsA numbertimesitselfWhatvariable ismultipliedbycombine/distribute.Make as simple asyou canIf it touchestwo or morepoints at atime, it is nota functionNumberby itself(0,0)Inverse of afraction - flipthe fractionoverLeft side isthe sameas theright sideOrder tosimplifyproblemsinletter/symbolthat standsfor a valueDistancefrom 0YvaluesComparisonbetweenexpressionsSubstituteXvaluesCollectionof terms.No equalsignSelectedinputs andoutputs fora functionA numbertimesitselfAnswer.XinterceptValue thatgoes intoa function.X valueSpecial typeof a relation -each inputhas uniqueoutputSamevariableandexponentSide tosideNo value forthe variablewill make ittrueSolution- xintercept

Expressions/Equations/Functions Vocabulary - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Value that come out of a function. Y value
  2. Up and down
  3. Collection of ordered pairs
  4. Positive or Negative whole numbers. No fractions or decimals
  5. A number times itself
  6. What variable is multiplied by
  7. combine/distribute. Make as simple as you can
  8. If it touches two or more points at a time, it is not a function
  9. Number by itself
  10. (0,0)
  11. Inverse of a fraction - flip the fraction over
  12. Left side is the same as the right side
  13. Order to simplify problems in
  14. letter/symbol that stands for a value
  15. Distance from 0
  16. Y values
  17. Comparison between expressions
  18. Substitute
  19. X values
  20. Collection of terms. No equal sign
  21. Selected inputs and outputs for a function
  22. A number times itself
  23. Answer. X intercept
  24. Value that goes into a function. X value
  25. Special type of a relation - each input has unique output
  26. Same variable and exponent
  27. Side to side
  28. No value for the variable will make it true
  29. Solution - x intercept