dance formation start moves USR dance formation end moves USL X to SL diagonal X to USR stops RS exit during blackout X to SR starts on stage when lights up enters CS X to set piece X to USL diagonal X to SL diagonal X to DSR enters HB moves DSR enters HL (very random specific entrance from director) diagonal X to DSL stops CS moves US during monologue X to DSR moves US stops ULS X to CS enters SL exit through set exit DSL enters USR enters HR stops on set platform exit HR stops LS diagonal X to SR enters through set exit HL dance formation start moves USR dance formation end moves USL X to SL diagonal X to USR stops RS exit during blackout X to SR starts on stage when lights up enters CS X to set piece X to USL diagonal X to SL diagonal X to DSR enters HB moves DSR enters HL (very random specific entrance from director) diagonal X to DSL stops CS moves US during monologue X to DSR moves US stops ULS X to CS enters SL exit through set exit DSL enters USR enters HR stops on set platform exit HR stops LS diagonal X to SR enters through set exit HL
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
dance formation start
moves USR
dance formation end
moves USL
X to SL
diagonal X to USR
stops RS
exit during blackout
X to SR
starts on stage when lights up
enters CS
X to set piece
X to USL
diagonal X to SL
diagonal X to DSR
enters HB
moves DSR
enters HL
(very random specific entrance from director)
diagonal X to DSL
stops CS
moves US during monologue
X to DSR
moves US
stops ULS
X to CS
enters SL
exit through set
exit DSL
enters USR
enters HR
stops on set platform
exit HR
stops LS
diagonal X to SR
enters through set
exit HL