witness sensory overload hear level of interest perception investigation gaps information emotional states alone filtering information cases brain filtering deductive reasoning eye witness accounts distractions innocence project taste forensic science eyewitness identification documentation crime science interpret skills feel observation sense lapse in time turn off filters Observe systemativally motives find witness sensory overload hear level of interest perception investigation gaps information emotional states alone filtering information cases brain filtering deductive reasoning eye witness accounts distractions innocence project taste forensic science eyewitness identification documentation crime science interpret skills feel observation sense lapse in time turn off filters Observe systemativally motives find
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
witness
sensory overload
hear
level of interest
perception
investigation
gaps
information
emotional states
alone
filtering information
cases
brain
filtering
deductive reasoning
eye witness accounts
distractions
innocence project
taste
forensic science
eyewitness identification
documentation
crime
science
interpret
skills
feel
observation
sense
lapse in time
turn off filters
Observe systemativally
motives
find