GoogleSlidesBrick &MortarArt vs.DesignModernArtRemoveRedundantLabelsGraphEcommerceArtBecomesDesignDataTimePeriodOptionsPowerpointOmnichanelProductGranularityReportFree!PreattentiveProcessingBrandbook"GoodDesign isProblemSolving"TheFourP'sRenaissanceArtPeopleGroupsRetailerHierarchyStructureLess isMoreIdentifyStructurePanelistCriteriaDataVisualizationRemovebackgroundsGoogleSlidesBrick &MortarArt vs.DesignModernArtRemoveRedundantLabelsGraphEcommerceArtBecomesDesignDataTimePeriodOptionsPowerpointOmnichanelProductGranularityReportFree!PreattentiveProcessingBrandbook"GoodDesign isProblemSolving"TheFourP'sRenaissanceArtPeopleGroupsRetailerHierarchyStructureLess isMoreIdentifyStructurePanelistCriteriaDataVisualizationRemovebackgrounds

Numerator Academy - Day 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Google Slides
  2. Brick & Mortar
  3. Art vs. Design
  4. Modern Art
  5. Remove Redundant Labels
  6. Graph
  7. Ecommerce
  8. Art Becomes Design
  9. Data
  10. Time Period Options
  11. Powerpoint
  12. Omnichanel
  13. Product Granularity
  14. Report
  15. Free!
  16. Preattentive Processing
  17. Brandbook
  18. "Good Design is Problem Solving"
  19. The Four P's
  20. Renaissance Art
  21. People Groups
  22. Retailer
  23. Hierarchy Structure
  24. Less is More
  25. Identify Structure
  26. Panelist Criteria
  27. Data Visualization
  28. Remove backgrounds