exit HL X to DSR enters HB diagonal X to DSL X to set piece moves USL exit during blackout diagonal X to DSR enters CS stops RS stops CS stops ULS stops on set platform diagonal X to SL diagonal X to USR moves US moves DSR diagonal X to SR X to SL X to SR X to USL enters through set moves US during monologue enters HR enters HL stops LS dance formation start exit DSL exit through set dance formation end (very random specific entrance from director) enters SL enters USR X to CS starts on stage when lights up moves USR exit HR exit HL X to DSR enters HB diagonal X to DSL X to set piece moves USL exit during blackout diagonal X to DSR enters CS stops RS stops CS stops ULS stops on set platform diagonal X to SL diagonal X to USR moves US moves DSR diagonal X to SR X to SL X to SR X to USL enters through set moves US during monologue enters HR enters HL stops LS dance formation start exit DSL exit through set dance formation end (very random specific entrance from director) enters SL enters USR X to CS starts on stage when lights up moves USR exit HR
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
exit HL
X to DSR
enters HB
diagonal X to DSL
X to set piece
moves USL
exit during blackout
diagonal X to DSR
enters CS
stops RS
stops CS
stops ULS
stops on set platform
diagonal X to SL
diagonal X to USR
moves US
moves DSR
diagonal X to SR
X to SL
X to SR
X to USL
enters through set
moves US during monologue
enters HR
enters HL
stops LS
dance formation start
exit DSL
exit through set
dance formation end
(very random specific entrance from director)
enters SL
enters USR
X to CS
starts on stage when lights up
moves USR
exit HR