a;alskdfja;ldkfjadl;fkjasdfsquaresquarea;ldksfja;lksjfga;dlfkja;ldskfja;dlkfjarectangletrianglead;lfkjasdkfhads;lfkjasdfkjad;flkjadfl;kjasd;lfkja;dslfkjad;slkfjfads;lfkja;lkdjfa;alskdfja;ldkfjadl;fkjasdfsquaresquarea;ldksfja;lksjfga;dlfkja;ldskfja;dlkfjarectangletrianglead;lfkjasdkfhads;lfkjasdfkjad;flkjadfl;kjasd;lfkja;dslfkjad;slkfjfads;lfkja;lkdjf

Geometry - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. a;alskdfj
  2. a;ldkfj
  3. adl;fkj
  4. asdf
  5. square
  6. square
  7. a;ldksfj
  8. a;lksjfg
  9. a;dlfkj
  10. a;ldskfj
  11. a;dlkfja
  12. rectangle
  13. triangle
  14. ad;lfkj
  15. asdkfh
  16. ads;lfkj
  17. asdfkj
  18. ad;flkj
  19. adfl;kj
  20. asd;lfkj
  21. a;dslfkj
  22. ad;slkfjf
  23. ads;lfkj
  24. a;lkdjf