FeedbackPsychologicalsituationPoorhearingFlowersNonverbaldimensionFormalDimensionChannelsPooreyesightFacialExpressionEmblemsParalanguageTopersuadeFeedbackAristotle'sModelTraditionsPsychologicalNoiseVerbaldimensionChronemicsInformaldimensionNoisePhysicalNoiseCulturesGenderIntentionaldimensionUnintentionaldimensionToinformOraldimensionPurposeofMessagesPhysiologicalNoiseCommunicativeSituationWrittendimensionHapticsMessageWarrenWeaverColorsResponseHugClaudeShannonWilburSchrammFeedbackPsychologicalsituationPoorhearingFlowersNonverbaldimensionFormalDimensionChannelsPooreyesightFacialExpressionEmblemsParalanguageTopersuadeFeedbackAristotle'sModelTraditionsPsychologicalNoiseVerbaldimensionChronemicsInformaldimensionNoisePhysicalNoiseCulturesGenderIntentionaldimensionUnintentionaldimensionToinformOraldimensionPurposeofMessagesPhysiologicalNoiseCommunicativeSituationWrittendimensionHapticsMessageWarrenWeaverColorsResponseHugClaudeShannonWilburSchramm

OCC Bingo Game - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
G
3
O
4
N
5
O
6
I
7
N
8
O
9
G
10
G
11
G
12
O
13
B
14
B
15
I
16
B
17
O
18
I
19
I
20
N
21
I
22
O
23
B
24
B
25
I
26
G
27
N
28
N
29
O
30
G
31
G
32
N
33
B
34
B
35
G
36
I
37
O
38
B
39
I
  1. N-Feedback
  2. G-Psychological situation
  3. O-Poor hearing
  4. N-Flowers
  5. O-Nonverbal dimension
  6. I-Formal Dimension
  7. N-Channels
  8. O-Poor eyesight
  9. G-Facial Expression
  10. G-Emblems
  11. G-Paralanguage
  12. O-To persuade
  13. B-Feedback
  14. B-Aristotle's Model
  15. I-Traditions
  16. B-Psychological Noise
  17. O-Verbal dimension
  18. I-Chronemics
  19. I-Informal dimension
  20. N-Noise
  21. I-Physical Noise
  22. O-Cultures
  23. B-Gender
  24. B-Intentional dimension
  25. I-Unintentional dimension
  26. G-To inform
  27. N-Oral dimension
  28. N-Purpose of Messages
  29. O-Physiological Noise
  30. G-Communicative Situation
  31. G-Written dimension
  32. N-Haptics
  33. B-Message
  34. B-Warren Weaver
  35. G-Colors
  36. I-Response
  37. O-Hug
  38. B-Claude Shannon
  39. I-Wilbur Schramm