entersUSRmovesUSRmovesUSLexitDSLentersHBentersCSexitHLentersthroughsetdiagonalX to SLstarts onstagewhenlights upentersSLdiagonalX toUSRdanceformationendstopson setplatformdanceformationstartstopsLSstopsCSentersHLX toDSRX to setpieceX toCSdiagonalX toDSLexitduringblackoutmovesUSexitHR(very randomspecificentrance fromdirector)exitthroughsetdiagonalX toDSRdiagonalX to SRstopsRSX toSLstopsULSX toSRentersHRX toUSLmovesDSRmoves USduringmonologueentersUSRmovesUSRmovesUSLexitDSLentersHBentersCSexitHLentersthroughsetdiagonalX to SLstarts onstagewhenlights upentersSLdiagonalX toUSRdanceformationendstopson setplatformdanceformationstartstopsLSstopsCSentersHLX toDSRX to setpieceX toCSdiagonalX toDSLexitduringblackoutmovesUSexitHR(very randomspecificentrance fromdirector)exitthroughsetdiagonalX toDSRdiagonalX to SRstopsRSX toSLstopsULSX toSRentersHRX toUSLmovesDSRmoves USduringmonologue

Blocking Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. enters USR
  2. moves USR
  3. moves USL
  4. exit DSL
  5. enters HB
  6. enters CS
  7. exit HL
  8. enters through set
  9. diagonal X to SL
  10. starts on stage when lights up
  11. enters SL
  12. diagonal X to USR
  13. dance formation end
  14. stops on set platform
  15. dance formation start
  16. stops LS
  17. stops CS
  18. enters HL
  19. X to DSR
  20. X to set piece
  21. X to CS
  22. diagonal X to DSL
  23. exit during blackout
  24. moves US
  25. exit HR
  26. (very random specific entrance from director)
  27. exit through set
  28. diagonal X to DSR
  29. diagonal X to SR
  30. stops RS
  31. X to SL
  32. stops ULS
  33. X to SR
  34. enters HR
  35. X to USL
  36. moves DSR
  37. moves US during monologue