RepetitivesectionswithoutshakeupWildmixtureof partsNon-stoptensionExcessivecoinsLongenemy-freesectionsGuessingmainpathCoins oritems outof reachVisuallyblandDifficultyspikesUntestedlevelsSoftlockNocheckpointon longlevelsRequiredsingle-useitems.Start orcheckpointis unsafeDifficultyfar too lowor highRandomclearconditionPowerupsout in theopenBlindjumpsLevelkeepsramblingonKaizotrapsExcessivepowerupsremovingdifficultyOff-screendangerEnemiesin blocksPit/boxtrapsRepetitivesectionswithoutshakeupWildmixtureof partsNon-stoptensionExcessivecoinsLongenemy-freesectionsGuessingmainpathCoins oritems outof reachVisuallyblandDifficultyspikesUntestedlevelsSoftlockNocheckpointon longlevelsRequiredsingle-useitems.Start orcheckpointis unsafeDifficultyfar too lowor highRandomclearconditionPowerupsout in theopenBlindjumpsLevelkeepsramblingonKaizotrapsExcessivepowerupsremovingdifficultyOff-screendangerEnemiesin blocksPit/boxtraps

Boongo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Repetitive sections without shakeup
  2. Wild mixture of parts
  3. Non-stop tension
  4. Excessive coins
  5. Long enemy-free sections
  6. Guessing main path
  7. Coins or items out of reach
  8. Visually bland
  9. Difficulty spikes
  10. Untested levels
  11. Softlock
  12. No checkpoint on long levels
  13. Required single-use items.
  14. Start or checkpoint is unsafe
  15. Difficulty far too low or high
  16. Random clear condition
  17. Powerups out in the open
  18. Blind jumps
  19. Level keeps rambling on
  20. Kaizo traps
  21. Excessive powerups removing difficulty
  22. Off-screen danger
  23. Enemies in blocks
  24. Pit/box traps