Powerupsout in theopenWildmixtureof partsCoins oritems outof reachRepetitivesectionswithoutshakeupRequiredsingle-useitems.LevelkeepsramblingonNocheckpointon longlevelsExcessivepowerupsremovingdifficultyPit/boxtrapsKaizotrapsLongenemy-freesectionsRandomclearconditionExcessivecoinsOff-screendangerUntestedlevelsStart orcheckpointis unsafeGuessingmainpathSoftlockDifficultyspikesBlindjumpsNon-stoptensionVisuallyblandDifficultyfar too lowor highEnemiesin blocksPowerupsout in theopenWildmixtureof partsCoins oritems outof reachRepetitivesectionswithoutshakeupRequiredsingle-useitems.LevelkeepsramblingonNocheckpointon longlevelsExcessivepowerupsremovingdifficultyPit/boxtrapsKaizotrapsLongenemy-freesectionsRandomclearconditionExcessivecoinsOff-screendangerUntestedlevelsStart orcheckpointis unsafeGuessingmainpathSoftlockDifficultyspikesBlindjumpsNon-stoptensionVisuallyblandDifficultyfar too lowor highEnemiesin blocks

Boongo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Powerups out in the open
  2. Wild mixture of parts
  3. Coins or items out of reach
  4. Repetitive sections without shakeup
  5. Required single-use items.
  6. Level keeps rambling on
  7. No checkpoint on long levels
  8. Excessive powerups removing difficulty
  9. Pit/box traps
  10. Kaizo traps
  11. Long enemy-free sections
  12. Random clear condition
  13. Excessive coins
  14. Off-screen danger
  15. Untested levels
  16. Start or checkpoint is unsafe
  17. Guessing main path
  18. Softlock
  19. Difficulty spikes
  20. Blind jumps
  21. Non-stop tension
  22. Visually bland
  23. Difficulty far too low or high
  24. Enemies in blocks