a;dlkfjaasdftriangleasdfkjad;slkfjfads;lfkja;lksjfgrectanglesquareadfl;kjasdkfhadl;fkja;ldksfja;alskdfja;ldkfjasd;lfkjads;lfkja;dslfkja;lkdjfad;lfkjad;flkja;dlfkjsquarea;ldskfja;dlkfjaasdftriangleasdfkjad;slkfjfads;lfkja;lksjfgrectanglesquareadfl;kjasdkfhadl;fkja;ldksfja;alskdfja;ldkfjasd;lfkjads;lfkja;dslfkja;lkdjfad;lfkjad;flkja;dlfkjsquarea;ldskfj

Geometry - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. a;dlkfja
  2. asdf
  3. triangle
  4. asdfkj
  5. ad;slkfjf
  6. ads;lfkj
  7. a;lksjfg
  8. rectangle
  9. square
  10. adfl;kj
  11. asdkfh
  12. adl;fkj
  13. a;ldksfj
  14. a;alskdfj
  15. a;ldkfj
  16. asd;lfkj
  17. ads;lfkj
  18. a;dslfkj
  19. a;lkdjf
  20. ad;lfkj
  21. ad;flkj
  22. a;dlfkj
  23. square
  24. a;ldskfj