Enemies in blocks Coins or items out of reach Kaizo traps Softlock Long enemy- free sections Pit/box traps Off- screen danger Random clear condition Untested levels Level keeps rambling on Powerups out in the open Difficulty spikes Excessive powerups removing difficulty Non- stop tension Blind jumps Start or checkpoint is unsafe Wild mixture of parts Visually bland Excessive coins Guessing main path Repetitive sections without shakeup No checkpoint on long levels Required single-use items. Difficulty far too low or high Enemies in blocks Coins or items out of reach Kaizo traps Softlock Long enemy- free sections Pit/box traps Off- screen danger Random clear condition Untested levels Level keeps rambling on Powerups out in the open Difficulty spikes Excessive powerups removing difficulty Non- stop tension Blind jumps Start or checkpoint is unsafe Wild mixture of parts Visually bland Excessive coins Guessing main path Repetitive sections without shakeup No checkpoint on long levels Required single-use items. Difficulty far too low or high
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Enemies in blocks
Coins or items out
of reach
Kaizo traps
Softlock
Long enemy-free sections
Pit/box traps
Off-screen danger
Random clear condition
Untested levels
Level keeps rambling on
Powerups out in the open
Difficulty spikes
Excessive powerups removing difficulty
Non-stop tension
Blind jumps
Start or checkpoint is unsafe
Wild mixture of parts
Visually bland
Excessive coins
Guessing main path
Repetitive sections without shakeup
No checkpoint
on long levels
Required single-use items.
Difficulty
far too low or high