stopsULSexitthroughsetstopsLSentersthroughsetdanceformationendstarts onstagewhenlights upX toDSRexitHLentersHBmovesUSLentersUSRexitHRmoves USduringmonologueX to setpiecedanceformationstartexitDSLstopsRSdiagonalX toDSLmovesDSRmovesUSRmovesUSdiagonalX toUSRentersCSdiagonalX to SRX toUSLdiagonalX to SLstopsCSentersSLdiagonalX toDSRentersHRX toSRexitduringblackoutstopson setplatformX toCSX toSLentersHL(very randomspecificentrance fromdirector)stopsULSexitthroughsetstopsLSentersthroughsetdanceformationendstarts onstagewhenlights upX toDSRexitHLentersHBmovesUSLentersUSRexitHRmoves USduringmonologueX to setpiecedanceformationstartexitDSLstopsRSdiagonalX toDSLmovesDSRmovesUSRmovesUSdiagonalX toUSRentersCSdiagonalX to SRX toUSLdiagonalX to SLstopsCSentersSLdiagonalX toDSRentersHRX toSRexitduringblackoutstopson setplatformX toCSX toSLentersHL(very randomspecificentrance fromdirector)

Blocking Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. stops ULS
  2. exit through set
  3. stops LS
  4. enters through set
  5. dance formation end
  6. starts on stage when lights up
  7. X to DSR
  8. exit HL
  9. enters HB
  10. moves USL
  11. enters USR
  12. exit HR
  13. moves US during monologue
  14. X to set piece
  15. dance formation start
  16. exit DSL
  17. stops RS
  18. diagonal X to DSL
  19. moves DSR
  20. moves USR
  21. moves US
  22. diagonal X to USR
  23. enters CS
  24. diagonal X to SR
  25. X to USL
  26. diagonal X to SL
  27. stops CS
  28. enters SL
  29. diagonal X to DSR
  30. enters HR
  31. X to SR
  32. exit during blackout
  33. stops on set platform
  34. X to CS
  35. X to SL
  36. enters HL
  37. (very random specific entrance from director)