enters HB X to SL diagonal X to DSL moves US during monologue stops CS X to DSR X to set piece diagonal X to SL enters SL X to USL diagonal X to SR moves USR moves DSR exit HR dance formation end stops RS enters CS diagonal X to USR enters HL starts on stage when lights up enters HR diagonal X to DSR X to CS enters USR moves US stops ULS dance formation start exit HL stops on set platform X to SR enters through set (very random specific entrance from director) moves USL exit DSL exit through set stops LS exit during blackout enters HB X to SL diagonal X to DSL moves US during monologue stops CS X to DSR X to set piece diagonal X to SL enters SL X to USL diagonal X to SR moves USR moves DSR exit HR dance formation end stops RS enters CS diagonal X to USR enters HL starts on stage when lights up enters HR diagonal X to DSR X to CS enters USR moves US stops ULS dance formation start exit HL stops on set platform X to SR enters through set (very random specific entrance from director) moves USL exit DSL exit through set stops LS exit during blackout
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
enters HB
X to SL
diagonal X to DSL
moves US during monologue
stops CS
X to DSR
X to set piece
diagonal X to SL
enters SL
X to USL
diagonal X to SR
moves USR
moves DSR
exit HR
dance formation end
stops RS
enters CS
diagonal X to USR
enters HL
starts on stage when lights up
enters HR
diagonal X to DSR
X to CS
enters USR
moves US
stops ULS
dance formation start
exit HL
stops on set platform
X to SR
enters through set
(very random specific entrance from director)
moves USL
exit DSL
exit through set
stops LS
exit during blackout