refractionconvexlenseyesvibrationvibrationspersecondconcavelenstransparenttransversewaveenergyfrequencyprismopaquevolumeLightwavesmove upand downdecibelsA soundcan behigh orlowpitchtranslucentThe lensthat isthinner inthe middlemediumwavesechoThe lensthat isthick inthe middlereflectionrefractionconvexlenseyesvibrationvibrationspersecondconcavelenstransparenttransversewaveenergyfrequencyprismopaquevolumeLightwavesmove upand downdecibelsA soundcan behigh orlowpitchtranslucentThe lensthat isthinner inthe middlemediumwavesechoThe lensthat isthick inthe middlereflection

Science Sound and Light - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. refraction
  2. convex lens
  3. eyes
  4. vibration
  5. vibrations per second
  6. concave lens
  7. transparent
  8. transverse wave
  9. energy
  10. frequency
  11. prism
  12. opaque
  13. volume
  14. Light waves move up and down
  15. decibels
  16. A sound can be high or low
  17. pitch
  18. translucent
  19. The lens that is thinner in the middle
  20. medium
  21. waves
  22. echo
  23. The lens that is thick in the middle
  24. reflection