stopsLSentersUSRdiagonalX to SLdanceformationstartentersHBentersthroughsetmovesUSmovesUSRstopsCS(very randomspecificentrance fromdirector)exitthroughsetX toUSLexitduringblackoutdanceformationendexitHRstopsRSdiagonalX toDSLmovesUSLexitDSLdiagonalX toUSRentersCSstopsULSX toSLmoves USduringmonologueX toDSRX to setpiecediagonalX toDSRdiagonalX to SRX toSRstarts onstagewhenlights upX toCSentersSLentersHLentersHRexitHLmovesDSRstopson setplatformstopsLSentersUSRdiagonalX to SLdanceformationstartentersHBentersthroughsetmovesUSmovesUSRstopsCS(very randomspecificentrance fromdirector)exitthroughsetX toUSLexitduringblackoutdanceformationendexitHRstopsRSdiagonalX toDSLmovesUSLexitDSLdiagonalX toUSRentersCSstopsULSX toSLmoves USduringmonologueX toDSRX to setpiecediagonalX toDSRdiagonalX to SRX toSRstarts onstagewhenlights upX toCSentersSLentersHLentersHRexitHLmovesDSRstopson setplatform

Blocking Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. stops LS
  2. enters USR
  3. diagonal X to SL
  4. dance formation start
  5. enters HB
  6. enters through set
  7. moves US
  8. moves USR
  9. stops CS
  10. (very random specific entrance from director)
  11. exit through set
  12. X to USL
  13. exit during blackout
  14. dance formation end
  15. exit HR
  16. stops RS
  17. diagonal X to DSL
  18. moves USL
  19. exit DSL
  20. diagonal X to USR
  21. enters CS
  22. stops ULS
  23. X to SL
  24. moves US during monologue
  25. X to DSR
  26. X to set piece
  27. diagonal X to DSR
  28. diagonal X to SR
  29. X to SR
  30. starts on stage when lights up
  31. X to CS
  32. enters SL
  33. enters HL
  34. enters HR
  35. exit HL
  36. moves DSR
  37. stops on set platform