Run-on sentence in email Stand up for help "Cool beans" "Do you want to talk to them?" "That's what I thought" Email devs (not dev related) "you like ____?" "Hey Tony" "Sounds good" Tags everything in the folder Token group mishap "Got a sec?" "Hey Des" Charlestown PTO for country concert "Magenta" Points out someone else's mistake "So stupid" Respond to IM out loud Can't hear Des talk to him "Woohoo Commerce" "My pleasure" "Installer" Repeats an IM out loud "Quick question for ya" "We don't handle that" Mentions the Cubs/ baseball Long lead up to question "Okay, so..." Run-on sentence in email Stand up for help "Cool beans" "Do you want to talk to them?" "That's what I thought" Email devs (not dev related) "you like ____?" "Hey Tony" "Sounds good" Tags everything in the folder Token group mishap "Got a sec?" "Hey Des" Charlestown PTO for country concert "Magenta" Points out someone else's mistake "So stupid" Respond to IM out loud Can't hear Des talk to him "Woohoo Commerce" "My pleasure" "Installer" Repeats an IM out loud "Quick question for ya" "We don't handle that" Mentions the Cubs/ baseball Long lead up to question "Okay, so..."
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Run-on sentence in email
Stand up for help
"Cool beans"
"Do you want to talk to them?"
"That's what I thought"
Email devs (not dev related)
"you like ____?"
"Hey Tony"
"Sounds good"
Tags everything in the folder
Token group mishap
"Got a sec?"
"Hey Des"
Charlestown
PTO for country concert
"Magenta"
Points out someone else's mistake
"So stupid"
Respond to IM out loud
Can't hear Des talk to him
"Woohoo Commerce"
"My pleasure"
"Installer"
Repeats an IM out loud
"Quick question for ya"
"We don't handle that"
Mentions the Cubs/ baseball
Long lead up to question
"Okay, so..."