Theme 2nd person Simile Foreshadow Plot 3rd person Objective Alliteration Onomatopoeia Mood Onomatopoeia Repetition Symbolism Flashback Plot Voice Metaphor Literary Devices Foreshadow Literary Devices Hyperbole Tone 1st person Personification Conflict Mood Conflict Tone Flashback Foreshadow Alliteration Metaphor Mood Simile Imagery Symbolism Onomatopoeia Voice Protagonist Alliteration 3rd person Omniscient Hyperbole Antagonist Simile 3rd person Limited Theme Voice Theme Protagonist Tone Antagonist Personification Flashback Theme 2nd person Simile Foreshadow Plot 3rd person Objective Alliteration Onomatopoeia Mood Onomatopoeia Repetition Symbolism Flashback Plot Voice Metaphor Literary Devices Foreshadow Literary Devices Hyperbole Tone 1st person Personification Conflict Mood Conflict Tone Flashback Foreshadow Alliteration Metaphor Mood Simile Imagery Symbolism Onomatopoeia Voice Protagonist Alliteration 3rd person Omniscient Hyperbole Antagonist Simile 3rd person Limited Theme Voice Theme Protagonist Tone Antagonist Personification Flashback
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Theme
2nd person
Simile
Foreshadow
Plot
3rd person Objective
Alliteration
Onomatopoeia
Mood
Onomatopoeia
Repetition
Symbolism
Flashback
Plot
Voice
Metaphor
Literary Devices
Foreshadow
Literary Devices
Hyperbole
Tone
1st person
Personification
Conflict
Mood
Conflict
Tone
Flashback
Foreshadow
Alliteration
Metaphor
Mood
Simile
Imagery
Symbolism
Onomatopoeia
Voice
Protagonist
Alliteration
3rd person Omniscient
Hyperbole
Antagonist
Simile
3rd person Limited
Theme
Voice
Theme
Protagonist
Tone
Antagonist
Personification
Flashback