PowerpointRemovebackgroundsDataHierarchyStructureRetailer"GoodDesign isProblemSolving"RenaissanceArtDataVisualizationOmnichanelLess isMoreReportPanelistCriteriaArtBecomesDesignIdentifyStructureTimePeriodOptionsArt vs.DesignPreattentiveProcessingBrandbookTheFourP'sFree!EcommerceProductGranularityRemoveRedundantLabelsModernArtGoogleSlidesPeopleGroupsBrick &MortarGraphPowerpointRemovebackgroundsDataHierarchyStructureRetailer"GoodDesign isProblemSolving"RenaissanceArtDataVisualizationOmnichanelLess isMoreReportPanelistCriteriaArtBecomesDesignIdentifyStructureTimePeriodOptionsArt vs.DesignPreattentiveProcessingBrandbookTheFourP'sFree!EcommerceProductGranularityRemoveRedundantLabelsModernArtGoogleSlidesPeopleGroupsBrick &MortarGraph

Numerator Academy - Day 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Powerpoint
  2. Remove backgrounds
  3. Data
  4. Hierarchy Structure
  5. Retailer
  6. "Good Design is Problem Solving"
  7. Renaissance Art
  8. Data Visualization
  9. Omnichanel
  10. Less is More
  11. Report
  12. Panelist Criteria
  13. Art Becomes Design
  14. Identify Structure
  15. Time Period Options
  16. Art vs. Design
  17. Preattentive Processing
  18. Brandbook
  19. The Four P's
  20. Free!
  21. Ecommerce
  22. Product Granularity
  23. Remove Redundant Labels
  24. Modern Art
  25. Google Slides
  26. People Groups
  27. Brick & Mortar
  28. Graph