Lightwavesmove upand downopaquefrequencyrefractiondecibelsprismpitchenergyechovolumeA soundcan behigh orloweyeswavestransparentvibrationreflectiontranslucentconcavelensThe lensthat isthick inthe middleThe lensthat isthinner inthe middleconvexlenstransversewavemediumvibrationspersecondLightwavesmove upand downopaquefrequencyrefractiondecibelsprismpitchenergyechovolumeA soundcan behigh orloweyeswavestransparentvibrationreflectiontranslucentconcavelensThe lensthat isthick inthe middleThe lensthat isthinner inthe middleconvexlenstransversewavemediumvibrationspersecond

Science Sound and Light - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Light waves move up and down
  2. opaque
  3. frequency
  4. refraction
  5. decibels
  6. prism
  7. pitch
  8. energy
  9. echo
  10. volume
  11. A sound can be high or low
  12. eyes
  13. waves
  14. transparent
  15. vibration
  16. reflection
  17. translucent
  18. concave lens
  19. The lens that is thick in the middle
  20. The lens that is thinner in the middle
  21. convex lens
  22. transverse wave
  23. medium
  24. vibrations per second