IdentifyStructureTimePeriodOptionsArt vs.DesignBrandbookTheFourP's"GoodDesign isProblemSolving"HierarchyStructurePowerpointOmnichanelBrick &MortarFree!DataVisualizationPreattentiveProcessingGoogleSlidesRetailerRemovebackgroundsRemoveRedundantLabelsDataGraphRenaissanceArtArtBecomesDesignReportProductGranularityLess isMorePanelistCriteriaModernArtEcommercePeopleGroupsIdentifyStructureTimePeriodOptionsArt vs.DesignBrandbookTheFourP's"GoodDesign isProblemSolving"HierarchyStructurePowerpointOmnichanelBrick &MortarFree!DataVisualizationPreattentiveProcessingGoogleSlidesRetailerRemovebackgroundsRemoveRedundantLabelsDataGraphRenaissanceArtArtBecomesDesignReportProductGranularityLess isMorePanelistCriteriaModernArtEcommercePeopleGroups

Numerator Academy - Day 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Identify Structure
  2. Time Period Options
  3. Art vs. Design
  4. Brandbook
  5. The Four P's
  6. "Good Design is Problem Solving"
  7. Hierarchy Structure
  8. Powerpoint
  9. Omnichanel
  10. Brick & Mortar
  11. Free!
  12. Data Visualization
  13. Preattentive Processing
  14. Google Slides
  15. Retailer
  16. Remove backgrounds
  17. Remove Redundant Labels
  18. Data
  19. Graph
  20. Renaissance Art
  21. Art Becomes Design
  22. Report
  23. Product Granularity
  24. Less is More
  25. Panelist Criteria
  26. Modern Art
  27. Ecommerce
  28. People Groups