dance formation end enters SL stops RS exit DSL moves USR X to set piece enters CS stops LS enters through set exit during blackout moves US during monologue diagonal X to SR X to CS starts on stage when lights up exit through set X to SR enters USR diagonal X to DSR enters HL diagonal X to DSL stops ULS diagonal X to SL X to USL exit HL exit HR moves DSR X to DSR moves US X to SL moves USL stops on set platform dance formation start enters HR (very random specific entrance from director) enters HB diagonal X to USR stops CS dance formation end enters SL stops RS exit DSL moves USR X to set piece enters CS stops LS enters through set exit during blackout moves US during monologue diagonal X to SR X to CS starts on stage when lights up exit through set X to SR enters USR diagonal X to DSR enters HL diagonal X to DSL stops ULS diagonal X to SL X to USL exit HL exit HR moves DSR X to DSR moves US X to SL moves USL stops on set platform dance formation start enters HR (very random specific entrance from director) enters HB diagonal X to USR stops CS
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
dance formation end
enters SL
stops RS
exit DSL
moves USR
X to set piece
enters CS
stops LS
enters through set
exit during blackout
moves US during monologue
diagonal X to SR
X to CS
starts on stage when lights up
exit through set
X to SR
enters USR
diagonal X to DSR
enters HL
diagonal X to DSL
stops ULS
diagonal X to SL
X to USL
exit HL
exit HR
moves DSR
X to DSR
moves US
X to SL
moves USL
stops on set platform
dance formation start
enters HR
(very random specific entrance from director)
enters HB
diagonal X to USR
stops CS