Free!RenaissanceArtArt vs.DesignProductGranularityLess isMoreRetailer"GoodDesign isProblemSolving"RemovebackgroundsDataPeopleGroupsHierarchyStructureDataVisualizationPowerpointIdentifyStructureReportGraphRemoveRedundantLabelsTimePeriodOptionsEcommercePanelistCriteriaArtBecomesDesignPreattentiveProcessingBrick &MortarOmnichanelModernArtTheFourP'sBrandbookGoogleSlidesFree!RenaissanceArtArt vs.DesignProductGranularityLess isMoreRetailer"GoodDesign isProblemSolving"RemovebackgroundsDataPeopleGroupsHierarchyStructureDataVisualizationPowerpointIdentifyStructureReportGraphRemoveRedundantLabelsTimePeriodOptionsEcommercePanelistCriteriaArtBecomesDesignPreattentiveProcessingBrick &MortarOmnichanelModernArtTheFourP'sBrandbookGoogleSlides

Numerator Academy - Day 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Free!
  2. Renaissance Art
  3. Art vs. Design
  4. Product Granularity
  5. Less is More
  6. Retailer
  7. "Good Design is Problem Solving"
  8. Remove backgrounds
  9. Data
  10. People Groups
  11. Hierarchy Structure
  12. Data Visualization
  13. Powerpoint
  14. Identify Structure
  15. Report
  16. Graph
  17. Remove Redundant Labels
  18. Time Period Options
  19. Ecommerce
  20. Panelist Criteria
  21. Art Becomes Design
  22. Preattentive Processing
  23. Brick & Mortar
  24. Omnichanel
  25. Modern Art
  26. The Four P's
  27. Brandbook
  28. Google Slides