communi- cation and collabor- ation writing cards to your history teacher opportunity recognition cheating to get ahead petting a dog filling out check in sheets letting your partner do all the work comfort with risk refusing to do for yourself future orientation watching old episodes of The Nanny binge watching Friends refusing to do anything flexibility and adaptability hugging your cat creativity and innovation petting a dog being cheerful playing video games all day going to Goodwill practicing Ninja moves doing nothing initiative and self reliance hugging the cat sticking to what you know critical thinking and problem solving communi- cation and collabor- ation writing cards to your history teacher opportunity recognition cheating to get ahead petting a dog filling out check in sheets letting your partner do all the work comfort with risk refusing to do for yourself future orientation watching old episodes of The Nanny binge watching Friends refusing to do anything flexibility and adaptability hugging your cat creativity and innovation petting a dog being cheerful playing video games all day going to Goodwill practicing Ninja moves doing nothing initiative and self reliance hugging the cat sticking to what you know critical thinking and problem solving
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
communi-cation and collabor-ation
writing cards to your history teacher
opportunity recognition
cheating to get ahead
petting a dog
filling out check in sheets
letting your partner do all the work
comfort with risk
refusing to do for yourself
future orientation
watching old episodes of The Nanny
binge watching Friends
refusing to do anything
flexibility and adaptability
hugging your cat
creativity and innovation
petting a dog
being cheerful
playing video games all day
going to Goodwill
practicing Ninja moves
doing nothing
initiative and self reliance
hugging the cat
sticking to what you know
critical thinking and problem solving