diagonalX to SLentersSLmoves USduringmonologueentersHRmovesUSRmovesUSLexitDSLstopson setplatformX toSRexitHRentersCSdiagonalX toUSR(very randomspecificentrance fromdirector)movesDSRexitduringblackoutX toUSLX toCSentersthroughsetexitHLdanceformationendentersHBX toDSRX toSLdiagonalX to SRstopsCSexitthroughsetdiagonalX toDSLstarts onstagewhenlights upstopsULSstopsRSentersUSRmovesUSdiagonalX toDSRdanceformationstartX to setpiecestopsLSentersHLdiagonalX to SLentersSLmoves USduringmonologueentersHRmovesUSRmovesUSLexitDSLstopson setplatformX toSRexitHRentersCSdiagonalX toUSR(very randomspecificentrance fromdirector)movesDSRexitduringblackoutX toUSLX toCSentersthroughsetexitHLdanceformationendentersHBX toDSRX toSLdiagonalX to SRstopsCSexitthroughsetdiagonalX toDSLstarts onstagewhenlights upstopsULSstopsRSentersUSRmovesUSdiagonalX toDSRdanceformationstartX to setpiecestopsLSentersHL

Blocking Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. diagonal X to SL
  2. enters SL
  3. moves US during monologue
  4. enters HR
  5. moves USR
  6. moves USL
  7. exit DSL
  8. stops on set platform
  9. X to SR
  10. exit HR
  11. enters CS
  12. diagonal X to USR
  13. (very random specific entrance from director)
  14. moves DSR
  15. exit during blackout
  16. X to USL
  17. X to CS
  18. enters through set
  19. exit HL
  20. dance formation end
  21. enters HB
  22. X to DSR
  23. X to SL
  24. diagonal X to SR
  25. stops CS
  26. exit through set
  27. diagonal X to DSL
  28. starts on stage when lights up
  29. stops ULS
  30. stops RS
  31. enters USR
  32. moves US
  33. diagonal X to DSR
  34. dance formation start
  35. X to set piece
  36. stops LS
  37. enters HL