vibrationspersecondprismconcavelenswaveseyesvibrationfrequencyreflectionvolumeA soundcan behigh orlowconvexlensmediumLightwavesmove upand downtranslucentopaqueenergytransparenttransversewaveThe lensthat isthinner inthe middlepitchdecibelsThe lensthat isthick inthe middleechorefractionvibrationspersecondprismconcavelenswaveseyesvibrationfrequencyreflectionvolumeA soundcan behigh orlowconvexlensmediumLightwavesmove upand downtranslucentopaqueenergytransparenttransversewaveThe lensthat isthinner inthe middlepitchdecibelsThe lensthat isthick inthe middleechorefraction

Science Sound and Light - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. vibrations per second
  2. prism
  3. concave lens
  4. waves
  5. eyes
  6. vibration
  7. frequency
  8. reflection
  9. volume
  10. A sound can be high or low
  11. convex lens
  12. medium
  13. Light waves move up and down
  14. translucent
  15. opaque
  16. energy
  17. transparent
  18. transverse wave
  19. The lens that is thinner in the middle
  20. pitch
  21. decibels
  22. The lens that is thick in the middle
  23. echo
  24. refraction