WARM CONTRACT COLOR OUTDOOR PIGMENT ACCENT POINT PROPOSAL CLIENT MEETING INSPRIRATION/CONCEPT MOOD UNDERTONES HUE SPACE COLOR WHEEL DECORATIVE ANALOGOUS TEXTURE BUBBLE DIAGRAMS RHYTHM/REPETITION DRAMATIC LINE RENDERINGS BALANCE SCALE/PROPORTION ELEVATION TASK SHAPE LEGEND COMPLIMENTARY ARTIFICIAL AMBIENT HARMONY/UNITY PATTERN SHADES FORM EMPHASIS/FOCUS WARM CONTRACT COLOR OUTDOOR PIGMENT ACCENT POINT PROPOSAL CLIENT MEETING INSPRIRATION/CONCEPT MOOD UNDERTONES HUE SPACE COLOR WHEEL DECORATIVE ANALOGOUS TEXTURE BUBBLE DIAGRAMS RHYTHM/REPETITION DRAMATIC LINE RENDERINGS BALANCE SCALE/PROPORTION ELEVATION TASK SHAPE LEGEND COMPLIMENTARY ARTIFICIAL AMBIENT HARMONY/UNITY PATTERN SHADES FORM EMPHASIS/FOCUS
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
C-WARM
I-CONTRACT
E-COLOR
L-OUTDOOR
C-PIGMENT
L-ACCENT
E-POINT
I-PROPOSAL
I-CLIENT MEETING
I-INSPRIRATION/CONCEPT
L-MOOD
C-UNDERTONES
C-HUE
E-SPACE
C-COLOR WHEEL
L-DECORATIVE
C-ANALOGOUS
E-TEXTURE
I-BUBBLE DIAGRAMS
P-RHYTHM/REPETITION
L-DRAMATIC
E-LINE
I-RENDERINGS
P-BALANCE
P-SCALE/PROPORTION
I-ELEVATION
L-TASK
E-SHAPE
I-LEGEND
C-COMPLIMENTARY
L-ARTIFICIAL
L-AMBIENT
P-HARMONY/UNITY
E-PATTERN
C-SHADES
E-FORM
P-EMPHASIS/FOCUS