ExcessivecoinsVisuallyblandPowerupsout in theopenNocheckpointon longlevelsDifficultyspikesUntestedlevelsWildmixtureof partsExcessivepowerupsremovingdifficultyBlindjumpsKaizotrapsRepetitivesectionswithoutshakeupStart orcheckpointis unsafeEnemiesin blocksCoins oritems outof reachOff-screendangerLongenemy-freesectionsSoftlockNon-stoptensionDifficultyfar too lowor highLevelkeepsramblingonPit/boxtrapsRequiredsingle-useitems.RandomclearconditionGuessingmainpathExcessivecoinsVisuallyblandPowerupsout in theopenNocheckpointon longlevelsDifficultyspikesUntestedlevelsWildmixtureof partsExcessivepowerupsremovingdifficultyBlindjumpsKaizotrapsRepetitivesectionswithoutshakeupStart orcheckpointis unsafeEnemiesin blocksCoins oritems outof reachOff-screendangerLongenemy-freesectionsSoftlockNon-stoptensionDifficultyfar too lowor highLevelkeepsramblingonPit/boxtrapsRequiredsingle-useitems.RandomclearconditionGuessingmainpath

Boongo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Excessive coins
  2. Visually bland
  3. Powerups out in the open
  4. No checkpoint on long levels
  5. Difficulty spikes
  6. Untested levels
  7. Wild mixture of parts
  8. Excessive powerups removing difficulty
  9. Blind jumps
  10. Kaizo traps
  11. Repetitive sections without shakeup
  12. Start or checkpoint is unsafe
  13. Enemies in blocks
  14. Coins or items out of reach
  15. Off-screen danger
  16. Long enemy-free sections
  17. Softlock
  18. Non-stop tension
  19. Difficulty far too low or high
  20. Level keeps rambling on
  21. Pit/box traps
  22. Required single-use items.
  23. Random clear condition
  24. Guessing main path