asdfkjads;lfkjadl;fkja;ldskfjad;slkfjfasd;lfkja;lksjfgasdkfha;lkdjfad;flkjtrianglea;dlfkjsquarea;ldkfjads;lfkjadfl;kjad;lfkja;ldksfja;dslfkjrectanglesquareasdfa;alskdfja;dlkfjaasdfkjads;lfkjadl;fkja;ldskfjad;slkfjfasd;lfkja;lksjfgasdkfha;lkdjfad;flkjtrianglea;dlfkjsquarea;ldkfjads;lfkjadfl;kjad;lfkja;ldksfja;dslfkjrectanglesquareasdfa;alskdfja;dlkfja

Geometry - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. asdfkj
  2. ads;lfkj
  3. adl;fkj
  4. a;ldskfj
  5. ad;slkfjf
  6. asd;lfkj
  7. a;lksjfg
  8. asdkfh
  9. a;lkdjf
  10. ad;flkj
  11. triangle
  12. a;dlfkj
  13. square
  14. a;ldkfj
  15. ads;lfkj
  16. adfl;kj
  17. ad;lfkj
  18. a;ldksfj
  19. a;dslfkj
  20. rectangle
  21. square
  22. asdf
  23. a;alskdfj
  24. a;dlkfja