2nd person 1st person Mood Theme Conflict Theme Literary Devices Flashback Flashback Onomatopoeia Personification Repetition Voice Mood Symbolism Plot Simile Antagonist Protagonist Metaphor Foreshadow Alliteration Flashback Plot Tone Conflict Onomatopoeia Tone Simile Alliteration Foreshadow Symbolism Onomatopoeia Theme Personification Protagonist 3rd person Omniscient Mood Alliteration Imagery Literary Devices Hyperbole Voice Metaphor 3rd person Objective Simile Antagonist 3rd person Limited Foreshadow Voice Hyperbole Tone 2nd person 1st person Mood Theme Conflict Theme Literary Devices Flashback Flashback Onomatopoeia Personification Repetition Voice Mood Symbolism Plot Simile Antagonist Protagonist Metaphor Foreshadow Alliteration Flashback Plot Tone Conflict Onomatopoeia Tone Simile Alliteration Foreshadow Symbolism Onomatopoeia Theme Personification Protagonist 3rd person Omniscient Mood Alliteration Imagery Literary Devices Hyperbole Voice Metaphor 3rd person Objective Simile Antagonist 3rd person Limited Foreshadow Voice Hyperbole Tone
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
2nd person
1st person
Mood
Theme
Conflict
Theme
Literary Devices
Flashback
Flashback
Onomatopoeia
Personification
Repetition
Voice
Mood
Symbolism
Plot
Simile
Antagonist
Protagonist
Metaphor
Foreshadow
Alliteration
Flashback
Plot
Tone
Conflict
Onomatopoeia
Tone
Simile
Alliteration
Foreshadow
Symbolism
Onomatopoeia
Theme
Personification
Protagonist
3rd person Omniscient
Mood
Alliteration
Imagery
Literary Devices
Hyperbole
Voice
Metaphor
3rd person Objective
Simile
Antagonist
3rd person Limited
Foreshadow
Voice
Hyperbole
Tone