entersHBX toSLdiagonalX toDSLmoves USduringmonologuestopsCSX toDSRX to setpiecediagonalX to SLentersSLX toUSLdiagonalX to SRmovesUSRmovesDSRexitHRdanceformationendstopsRSentersCSdiagonalX toUSRentersHLstarts onstagewhenlights upentersHRdiagonalX toDSRX toCSentersUSRmovesUSstopsULSdanceformationstartexitHLstopson setplatformX toSRentersthroughset(very randomspecificentrance fromdirector)movesUSLexitDSLexitthroughsetstopsLSexitduringblackoutentersHBX toSLdiagonalX toDSLmoves USduringmonologuestopsCSX toDSRX to setpiecediagonalX to SLentersSLX toUSLdiagonalX to SRmovesUSRmovesDSRexitHRdanceformationendstopsRSentersCSdiagonalX toUSRentersHLstarts onstagewhenlights upentersHRdiagonalX toDSRX toCSentersUSRmovesUSstopsULSdanceformationstartexitHLstopson setplatformX toSRentersthroughset(very randomspecificentrance fromdirector)movesUSLexitDSLexitthroughsetstopsLSexitduringblackout

Blocking Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. enters HB
  2. X to SL
  3. diagonal X to DSL
  4. moves US during monologue
  5. stops CS
  6. X to DSR
  7. X to set piece
  8. diagonal X to SL
  9. enters SL
  10. X to USL
  11. diagonal X to SR
  12. moves USR
  13. moves DSR
  14. exit HR
  15. dance formation end
  16. stops RS
  17. enters CS
  18. diagonal X to USR
  19. enters HL
  20. starts on stage when lights up
  21. enters HR
  22. diagonal X to DSR
  23. X to CS
  24. enters USR
  25. moves US
  26. stops ULS
  27. dance formation start
  28. exit HL
  29. stops on set platform
  30. X to SR
  31. enters through set
  32. (very random specific entrance from director)
  33. moves USL
  34. exit DSL
  35. exit through set
  36. stops LS
  37. exit during blackout