UnintentionaldimensionPhysiologicalNoisePoorhearingPsychologicalNoiseToinformOraldimensionInformaldimensionColorsTraditionsParalanguageFeedbackGenderFlowersChronemicsWarrenWeaverNoiseFormalDimensionHapticsFacialExpressionVerbaldimensionCommunicativeSituationPooreyesightResponseWilburSchrammMessageIntentionaldimensionPurposeofMessagesPhysicalNoiseWrittendimensionTopersuadeClaudeShannonEmblemsPsychologicalsituationFeedbackChannelsCulturesHugAristotle'sModelNonverbaldimensionUnintentionaldimensionPhysiologicalNoisePoorhearingPsychologicalNoiseToinformOraldimensionInformaldimensionColorsTraditionsParalanguageFeedbackGenderFlowersChronemicsWarrenWeaverNoiseFormalDimensionHapticsFacialExpressionVerbaldimensionCommunicativeSituationPooreyesightResponseWilburSchrammMessageIntentionaldimensionPurposeofMessagesPhysicalNoiseWrittendimensionTopersuadeClaudeShannonEmblemsPsychologicalsituationFeedbackChannelsCulturesHugAristotle'sModelNonverbaldimension

OCC Bingo Game - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
O
3
O
4
B
5
G
6
N
7
I
8
G
9
I
10
G
11
B
12
B
13
N
14
I
15
B
16
N
17
I
18
N
19
G
20
O
21
G
22
O
23
I
24
I
25
B
26
B
27
N
28
I
29
G
30
O
31
B
32
G
33
G
34
N
35
N
36
O
37
O
38
B
39
O
  1. I-Unintentional dimension
  2. O-Physiological Noise
  3. O-Poor hearing
  4. B-Psychological Noise
  5. G-To inform
  6. N-Oral dimension
  7. I-Informal dimension
  8. G-Colors
  9. I-Traditions
  10. G-Paralanguage
  11. B-Feedback
  12. B-Gender
  13. N-Flowers
  14. I-Chronemics
  15. B-Warren Weaver
  16. N-Noise
  17. I-Formal Dimension
  18. N-Haptics
  19. G-Facial Expression
  20. O-Verbal dimension
  21. G-Communicative Situation
  22. O-Poor eyesight
  23. I-Response
  24. I-Wilbur Schramm
  25. B-Message
  26. B-Intentional dimension
  27. N-Purpose of Messages
  28. I-Physical Noise
  29. G-Written dimension
  30. O-To persuade
  31. B-Claude Shannon
  32. G-Emblems
  33. G-Psychological situation
  34. N-Feedback
  35. N-Channels
  36. O-Cultures
  37. O-Hug
  38. B-Aristotle's Model
  39. O-Nonverbal dimension