exitduringblackoutX toSL(very randomspecificentrance fromdirector)exitHRdanceformationstartentersHBentersCSdiagonalX toUSRdiagonalX to SRstopsRSmovesUSstopsCSexitthroughsetmovesDSRdiagonalX to SLmovesUSRmovesUSLentersHRX to setpiecestopson setplatformstarts onstagewhenlights upX toCSexitHLstopsULSentersUSRdiagonalX toDSLexitDSLstopsLSdiagonalX toDSRX toSRentersSLX toUSLX toDSRdanceformationendmoves USduringmonologueentersHLentersthroughsetexitduringblackoutX toSL(very randomspecificentrance fromdirector)exitHRdanceformationstartentersHBentersCSdiagonalX toUSRdiagonalX to SRstopsRSmovesUSstopsCSexitthroughsetmovesDSRdiagonalX to SLmovesUSRmovesUSLentersHRX to setpiecestopson setplatformstarts onstagewhenlights upX toCSexitHLstopsULSentersUSRdiagonalX toDSLexitDSLstopsLSdiagonalX toDSRX toSRentersSLX toUSLX toDSRdanceformationendmoves USduringmonologueentersHLentersthroughset

Blocking Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. exit during blackout
  2. X to SL
  3. (very random specific entrance from director)
  4. exit HR
  5. dance formation start
  6. enters HB
  7. enters CS
  8. diagonal X to USR
  9. diagonal X to SR
  10. stops RS
  11. moves US
  12. stops CS
  13. exit through set
  14. moves DSR
  15. diagonal X to SL
  16. moves USR
  17. moves USL
  18. enters HR
  19. X to set piece
  20. stops on set platform
  21. starts on stage when lights up
  22. X to CS
  23. exit HL
  24. stops ULS
  25. enters USR
  26. diagonal X to DSL
  27. exit DSL
  28. stops LS
  29. diagonal X to DSR
  30. X to SR
  31. enters SL
  32. X to USL
  33. X to DSR
  34. dance formation end
  35. moves US during monologue
  36. enters HL
  37. enters through set