trianglea;lksjfga;alskdfjasdfa;ldkfjadfl;kja;dlfkjad;lfkjadl;fkja;lkdjfrectanglesquareads;lfkja;ldksfjasdfkja;ldskfjad;flkjasd;lfkjsquarea;dlkfjaasdkfha;dslfkjad;slkfjfads;lfkjtrianglea;lksjfga;alskdfjasdfa;ldkfjadfl;kja;dlfkjad;lfkjadl;fkja;lkdjfrectanglesquareads;lfkja;ldksfjasdfkja;ldskfjad;flkjasd;lfkjsquarea;dlkfjaasdkfha;dslfkjad;slkfjfads;lfkj

Geometry - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. triangle
  2. a;lksjfg
  3. a;alskdfj
  4. asdf
  5. a;ldkfj
  6. adfl;kj
  7. a;dlfkj
  8. ad;lfkj
  9. adl;fkj
  10. a;lkdjf
  11. rectangle
  12. square
  13. ads;lfkj
  14. a;ldksfj
  15. asdfkj
  16. a;ldskfj
  17. ad;flkj
  18. asd;lfkj
  19. square
  20. a;dlkfja
  21. asdkfh
  22. a;dslfkj
  23. ad;slkfjf
  24. ads;lfkj