enters USR moves DSR diagonal X to SR enters CS exit through set enters HR X to SR X to set piece exit HL X to SL enters HL stops RS X to DSR stops LS stops CS dance formation start moves USR moves US exit HR (very random specific entrance from director) diagonal X to SL moves USL exit during blackout stops ULS diagonal X to USR enters HB X to USL stops on set platform enters SL diagonal X to DSL moves US during monologue diagonal X to DSR starts on stage when lights up enters through set exit DSL dance formation end X to CS enters USR moves DSR diagonal X to SR enters CS exit through set enters HR X to SR X to set piece exit HL X to SL enters HL stops RS X to DSR stops LS stops CS dance formation start moves USR moves US exit HR (very random specific entrance from director) diagonal X to SL moves USL exit during blackout stops ULS diagonal X to USR enters HB X to USL stops on set platform enters SL diagonal X to DSL moves US during monologue diagonal X to DSR starts on stage when lights up enters through set exit DSL dance formation end X to CS
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
enters USR
moves DSR
diagonal X to SR
enters CS
exit through set
enters HR
X to SR
X to set piece
exit HL
X to SL
enters HL
stops RS
X to DSR
stops LS
stops CS
dance formation start
moves USR
moves US
exit HR
(very random specific entrance from director)
diagonal X to SL
moves USL
exit during blackout
stops ULS
diagonal X to USR
enters HB
X to USL
stops on set platform
enters SL
diagonal X to DSL
moves US during monologue
diagonal X to DSR
starts on stage when lights up
enters through set
exit DSL
dance formation end
X to CS