movesUSRX toSLdiagonalX to SRX toDSRX toCSmoves USduringmonologueexitHRdanceformationstartentersHLX to setpiecestarts onstagewhenlights upexitHLmovesUSLdiagonalX toDSRstopsULSstopsLS(very randomspecificentrance fromdirector)diagonalX toDSLentersUSRentersSLX toSRstopsCSstopson setplatformstopsRSdiagonalX toUSRentersthroughsetexitDSLexitduringblackoutentersHRmovesUSX toUSLdanceformationendexitthroughsetdiagonalX to SLmovesDSRentersCSentersHBmovesUSRX toSLdiagonalX to SRX toDSRX toCSmoves USduringmonologueexitHRdanceformationstartentersHLX to setpiecestarts onstagewhenlights upexitHLmovesUSLdiagonalX toDSRstopsULSstopsLS(very randomspecificentrance fromdirector)diagonalX toDSLentersUSRentersSLX toSRstopsCSstopson setplatformstopsRSdiagonalX toUSRentersthroughsetexitDSLexitduringblackoutentersHRmovesUSX toUSLdanceformationendexitthroughsetdiagonalX to SLmovesDSRentersCSentersHB

Blocking Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. moves USR
  2. X to SL
  3. diagonal X to SR
  4. X to DSR
  5. X to CS
  6. moves US during monologue
  7. exit HR
  8. dance formation start
  9. enters HL
  10. X to set piece
  11. starts on stage when lights up
  12. exit HL
  13. moves USL
  14. diagonal X to DSR
  15. stops ULS
  16. stops LS
  17. (very random specific entrance from director)
  18. diagonal X to DSL
  19. enters USR
  20. enters SL
  21. X to SR
  22. stops CS
  23. stops on set platform
  24. stops RS
  25. diagonal X to USR
  26. enters through set
  27. exit DSL
  28. exit during blackout
  29. enters HR
  30. moves US
  31. X to USL
  32. dance formation end
  33. exit through set
  34. diagonal X to SL
  35. moves DSR
  36. enters CS
  37. enters HB