ArtBecomesDesignIdentifyStructureEcommerceFree!Brandbook"GoodDesign isProblemSolving"RemovebackgroundsPeopleGroupsOmnichanelModernArtRenaissanceArtProductGranularityLess isMoreGoogleSlidesArt vs.DesignReportPanelistCriteriaBrick &MortarPreattentiveProcessingRemoveRedundantLabelsTimePeriodOptionsGraphRetailerTheFourP'sHierarchyStructurePowerpointDataVisualizationDataArtBecomesDesignIdentifyStructureEcommerceFree!Brandbook"GoodDesign isProblemSolving"RemovebackgroundsPeopleGroupsOmnichanelModernArtRenaissanceArtProductGranularityLess isMoreGoogleSlidesArt vs.DesignReportPanelistCriteriaBrick &MortarPreattentiveProcessingRemoveRedundantLabelsTimePeriodOptionsGraphRetailerTheFourP'sHierarchyStructurePowerpointDataVisualizationData

Numerator Academy - Day 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Art Becomes Design
  2. Identify Structure
  3. Ecommerce
  4. Free!
  5. Brandbook
  6. "Good Design is Problem Solving"
  7. Remove backgrounds
  8. People Groups
  9. Omnichanel
  10. Modern Art
  11. Renaissance Art
  12. Product Granularity
  13. Less is More
  14. Google Slides
  15. Art vs. Design
  16. Report
  17. Panelist Criteria
  18. Brick & Mortar
  19. Preattentive Processing
  20. Remove Redundant Labels
  21. Time Period Options
  22. Graph
  23. Retailer
  24. The Four P's
  25. Hierarchy Structure
  26. Powerpoint
  27. Data Visualization
  28. Data