TheFourP'sPowerpointRenaissanceArtIdentifyStructureModernArtHierarchyStructureRemovebackgroundsBrick &MortarDataVisualizationEcommerceRetailerLess isMoreTimePeriodOptionsPanelistCriteriaPeopleGroupsArtBecomesDesignArt vs.DesignDataOmnichanelGraphBrandbook"GoodDesign isProblemSolving"GoogleSlidesPreattentiveProcessingProductGranularityReportFree!RemoveRedundantLabelsTheFourP'sPowerpointRenaissanceArtIdentifyStructureModernArtHierarchyStructureRemovebackgroundsBrick &MortarDataVisualizationEcommerceRetailerLess isMoreTimePeriodOptionsPanelistCriteriaPeopleGroupsArtBecomesDesignArt vs.DesignDataOmnichanelGraphBrandbook"GoodDesign isProblemSolving"GoogleSlidesPreattentiveProcessingProductGranularityReportFree!RemoveRedundantLabels

Numerator Academy - Day 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The Four P's
  2. Powerpoint
  3. Renaissance Art
  4. Identify Structure
  5. Modern Art
  6. Hierarchy Structure
  7. Remove backgrounds
  8. Brick & Mortar
  9. Data Visualization
  10. Ecommerce
  11. Retailer
  12. Less is More
  13. Time Period Options
  14. Panelist Criteria
  15. People Groups
  16. Art Becomes Design
  17. Art vs. Design
  18. Data
  19. Omnichanel
  20. Graph
  21. Brandbook
  22. "Good Design is Problem Solving"
  23. Google Slides
  24. Preattentive Processing
  25. Product Granularity
  26. Report
  27. Free!
  28. Remove Redundant Labels