SPACESHADESLINEDRAMATICBALANCEPOINTELEVATIONRENDERINGSCOMPLIMENTARYTASKWARMANALOGOUSSCALE/PROPORTIONHARMONY/UNITYHUECONTRACTRHYTHM/REPETITIONLEGENDAMBIENTCOLORWHEELBUBBLEDIAGRAMSOUTDOORUNDERTONESMOODFORMPIGMENTPATTERNDECORATIVEARTIFICIALCLIENTMEETINGCOLORTEXTUREINSPRIRATION/CONCEPTSHAPEPROPOSALACCENTEMPHASIS/FOCUSSPACESHADESLINEDRAMATICBALANCEPOINTELEVATIONRENDERINGSCOMPLIMENTARYTASKWARMANALOGOUSSCALE/PROPORTIONHARMONY/UNITYHUECONTRACTRHYTHM/REPETITIONLEGENDAMBIENTCOLORWHEELBUBBLEDIAGRAMSOUTDOORUNDERTONESMOODFORMPIGMENTPATTERNDECORATIVEARTIFICIALCLIENTMEETINGCOLORTEXTUREINSPRIRATION/CONCEPTSHAPEPROPOSALACCENTEMPHASIS/FOCUS

DESIGN REVIEW - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
E
2
C
3
E
4
L
5
P
6
E
7
I
8
I
9
C
10
L
11
C
12
C
13
P
14
P
15
C
16
I
17
P
18
I
19
L
20
C
21
I
22
L
23
C
24
L
25
E
26
C
27
E
28
L
29
L
30
I
31
E
32
E
33
I
34
E
35
I
36
L
37
P
  1. E-SPACE
  2. C-SHADES
  3. E-LINE
  4. L-DRAMATIC
  5. P-BALANCE
  6. E-POINT
  7. I-ELEVATION
  8. I-RENDERINGS
  9. C-COMPLIMENTARY
  10. L-TASK
  11. C-WARM
  12. C-ANALOGOUS
  13. P-SCALE/PROPORTION
  14. P-HARMONY/UNITY
  15. C-HUE
  16. I-CONTRACT
  17. P-RHYTHM/REPETITION
  18. I-LEGEND
  19. L-AMBIENT
  20. C-COLOR WHEEL
  21. I-BUBBLE DIAGRAMS
  22. L-OUTDOOR
  23. C-UNDERTONES
  24. L-MOOD
  25. E-FORM
  26. C-PIGMENT
  27. E-PATTERN
  28. L-DECORATIVE
  29. L-ARTIFICIAL
  30. I-CLIENT MEETING
  31. E-COLOR
  32. E-TEXTURE
  33. I-INSPRIRATION/CONCEPT
  34. E-SHAPE
  35. I-PROPOSAL
  36. L-ACCENT
  37. P-EMPHASIS/FOCUS