RetailerArt vs.DesignRenaissanceArtArtBecomesDesignPeopleGroupsPowerpointFree!ReportRemoveRedundantLabelsHierarchyStructureProductGranularityDataVisualizationTheFourP'sOmnichanelGraphLess isMoreModernArtBrick &MortarPanelistCriteriaGoogleSlidesIdentifyStructureRemovebackgroundsPreattentiveProcessingEcommerceBrandbook"GoodDesign isProblemSolving"TimePeriodOptionsDataRetailerArt vs.DesignRenaissanceArtArtBecomesDesignPeopleGroupsPowerpointFree!ReportRemoveRedundantLabelsHierarchyStructureProductGranularityDataVisualizationTheFourP'sOmnichanelGraphLess isMoreModernArtBrick &MortarPanelistCriteriaGoogleSlidesIdentifyStructureRemovebackgroundsPreattentiveProcessingEcommerceBrandbook"GoodDesign isProblemSolving"TimePeriodOptionsData

Numerator Academy - Day 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Retailer
  2. Art vs. Design
  3. Renaissance Art
  4. Art Becomes Design
  5. People Groups
  6. Powerpoint
  7. Free!
  8. Report
  9. Remove Redundant Labels
  10. Hierarchy Structure
  11. Product Granularity
  12. Data Visualization
  13. The Four P's
  14. Omnichanel
  15. Graph
  16. Less is More
  17. Modern Art
  18. Brick & Mortar
  19. Panelist Criteria
  20. Google Slides
  21. Identify Structure
  22. Remove backgrounds
  23. Preattentive Processing
  24. Ecommerce
  25. Brandbook
  26. "Good Design is Problem Solving"
  27. Time Period Options
  28. Data