PanelistCriteriaPeopleGroupsIdentifyStructure"GoodDesign isProblemSolving"Art vs.DesignDataDataVisualizationPreattentiveProcessingRemoveRedundantLabelsTimePeriodOptionsProductGranularityReportGraphTheFourP'sRemovebackgroundsGoogleSlidesRetailerFree!EcommerceLess isMoreArtBecomesDesignRenaissanceArtHierarchyStructureBrick &MortarBrandbookOmnichanelPowerpointModernArtPanelistCriteriaPeopleGroupsIdentifyStructure"GoodDesign isProblemSolving"Art vs.DesignDataDataVisualizationPreattentiveProcessingRemoveRedundantLabelsTimePeriodOptionsProductGranularityReportGraphTheFourP'sRemovebackgroundsGoogleSlidesRetailerFree!EcommerceLess isMoreArtBecomesDesignRenaissanceArtHierarchyStructureBrick &MortarBrandbookOmnichanelPowerpointModernArt

Numerator Academy - Day 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Panelist Criteria
  2. People Groups
  3. Identify Structure
  4. "Good Design is Problem Solving"
  5. Art vs. Design
  6. Data
  7. Data Visualization
  8. Preattentive Processing
  9. Remove Redundant Labels
  10. Time Period Options
  11. Product Granularity
  12. Report
  13. Graph
  14. The Four P's
  15. Remove backgrounds
  16. Google Slides
  17. Retailer
  18. Free!
  19. Ecommerce
  20. Less is More
  21. Art Becomes Design
  22. Renaissance Art
  23. Hierarchy Structure
  24. Brick & Mortar
  25. Brandbook
  26. Omnichanel
  27. Powerpoint
  28. Modern Art