COMPLIMENTARY ACCENT ARTIFICIAL HARMONY/UNITY SPACE EMPHASIS/FOCUS SCALE/PROPORTION WARM SHAPE OUTDOOR POINT RENDERINGS TEXTURE INSPRIRATION/CONCEPT RHYTHM/REPETITION LINE AMBIENT PIGMENT PROPOSAL TASK DECORATIVE HUE COLOR MOOD SHADES DRAMATIC CONTRACT ANALOGOUS BALANCE FORM BUBBLE DIAGRAMS CLIENT MEETING UNDERTONES COLOR WHEEL ELEVATION LEGEND PATTERN COMPLIMENTARY ACCENT ARTIFICIAL HARMONY/UNITY SPACE EMPHASIS/FOCUS SCALE/PROPORTION WARM SHAPE OUTDOOR POINT RENDERINGS TEXTURE INSPRIRATION/CONCEPT RHYTHM/REPETITION LINE AMBIENT PIGMENT PROPOSAL TASK DECORATIVE HUE COLOR MOOD SHADES DRAMATIC CONTRACT ANALOGOUS BALANCE FORM BUBBLE DIAGRAMS CLIENT MEETING UNDERTONES COLOR WHEEL ELEVATION LEGEND PATTERN
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
C-COMPLIMENTARY
L-ACCENT
L-ARTIFICIAL
P-HARMONY/UNITY
E-SPACE
P-EMPHASIS/FOCUS
P-SCALE/PROPORTION
C-WARM
E-SHAPE
L-OUTDOOR
E-POINT
I-RENDERINGS
E-TEXTURE
I-INSPRIRATION/CONCEPT
P-RHYTHM/REPETITION
E-LINE
L-AMBIENT
C-PIGMENT
I-PROPOSAL
L-TASK
L-DECORATIVE
C-HUE
E-COLOR
L-MOOD
C-SHADES
L-DRAMATIC
I-CONTRACT
C-ANALOGOUS
P-BALANCE
E-FORM
I-BUBBLE DIAGRAMS
I-CLIENT MEETING
C-UNDERTONES
C-COLOR WHEEL
I-ELEVATION
I-LEGEND
E-PATTERN