Difficulty far too low or high Enemies in blocks Start or checkpoint is unsafe Wild mixture of parts No checkpoint on long levels Long enemy- free sections Repetitive sections without shakeup Excessive coins Kaizo traps Random clear condition Excessive powerups removing difficulty Required single-use items. Guessing main path Untested levels Non- stop tension Difficulty spikes Softlock Off- screen danger Coins or items out of reach Blind jumps Powerups out in the open Visually bland Level keeps rambling on Pit/box traps Difficulty far too low or high Enemies in blocks Start or checkpoint is unsafe Wild mixture of parts No checkpoint on long levels Long enemy- free sections Repetitive sections without shakeup Excessive coins Kaizo traps Random clear condition Excessive powerups removing difficulty Required single-use items. Guessing main path Untested levels Non- stop tension Difficulty spikes Softlock Off- screen danger Coins or items out of reach Blind jumps Powerups out in the open Visually bland Level keeps rambling on Pit/box traps
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Difficulty
far too low or high
Enemies in blocks
Start or checkpoint is unsafe
Wild mixture of parts
No checkpoint
on long levels
Long enemy-free sections
Repetitive sections without shakeup
Excessive coins
Kaizo traps
Random clear condition
Excessive powerups removing difficulty
Required single-use items.
Guessing main path
Untested levels
Non-stop tension
Difficulty spikes
Softlock
Off-screen danger
Coins or items out
of reach
Blind jumps
Powerups out in the open
Visually bland
Level keeps rambling on
Pit/box traps