ANALOGOUS FORM ELEVATION SHAPE MOOD DECORATIVE LEGEND UNDERTONES TEXTURE WARM AMBIENT COLOR WHEEL HARMONY/UNITY DRAMATIC ARTIFICIAL COLOR SPACE BALANCE POINT LINE PROPOSAL EMPHASIS/FOCUS ACCENT SCALE/PROPORTION INSPRIRATION/CONCEPT PIGMENT TASK OUTDOOR COMPLIMENTARY BUBBLE DIAGRAMS PATTERN CONTRACT RHYTHM/REPETITION HUE CLIENT MEETING RENDERINGS SHADES ANALOGOUS FORM ELEVATION SHAPE MOOD DECORATIVE LEGEND UNDERTONES TEXTURE WARM AMBIENT COLOR WHEEL HARMONY/UNITY DRAMATIC ARTIFICIAL COLOR SPACE BALANCE POINT LINE PROPOSAL EMPHASIS/FOCUS ACCENT SCALE/PROPORTION INSPRIRATION/CONCEPT PIGMENT TASK OUTDOOR COMPLIMENTARY BUBBLE DIAGRAMS PATTERN CONTRACT RHYTHM/REPETITION HUE CLIENT MEETING RENDERINGS SHADES
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
C-ANALOGOUS
E-FORM
I-ELEVATION
E-SHAPE
L-MOOD
L-DECORATIVE
I-LEGEND
C-UNDERTONES
E-TEXTURE
C-WARM
L-AMBIENT
C-COLOR WHEEL
P-HARMONY/UNITY
L-DRAMATIC
L-ARTIFICIAL
E-COLOR
E-SPACE
P-BALANCE
E-POINT
E-LINE
I-PROPOSAL
P-EMPHASIS/FOCUS
L-ACCENT
P-SCALE/PROPORTION
I-INSPRIRATION/CONCEPT
C-PIGMENT
L-TASK
L-OUTDOOR
C-COMPLIMENTARY
I-BUBBLE DIAGRAMS
E-PATTERN
I-CONTRACT
P-RHYTHM/REPETITION
C-HUE
I-CLIENT MEETING
I-RENDERINGS
C-SHADES