Art vs.DesignTimePeriodOptionsOmnichanelFree!"GoodDesign isProblemSolving"RemoveRedundantLabelsModernArtLess isMoreEcommerceDataBrick &MortarRenaissanceArtPeopleGroupsGraphBrandbookIdentifyStructureRetailerDataVisualizationTheFourP'sGoogleSlidesPanelistCriteriaRemovebackgroundsHierarchyStructurePreattentiveProcessingProductGranularityReportArtBecomesDesignPowerpointArt vs.DesignTimePeriodOptionsOmnichanelFree!"GoodDesign isProblemSolving"RemoveRedundantLabelsModernArtLess isMoreEcommerceDataBrick &MortarRenaissanceArtPeopleGroupsGraphBrandbookIdentifyStructureRetailerDataVisualizationTheFourP'sGoogleSlidesPanelistCriteriaRemovebackgroundsHierarchyStructurePreattentiveProcessingProductGranularityReportArtBecomesDesignPowerpoint

Numerator Academy - Day 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Art vs. Design
  2. Time Period Options
  3. Omnichanel
  4. Free!
  5. "Good Design is Problem Solving"
  6. Remove Redundant Labels
  7. Modern Art
  8. Less is More
  9. Ecommerce
  10. Data
  11. Brick & Mortar
  12. Renaissance Art
  13. People Groups
  14. Graph
  15. Brandbook
  16. Identify Structure
  17. Retailer
  18. Data Visualization
  19. The Four P's
  20. Google Slides
  21. Panelist Criteria
  22. Remove backgrounds
  23. Hierarchy Structure
  24. Preattentive Processing
  25. Product Granularity
  26. Report
  27. Art Becomes Design
  28. Powerpoint