ExcessivepowerupsremovingdifficultyDifficultyfar too lowor highDifficultyspikesOff-screendangerExcessivecoinsRequiredsingle-useitems.Wildmixtureof partsVisuallyblandLevelkeepsramblingonStart orcheckpointis unsafePowerupsout in theopenRepetitivesectionswithoutshakeupCoins oritems outof reachNocheckpointon longlevelsRandomclearconditionBlindjumpsGuessingmainpathEnemiesin blocksUntestedlevelsKaizotrapsLongenemy-freesectionsPit/boxtrapsSoftlockNon-stoptensionExcessivepowerupsremovingdifficultyDifficultyfar too lowor highDifficultyspikesOff-screendangerExcessivecoinsRequiredsingle-useitems.Wildmixtureof partsVisuallyblandLevelkeepsramblingonStart orcheckpointis unsafePowerupsout in theopenRepetitivesectionswithoutshakeupCoins oritems outof reachNocheckpointon longlevelsRandomclearconditionBlindjumpsGuessingmainpathEnemiesin blocksUntestedlevelsKaizotrapsLongenemy-freesectionsPit/boxtrapsSoftlockNon-stoptension

Boongo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Excessive powerups removing difficulty
  2. Difficulty far too low or high
  3. Difficulty spikes
  4. Off-screen danger
  5. Excessive coins
  6. Required single-use items.
  7. Wild mixture of parts
  8. Visually bland
  9. Level keeps rambling on
  10. Start or checkpoint is unsafe
  11. Powerups out in the open
  12. Repetitive sections without shakeup
  13. Coins or items out of reach
  14. No checkpoint on long levels
  15. Random clear condition
  16. Blind jumps
  17. Guessing main path
  18. Enemies in blocks
  19. Untested levels
  20. Kaizo traps
  21. Long enemy-free sections
  22. Pit/box traps
  23. Softlock
  24. Non-stop tension