AngularVelocityThis acts ona mass tocreate theforce ofweightTheacceleration ofa rock thrownstraight up, atthe top of itstrajectoryCentripetalaccelerationvelocity ata specifictime 't'NewtonThe sum ofall forcesacting onan objectNegativeaccelerationForce that isalwaysperpendicularto the surfacecrestthe resistanceforce that slowsdown themotion of arolling ball orwheel.InertiaNeed to havea net forceapplied ANDthis for work tooccurCentennial'smascotNewton'sThird Lawof MotionNewton'sFirst Lawof Motiona changein positionof anobjectWattsLikechargesdo thisStaticfrictionImpulsekgGravitationalpotentialenergyCentripetalForceNewton'sSecondLaw ofMotionMassEquilibriumhow oftensomethinghappensThe slope ofa voltagevs. currentgraph is thisSpeedJoulesthebottom ofa wavePeriodA pushor apullthis dependson length,area andtype ofmaterialR_1 +R_2+R_3EnergyThe pull ofgravity onan object'smass (mg=)thegravitationallycurved path ofan objectaround a pointin spaceProjectilemotionHooke'sLawp=m/VVectorFrictionAccelerationKineticEnergyVelocity(y_2-y_1)/(x_2-x_1)I=V/RPositiveaccelerationAngularVelocityThis acts ona mass tocreate theforce ofweightTheacceleration ofa rock thrownstraight up, atthe top of itstrajectoryCentripetalaccelerationvelocity ata specifictime 't'NewtonThe sum ofall forcesacting onan objectNegativeaccelerationForce that isalwaysperpendicularto the surfacecrestthe resistanceforce that slowsdown themotion of arolling ball orwheel.InertiaNeed to havea net forceapplied ANDthis for work tooccurCentennial'smascotNewton'sThird Lawof MotionNewton'sFirst Lawof Motiona changein positionof anobjectWattsLikechargesdo thisStaticfrictionImpulsekgGravitationalpotentialenergyCentripetalForceNewton'sSecondLaw ofMotionMassEquilibriumhow oftensomethinghappensThe slope ofa voltagevs. currentgraph is thisSpeedJoulesthebottom ofa wavePeriodA pushor apullthis dependson length,area andtype ofmaterialR_1 +R_2+R_3EnergyThe pull ofgravity onan object'smass (mg=)thegravitationallycurved path ofan objectaround a pointin spaceProjectilemotionHooke'sLawp=m/VVectorFrictionAccelerationKineticEnergyVelocity(y_2-y_1)/(x_2-x_1)I=V/RPositiveacceleration

PHYSICS BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Angular Velocity
  2. This acts on a mass to create the force of weight
  3. The acceleration of a rock thrown straight up, at the top of its trajectory
  4. Centripetal acceleration
  5. velocity at a specific time 't'
  6. Newton
  7. The sum of all forces acting on an object
  8. Negative acceleration
  9. Force that is always perpendicular to the surface
  10. crest
  11. the resistance force that slows down the motion of a rolling ball or wheel.
  12. Inertia
  13. Need to have a net force applied AND this for work to occur
  14. Centennial's mascot
  15. Newton's Third Law of Motion
  16. Newton's First Law of Motion
  17. a change in position of an object
  18. Watts
  19. Like charges do this
  20. Static friction
  21. Impulse
  22. kg
  23. Gravitational potential energy
  24. Centripetal Force
  25. Newton's Second Law of Motion
  26. Mass
  27. Equilibrium
  28. how often something happens
  29. The slope of a voltage vs. current graph is this
  30. Speed
  31. Joules
  32. the bottom of a wave
  33. Period
  34. A push or a pull
  35. this depends on length, area and type of material
  36. R_1 + R_2+ R_3
  37. Energy
  38. The pull of gravity on an object's mass (mg=)
  39. the gravitationally curved path of an object around a point in space
  40. Projectile motion
  41. Hooke's Law
  42. p=m/V
  43. Vector
  44. Friction
  45. Acceleration
  46. Kinetic Energy
  47. Velocity
  48. (y_2-y_1)/(x_2-x_1)
  49. I=V/R
  50. Positive acceleration