BlindjumpsExcessivecoinsKaizotrapsNon-stoptensionLevelkeepsramblingonWildmixtureof partsStart orcheckpointis unsafeDifficultyfar too lowor highNocheckpointon longlevelsSoftlockOff-screendangerRepetitivesectionswithoutshakeupLongenemy-freesectionsEnemiesin blocksRandomclearconditionExcessivepowerupsremovingdifficultyDifficultyspikesPit/boxtrapsPowerupsout in theopenCoins oritems outof reachUntestedlevelsVisuallyblandGuessingmainpathRequiredsingle-useitems.BlindjumpsExcessivecoinsKaizotrapsNon-stoptensionLevelkeepsramblingonWildmixtureof partsStart orcheckpointis unsafeDifficultyfar too lowor highNocheckpointon longlevelsSoftlockOff-screendangerRepetitivesectionswithoutshakeupLongenemy-freesectionsEnemiesin blocksRandomclearconditionExcessivepowerupsremovingdifficultyDifficultyspikesPit/boxtrapsPowerupsout in theopenCoins oritems outof reachUntestedlevelsVisuallyblandGuessingmainpathRequiredsingle-useitems.

Boongo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Blind jumps
  2. Excessive coins
  3. Kaizo traps
  4. Non-stop tension
  5. Level keeps rambling on
  6. Wild mixture of parts
  7. Start or checkpoint is unsafe
  8. Difficulty far too low or high
  9. No checkpoint on long levels
  10. Softlock
  11. Off-screen danger
  12. Repetitive sections without shakeup
  13. Long enemy-free sections
  14. Enemies in blocks
  15. Random clear condition
  16. Excessive powerups removing difficulty
  17. Difficulty spikes
  18. Pit/box traps
  19. Powerups out in the open
  20. Coins or items out of reach
  21. Untested levels
  22. Visually bland
  23. Guessing main path
  24. Required single-use items.