18.defiance13.boundary21.positiveself-talk25. freetime17.cooperate10.water12.negative16.independent7.safety9.yelling34.schedule29.pride19.hyper8.incentive6.instrumental4.dependent32.humble2.impulse15.friends1.socialskills23.shy5.goals27.August11.attentive28.positive22.counselor30.copingskills26.self-esteem24.rules20. followdirections3.supportsystem33.respect14.consequence31.communication18.defiance13.boundary21.positiveself-talk25. freetime17.cooperate10.water12.negative16.independent7.safety9.yelling34.schedule29.pride19.hyper8.incentive6.instrumental4.dependent32.humble2.impulse15.friends1.socialskills23.shy5.goals27.August11.attentive28.positive22.counselor30.copingskills26.self-esteem24.rules20. followdirections3.supportsystem33.respect14.consequence31.communication

WEEK 3 AND STUFF - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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34
  1. 18. defiance
  2. 13. boundary
  3. 21. positive self-talk
  4. 25. free time
  5. 17. cooperate
  6. 10. water
  7. 12. negative
  8. 16. independent
  9. 7. safety
  10. 9. yelling
  11. 34. schedule
  12. 29. pride
  13. 19. hyper
  14. 8. incentive
  15. 6. instrumental
  16. 4. dependent
  17. 32. humble
  18. 2. impulse
  19. 15. friends
  20. 1. social skills
  21. 23. shy
  22. 5. goals
  23. 27. August
  24. 11. attentive
  25. 28. positive
  26. 22. counselor
  27. 30. coping skills
  28. 26. self-esteem
  29. 24. rules
  30. 20. follow directions
  31. 3. support system
  32. 33. respect
  33. 14. consequence
  34. 31. communication