27.August15.friends14.consequence29.pride22.counselor23.shy21.positiveself-talk18.defiance5.goals30.copingskills4.dependent11.attentive25. freetime12.negative33.respect6.instrumental9.yelling10.water2.impulse17.cooperate34.schedule19.hyper7.safety31.communication3.supportsystem24.rules20. followdirections32.humble1.socialskills28.positive8.incentive26.self-esteem13.boundary16.independent27.August15.friends14.consequence29.pride22.counselor23.shy21.positiveself-talk18.defiance5.goals30.copingskills4.dependent11.attentive25. freetime12.negative33.respect6.instrumental9.yelling10.water2.impulse17.cooperate34.schedule19.hyper7.safety31.communication3.supportsystem24.rules20. followdirections32.humble1.socialskills28.positive8.incentive26.self-esteem13.boundary16.independent

WEEK 3 AND STUFF - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
  1. 27. August
  2. 15. friends
  3. 14. consequence
  4. 29. pride
  5. 22. counselor
  6. 23. shy
  7. 21. positive self-talk
  8. 18. defiance
  9. 5. goals
  10. 30. coping skills
  11. 4. dependent
  12. 11. attentive
  13. 25. free time
  14. 12. negative
  15. 33. respect
  16. 6. instrumental
  17. 9. yelling
  18. 10. water
  19. 2. impulse
  20. 17. cooperate
  21. 34. schedule
  22. 19. hyper
  23. 7. safety
  24. 31. communication
  25. 3. support system
  26. 24. rules
  27. 20. follow directions
  28. 32. humble
  29. 1. social skills
  30. 28. positive
  31. 8. incentive
  32. 26. self-esteem
  33. 13. boundary
  34. 16. independent