Repetitive sections without shakeup Wild mixture of parts Non- stop tension Excessive coins Long enemy- free sections Guessing main path Coins or items out of reach Visually bland Difficulty spikes Untested levels Softlock No checkpoint on long levels Required single-use items. Start or checkpoint is unsafe Difficulty far too low or high Random clear condition Powerups out in the open Blind jumps Level keeps rambling on Kaizo traps Excessive powerups removing difficulty Off- screen danger Enemies in blocks Pit/box traps Repetitive sections without shakeup Wild mixture of parts Non- stop tension Excessive coins Long enemy- free sections Guessing main path Coins or items out of reach Visually bland Difficulty spikes Untested levels Softlock No checkpoint on long levels Required single-use items. Start or checkpoint is unsafe Difficulty far too low or high Random clear condition Powerups out in the open Blind jumps Level keeps rambling on Kaizo traps Excessive powerups removing difficulty Off- screen danger Enemies in blocks Pit/box traps
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Repetitive sections without shakeup
Wild mixture of parts
Non-stop tension
Excessive coins
Long enemy-free sections
Guessing main path
Coins or items out
of reach
Visually bland
Difficulty spikes
Untested levels
Softlock
No checkpoint
on long levels
Required single-use items.
Start or checkpoint is unsafe
Difficulty
far too low or high
Random clear condition
Powerups out in the open
Blind jumps
Level keeps rambling on
Kaizo traps
Excessive powerups removing difficulty
Off-screen danger
Enemies in blocks
Pit/box traps