ExcessivecoinsRepetitivesectionswithoutshakeupDifficultyfar too lowor highWildmixtureof partsRequiredsingle-useitems.Pit/boxtrapsDifficultyspikesRandomclearconditionGuessingmainpathLevelkeepsramblingonLongenemy-freesectionsKaizotrapsUntestedlevelsVisuallyblandNon-stoptensionStart orcheckpointis unsafePowerupsout in theopenEnemiesin blocksOff-screendangerBlindjumpsExcessivepowerupsremovingdifficultyCoins oritems outof reachSoftlockNocheckpointon longlevelsExcessivecoinsRepetitivesectionswithoutshakeupDifficultyfar too lowor highWildmixtureof partsRequiredsingle-useitems.Pit/boxtrapsDifficultyspikesRandomclearconditionGuessingmainpathLevelkeepsramblingonLongenemy-freesectionsKaizotrapsUntestedlevelsVisuallyblandNon-stoptensionStart orcheckpointis unsafePowerupsout in theopenEnemiesin blocksOff-screendangerBlindjumpsExcessivepowerupsremovingdifficultyCoins oritems outof reachSoftlockNocheckpointon longlevels

Boongo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Excessive coins
  2. Repetitive sections without shakeup
  3. Difficulty far too low or high
  4. Wild mixture of parts
  5. Required single-use items.
  6. Pit/box traps
  7. Difficulty spikes
  8. Random clear condition
  9. Guessing main path
  10. Level keeps rambling on
  11. Long enemy-free sections
  12. Kaizo traps
  13. Untested levels
  14. Visually bland
  15. Non-stop tension
  16. Start or checkpoint is unsafe
  17. Powerups out in the open
  18. Enemies in blocks
  19. Off-screen danger
  20. Blind jumps
  21. Excessive powerups removing difficulty
  22. Coins or items out of reach
  23. Softlock
  24. No checkpoint on long levels