23.shy16.independent24.rules6.instrumental9.yelling17.cooperate25. freetime18.defiance5.goals11.attentive28.positive21.positiveself-talk12.negative31.communication7.safety27.August34.schedule3.supportsystem30.copingskills20. followdirections13.boundary1.socialskills15.friends33.respect10.water2.impulse32.humble19.hyper4.dependent14.consequence26.self-esteem29.pride22.counselor8.incentive23.shy16.independent24.rules6.instrumental9.yelling17.cooperate25. freetime18.defiance5.goals11.attentive28.positive21.positiveself-talk12.negative31.communication7.safety27.August34.schedule3.supportsystem30.copingskills20. followdirections13.boundary1.socialskills15.friends33.respect10.water2.impulse32.humble19.hyper4.dependent14.consequence26.self-esteem29.pride22.counselor8.incentive

WEEK 3 AND STUFF - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 23. shy
  2. 16. independent
  3. 24. rules
  4. 6. instrumental
  5. 9. yelling
  6. 17. cooperate
  7. 25. free time
  8. 18. defiance
  9. 5. goals
  10. 11. attentive
  11. 28. positive
  12. 21. positive self-talk
  13. 12. negative
  14. 31. communication
  15. 7. safety
  16. 27. August
  17. 34. schedule
  18. 3. support system
  19. 30. coping skills
  20. 20. follow directions
  21. 13. boundary
  22. 1. social skills
  23. 15. friends
  24. 33. respect
  25. 10. water
  26. 2. impulse
  27. 32. humble
  28. 19. hyper
  29. 4. dependent
  30. 14. consequence
  31. 26. self-esteem
  32. 29. pride
  33. 22. counselor
  34. 8. incentive