entersCSdiagonalX to SLexitHRX to setpiecestopsRSmoves USduringmonologuestopsULSstopsCSentersHLmovesUSRdanceformationstartentersHRexitthroughsetX toSLdiagonalX to SRX toUSLentersUSRX toSRstopson setplatformmovesUSdiagonalX toDSLdiagonalX toUSRX toDSRdanceformationendentersHBstarts onstagewhenlights upexitHLentersSLentersthroughsetmovesUSLdiagonalX toDSRX toCSexitDSLstopsLSexitduringblackout(very randomspecificentrance fromdirector)movesDSRentersCSdiagonalX to SLexitHRX to setpiecestopsRSmoves USduringmonologuestopsULSstopsCSentersHLmovesUSRdanceformationstartentersHRexitthroughsetX toSLdiagonalX to SRX toUSLentersUSRX toSRstopson setplatformmovesUSdiagonalX toDSLdiagonalX toUSRX toDSRdanceformationendentersHBstarts onstagewhenlights upexitHLentersSLentersthroughsetmovesUSLdiagonalX toDSRX toCSexitDSLstopsLSexitduringblackout(very randomspecificentrance fromdirector)movesDSR

Blocking Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. enters CS
  2. diagonal X to SL
  3. exit HR
  4. X to set piece
  5. stops RS
  6. moves US during monologue
  7. stops ULS
  8. stops CS
  9. enters HL
  10. moves USR
  11. dance formation start
  12. enters HR
  13. exit through set
  14. X to SL
  15. diagonal X to SR
  16. X to USL
  17. enters USR
  18. X to SR
  19. stops on set platform
  20. moves US
  21. diagonal X to DSL
  22. diagonal X to USR
  23. X to DSR
  24. dance formation end
  25. enters HB
  26. starts on stage when lights up
  27. exit HL
  28. enters SL
  29. enters through set
  30. moves USL
  31. diagonal X to DSR
  32. X to CS
  33. exit DSL
  34. stops LS
  35. exit during blackout
  36. (very random specific entrance from director)
  37. moves DSR