Less isMoreOmnichanelArtBecomesDesignIdentifyStructureArt vs.DesignDataVisualizationTheFourP'sReportPowerpointGoogleSlidesModernArtRenaissanceArtBrandbookDataPanelistCriteriaBrick &MortarFree!EcommerceRemovebackgroundsProductGranularityRetailer"GoodDesign isProblemSolving"TimePeriodOptionsPeopleGroupsRemoveRedundantLabelsPreattentiveProcessingHierarchyStructureGraphLess isMoreOmnichanelArtBecomesDesignIdentifyStructureArt vs.DesignDataVisualizationTheFourP'sReportPowerpointGoogleSlidesModernArtRenaissanceArtBrandbookDataPanelistCriteriaBrick &MortarFree!EcommerceRemovebackgroundsProductGranularityRetailer"GoodDesign isProblemSolving"TimePeriodOptionsPeopleGroupsRemoveRedundantLabelsPreattentiveProcessingHierarchyStructureGraph

Numerator Academy - Day 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Less is More
  2. Omnichanel
  3. Art Becomes Design
  4. Identify Structure
  5. Art vs. Design
  6. Data Visualization
  7. The Four P's
  8. Report
  9. Powerpoint
  10. Google Slides
  11. Modern Art
  12. Renaissance Art
  13. Brandbook
  14. Data
  15. Panelist Criteria
  16. Brick & Mortar
  17. Free!
  18. Ecommerce
  19. Remove backgrounds
  20. Product Granularity
  21. Retailer
  22. "Good Design is Problem Solving"
  23. Time Period Options
  24. People Groups
  25. Remove Redundant Labels
  26. Preattentive Processing
  27. Hierarchy Structure
  28. Graph