(y_2-y_1)/(x_2-x_1)R_1 +R_2+R_3Centennial'smascotNewton'sThird Lawof MotionSpeedImpulseThe pull ofgravity onan object'smass (mg=)ProjectilemotioncrestInertiathis dependson length,area andtype ofmaterialNewton'sFirst Lawof MotionNewton'sSecondLaw ofMotionLikechargesdo thisThis acts ona mass tocreate theforce ofweightAngularVelocityNewtonhow oftensomethinghappensAccelerationNegativeaccelerationkgEnergyCentripetalaccelerationthegravitationallycurved path ofan objectaround a pointin spacep=m/Vvelocity ata specifictime 't'I=V/Ra changein positionof anobjectNeed to havea net forceapplied ANDthis for work tooccurEquilibriumFrictionThe sum ofall forcesacting onan objectThe slope ofa voltagevs. currentgraph is thisthe resistanceforce that slowsdown themotion of arolling ball orwheel.KineticEnergyGravitationalpotentialenergyJoulesVelocityPeriodCentripetalForceTheacceleration ofa rock thrownstraight up, atthe top of itstrajectoryHooke'sLawForce that isalwaysperpendicularto the surfaceVectorthebottom ofa waveA pushor apullWattsStaticfrictionPositiveaccelerationMass(y_2-y_1)/(x_2-x_1)R_1 +R_2+R_3Centennial'smascotNewton'sThird Lawof MotionSpeedImpulseThe pull ofgravity onan object'smass (mg=)ProjectilemotioncrestInertiathis dependson length,area andtype ofmaterialNewton'sFirst Lawof MotionNewton'sSecondLaw ofMotionLikechargesdo thisThis acts ona mass tocreate theforce ofweightAngularVelocityNewtonhow oftensomethinghappensAccelerationNegativeaccelerationkgEnergyCentripetalaccelerationthegravitationallycurved path ofan objectaround a pointin spacep=m/Vvelocity ata specifictime 't'I=V/Ra changein positionof anobjectNeed to havea net forceapplied ANDthis for work tooccurEquilibriumFrictionThe sum ofall forcesacting onan objectThe slope ofa voltagevs. currentgraph is thisthe resistanceforce that slowsdown themotion of arolling ball orwheel.KineticEnergyGravitationalpotentialenergyJoulesVelocityPeriodCentripetalForceTheacceleration ofa rock thrownstraight up, atthe top of itstrajectoryHooke'sLawForce that isalwaysperpendicularto the surfaceVectorthebottom ofa waveA pushor apullWattsStaticfrictionPositiveaccelerationMass

PHYSICS BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. (y_2-y_1)/(x_2-x_1)
  2. R_1 + R_2+ R_3
  3. Centennial's mascot
  4. Newton's Third Law of Motion
  5. Speed
  6. Impulse
  7. The pull of gravity on an object's mass (mg=)
  8. Projectile motion
  9. crest
  10. Inertia
  11. this depends on length, area and type of material
  12. Newton's First Law of Motion
  13. Newton's Second Law of Motion
  14. Like charges do this
  15. This acts on a mass to create the force of weight
  16. Angular Velocity
  17. Newton
  18. how often something happens
  19. Acceleration
  20. Negative acceleration
  21. kg
  22. Energy
  23. Centripetal acceleration
  24. the gravitationally curved path of an object around a point in space
  25. p=m/V
  26. velocity at a specific time 't'
  27. I=V/R
  28. a change in position of an object
  29. Need to have a net force applied AND this for work to occur
  30. Equilibrium
  31. Friction
  32. The sum of all forces acting on an object
  33. The slope of a voltage vs. current graph is this
  34. the resistance force that slows down the motion of a rolling ball or wheel.
  35. Kinetic Energy
  36. Gravitational potential energy
  37. Joules
  38. Velocity
  39. Period
  40. Centripetal Force
  41. The acceleration of a rock thrown straight up, at the top of its trajectory
  42. Hooke's Law
  43. Force that is always perpendicular to the surface
  44. Vector
  45. the bottom of a wave
  46. A push or a pull
  47. Watts
  48. Static friction
  49. Positive acceleration
  50. Mass