explore books and magazines self- help experience cause and effect children move the whole body children experience the numbers notice the location of objects participate in group routines children experience "more" exploring same and different children move with objects one to one correspondence Enjoying language explore & imitate sounds children show empathy identifying visual images children explore problems exploring art materials explore pitch sounds discover permanent things children express initiative children respond to music two way communication children play with others imitating and playing explore books and magazines self- help experience cause and effect children move the whole body children experience the numbers notice the location of objects participate in group routines children experience "more" exploring same and different children move with objects one to one correspondence Enjoying language explore & imitate sounds children show empathy identifying visual images children explore problems exploring art materials explore pitch sounds discover permanent things children express initiative children respond to music two way communication children play with others imitating and playing
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
explore books and magazines
self-help
experience cause and effect
children move the whole body
children experience the numbers
notice the location of objects
participate in group routines
children experience "more"
exploring same and different
children move with objects
one to one correspondence
Enjoying language
explore & imitate sounds
children show empathy
identifying visual images
children explore problems
exploring art materials
explore pitch sounds
discover permanent things
children express initiative
children respond to music
two way communication
children play with others
imitating and playing