Requiredsingle-useitems.Pit/boxtrapsEnemiesin blocksSoftlockExcessivepowerupsremovingdifficultyLongenemy-freesectionsDifficultyfar too lowor highKaizotrapsNon-stoptensionUntestedlevelsNocheckpointon longlevelsWildmixtureof partsPowerupsout in theopenRandomclearconditionCoins oritems outof reachStart orcheckpointis unsafeBlindjumpsExcessivecoinsLevelkeepsramblingonDifficultyspikesOff-screendangerVisuallyblandGuessingmainpathRepetitivesectionswithoutshakeupRequiredsingle-useitems.Pit/boxtrapsEnemiesin blocksSoftlockExcessivepowerupsremovingdifficultyLongenemy-freesectionsDifficultyfar too lowor highKaizotrapsNon-stoptensionUntestedlevelsNocheckpointon longlevelsWildmixtureof partsPowerupsout in theopenRandomclearconditionCoins oritems outof reachStart orcheckpointis unsafeBlindjumpsExcessivecoinsLevelkeepsramblingonDifficultyspikesOff-screendangerVisuallyblandGuessingmainpathRepetitivesectionswithoutshakeup

Boongo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Required single-use items.
  2. Pit/box traps
  3. Enemies in blocks
  4. Softlock
  5. Excessive powerups removing difficulty
  6. Long enemy-free sections
  7. Difficulty far too low or high
  8. Kaizo traps
  9. Non-stop tension
  10. Untested levels
  11. No checkpoint on long levels
  12. Wild mixture of parts
  13. Powerups out in the open
  14. Random clear condition
  15. Coins or items out of reach
  16. Start or checkpoint is unsafe
  17. Blind jumps
  18. Excessive coins
  19. Level keeps rambling on
  20. Difficulty spikes
  21. Off-screen danger
  22. Visually bland
  23. Guessing main path
  24. Repetitive sections without shakeup