18.defiance15.friends34.schedule11.attentive19.hyper12.negative4.dependent23.shy20. followdirections33.respect22.counselor26.self-esteem2.impulse9.yelling1.socialskills25. freetime17.cooperate3.supportsystem14.consequence24.rules21.positiveself-talk7.safety27.August10.water29.pride28.positive6.instrumental30.copingskills16.independent32.humble31.communication5.goals8.incentive13.boundary18.defiance15.friends34.schedule11.attentive19.hyper12.negative4.dependent23.shy20. followdirections33.respect22.counselor26.self-esteem2.impulse9.yelling1.socialskills25. freetime17.cooperate3.supportsystem14.consequence24.rules21.positiveself-talk7.safety27.August10.water29.pride28.positive6.instrumental30.copingskills16.independent32.humble31.communication5.goals8.incentive13.boundary

WEEK 3 AND STUFF - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 18. defiance
  2. 15. friends
  3. 34. schedule
  4. 11. attentive
  5. 19. hyper
  6. 12. negative
  7. 4. dependent
  8. 23. shy
  9. 20. follow directions
  10. 33. respect
  11. 22. counselor
  12. 26. self-esteem
  13. 2. impulse
  14. 9. yelling
  15. 1. social skills
  16. 25. free time
  17. 17. cooperate
  18. 3. support system
  19. 14. consequence
  20. 24. rules
  21. 21. positive self-talk
  22. 7. safety
  23. 27. August
  24. 10. water
  25. 29. pride
  26. 28. positive
  27. 6. instrumental
  28. 30. coping skills
  29. 16. independent
  30. 32. humble
  31. 31. communication
  32. 5. goals
  33. 8. incentive
  34. 13. boundary