COLOR HARMONY/UNITY TEXTURE SHAPE INSPRIRATION/CONCEPT SHADES RHYTHM/REPETITION HUE WARM COMPLIMENTARY OUTDOOR COLOR WHEEL FORM UNDERTONES RENDERINGS MOOD ELEVATION ARTIFICIAL SCALE/PROPORTION DRAMATIC CONTRACT PROPOSAL LEGEND BALANCE PIGMENT LINE TASK DECORATIVE EMPHASIS/FOCUS PATTERN ANALOGOUS BUBBLE DIAGRAMS SPACE ACCENT POINT AMBIENT CLIENT MEETING COLOR HARMONY/UNITY TEXTURE SHAPE INSPRIRATION/CONCEPT SHADES RHYTHM/REPETITION HUE WARM COMPLIMENTARY OUTDOOR COLOR WHEEL FORM UNDERTONES RENDERINGS MOOD ELEVATION ARTIFICIAL SCALE/PROPORTION DRAMATIC CONTRACT PROPOSAL LEGEND BALANCE PIGMENT LINE TASK DECORATIVE EMPHASIS/FOCUS PATTERN ANALOGOUS BUBBLE DIAGRAMS SPACE ACCENT POINT AMBIENT CLIENT MEETING
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
E-COLOR
P-HARMONY/UNITY
E-TEXTURE
E-SHAPE
I-INSPRIRATION/CONCEPT
C-SHADES
P-RHYTHM/REPETITION
C-HUE
C-WARM
C-COMPLIMENTARY
L-OUTDOOR
C-COLOR WHEEL
E-FORM
C-UNDERTONES
I-RENDERINGS
L-MOOD
I-ELEVATION
L-ARTIFICIAL
P-SCALE/PROPORTION
L-DRAMATIC
I-CONTRACT
I-PROPOSAL
I-LEGEND
P-BALANCE
C-PIGMENT
E-LINE
L-TASK
L-DECORATIVE
P-EMPHASIS/FOCUS
E-PATTERN
C-ANALOGOUS
I-BUBBLE DIAGRAMS
E-SPACE
L-ACCENT
E-POINT
L-AMBIENT
I-CLIENT MEETING