DataRemoveRedundantLabelsRetailerEcommerceBrandbookOmnichanelProductGranularityPowerpointArt vs.DesignModernArtBrick &MortarReportTimePeriodOptionsRenaissanceArtPanelistCriteriaLess isMoreGraphPreattentiveProcessingFree!"GoodDesign isProblemSolving"GoogleSlidesRemovebackgroundsHierarchyStructureArtBecomesDesignIdentifyStructureTheFourP'sDataVisualizationPeopleGroupsDataRemoveRedundantLabelsRetailerEcommerceBrandbookOmnichanelProductGranularityPowerpointArt vs.DesignModernArtBrick &MortarReportTimePeriodOptionsRenaissanceArtPanelistCriteriaLess isMoreGraphPreattentiveProcessingFree!"GoodDesign isProblemSolving"GoogleSlidesRemovebackgroundsHierarchyStructureArtBecomesDesignIdentifyStructureTheFourP'sDataVisualizationPeopleGroups

Numerator Academy - Day 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Data
  2. Remove Redundant Labels
  3. Retailer
  4. Ecommerce
  5. Brandbook
  6. Omnichanel
  7. Product Granularity
  8. Powerpoint
  9. Art vs. Design
  10. Modern Art
  11. Brick & Mortar
  12. Report
  13. Time Period Options
  14. Renaissance Art
  15. Panelist Criteria
  16. Less is More
  17. Graph
  18. Preattentive Processing
  19. Free!
  20. "Good Design is Problem Solving"
  21. Google Slides
  22. Remove backgrounds
  23. Hierarchy Structure
  24. Art Becomes Design
  25. Identify Structure
  26. The Four P's
  27. Data Visualization
  28. People Groups