Nocheckpointon longlevelsRandomclearconditionLevelkeepsramblingonPowerupsout in theopenRequiredsingle-useitems.Start orcheckpointis unsafeEnemiesin blocksDifficultyfar too lowor highVisuallyblandBlindjumpsKaizotrapsRepetitivesectionswithoutshakeupLongenemy-freesectionsExcessivepowerupsremovingdifficultyOff-screendangerCoins oritems outof reachUntestedlevelsNon-stoptensionPit/boxtrapsDifficultyspikesExcessivecoinsSoftlockGuessingmainpathWildmixtureof partsNocheckpointon longlevelsRandomclearconditionLevelkeepsramblingonPowerupsout in theopenRequiredsingle-useitems.Start orcheckpointis unsafeEnemiesin blocksDifficultyfar too lowor highVisuallyblandBlindjumpsKaizotrapsRepetitivesectionswithoutshakeupLongenemy-freesectionsExcessivepowerupsremovingdifficultyOff-screendangerCoins oritems outof reachUntestedlevelsNon-stoptensionPit/boxtrapsDifficultyspikesExcessivecoinsSoftlockGuessingmainpathWildmixtureof parts

Boongo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. No checkpoint on long levels
  2. Random clear condition
  3. Level keeps rambling on
  4. Powerups out in the open
  5. Required single-use items.
  6. Start or checkpoint is unsafe
  7. Enemies in blocks
  8. Difficulty far too low or high
  9. Visually bland
  10. Blind jumps
  11. Kaizo traps
  12. Repetitive sections without shakeup
  13. Long enemy-free sections
  14. Excessive powerups removing difficulty
  15. Off-screen danger
  16. Coins or items out of reach
  17. Untested levels
  18. Non-stop tension
  19. Pit/box traps
  20. Difficulty spikes
  21. Excessive coins
  22. Softlock
  23. Guessing main path
  24. Wild mixture of parts