DataTimePeriodOptionsGraphEcommerceModernArtHierarchyStructureArtBecomesDesignLess isMoreGoogleSlidesTheFourP'sRemovebackgroundsIdentifyStructureOmnichanelFree!Art vs.DesignRemoveRedundantLabels"GoodDesign isProblemSolving"PreattentiveProcessingReportPowerpointPanelistCriteriaRetailerRenaissanceArtDataVisualizationProductGranularityBrick &MortarPeopleGroupsBrandbookDataTimePeriodOptionsGraphEcommerceModernArtHierarchyStructureArtBecomesDesignLess isMoreGoogleSlidesTheFourP'sRemovebackgroundsIdentifyStructureOmnichanelFree!Art vs.DesignRemoveRedundantLabels"GoodDesign isProblemSolving"PreattentiveProcessingReportPowerpointPanelistCriteriaRetailerRenaissanceArtDataVisualizationProductGranularityBrick &MortarPeopleGroupsBrandbook

Numerator Academy - Day 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Data
  2. Time Period Options
  3. Graph
  4. Ecommerce
  5. Modern Art
  6. Hierarchy Structure
  7. Art Becomes Design
  8. Less is More
  9. Google Slides
  10. The Four P's
  11. Remove backgrounds
  12. Identify Structure
  13. Omnichanel
  14. Free!
  15. Art vs. Design
  16. Remove Redundant Labels
  17. "Good Design is Problem Solving"
  18. Preattentive Processing
  19. Report
  20. Powerpoint
  21. Panelist Criteria
  22. Retailer
  23. Renaissance Art
  24. Data Visualization
  25. Product Granularity
  26. Brick & Mortar
  27. People Groups
  28. Brandbook