ExcessivecoinsRequiredsingle-useitems.Coins oritems outof reachNocheckpointon longlevelsRepetitivesectionswithoutshakeupWildmixtureof partsDifficultyspikesRandomclearconditionLongenemy-freesectionsLevelkeepsramblingonBlindjumpsSoftlockUntestedlevelsNon-stoptensionDifficultyfar too lowor highKaizotrapsExcessivepowerupsremovingdifficultyPit/boxtrapsOff-screendangerEnemiesin blocksStart orcheckpointis unsafePowerupsout in theopenVisuallyblandGuessingmainpathExcessivecoinsRequiredsingle-useitems.Coins oritems outof reachNocheckpointon longlevelsRepetitivesectionswithoutshakeupWildmixtureof partsDifficultyspikesRandomclearconditionLongenemy-freesectionsLevelkeepsramblingonBlindjumpsSoftlockUntestedlevelsNon-stoptensionDifficultyfar too lowor highKaizotrapsExcessivepowerupsremovingdifficultyPit/boxtrapsOff-screendangerEnemiesin blocksStart orcheckpointis unsafePowerupsout in theopenVisuallyblandGuessingmainpath

Boongo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Excessive coins
  2. Required single-use items.
  3. Coins or items out of reach
  4. No checkpoint on long levels
  5. Repetitive sections without shakeup
  6. Wild mixture of parts
  7. Difficulty spikes
  8. Random clear condition
  9. Long enemy-free sections
  10. Level keeps rambling on
  11. Blind jumps
  12. Softlock
  13. Untested levels
  14. Non-stop tension
  15. Difficulty far too low or high
  16. Kaizo traps
  17. Excessive powerups removing difficulty
  18. Pit/box traps
  19. Off-screen danger
  20. Enemies in blocks
  21. Start or checkpoint is unsafe
  22. Powerups out in the open
  23. Visually bland
  24. Guessing main path