Excessive powerups removing difficulty Difficulty far too low or high Difficulty spikes Off- screen danger Excessive coins Required single-use items. Wild mixture of parts Visually bland Level keeps rambling on Start or checkpoint is unsafe Powerups out in the open Repetitive sections without shakeup Coins or items out of reach No checkpoint on long levels Random clear condition Blind jumps Guessing main path Enemies in blocks Untested levels Kaizo traps Long enemy- free sections Pit/box traps Softlock Non- stop tension Excessive powerups removing difficulty Difficulty far too low or high Difficulty spikes Off- screen danger Excessive coins Required single-use items. Wild mixture of parts Visually bland Level keeps rambling on Start or checkpoint is unsafe Powerups out in the open Repetitive sections without shakeup Coins or items out of reach No checkpoint on long levels Random clear condition Blind jumps Guessing main path Enemies in blocks Untested levels Kaizo traps Long enemy- free sections Pit/box traps Softlock Non- stop tension
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Excessive powerups removing difficulty
Difficulty
far too low or high
Difficulty spikes
Off-screen danger
Excessive coins
Required single-use items.
Wild mixture of parts
Visually bland
Level keeps rambling on
Start or checkpoint is unsafe
Powerups out in the open
Repetitive sections without shakeup
Coins or items out
of reach
No checkpoint
on long levels
Random clear condition
Blind jumps
Guessing main path
Enemies in blocks
Untested levels
Kaizo traps
Long enemy-free sections
Pit/box traps
Softlock
Non-stop tension