DO AN EXTRA PULL. DO CHARGE SENDS. TOUCH UP THE MANNEQUINS. MAKE A RETURN LABEL. AUDIT A FIXTURE. DO AN EXTRA PULL. MAKE A MERCH TICKET. PLACE A KIOSK ORDER (2 TIMES) CYCLE COUNT. CYCLE COUNT. LEARN CHARGE SEND PROCESS. CHECK IN SHIPMENT. VACUUM THE FITTING ROOMS. TAKE TRASH OUT FOR A WEEK. STOCK THE CASH WRAP FOR TEH WHOLE WEEK. LEARN HOW TO MAKE A RETURN LABEL DO AN EXTRA PULL. CAPTURE NEW GUEST GRM (3 TIMES) ORGANIZE THE SHOES. CHECK IN SHIPMENT SELL A PAIR OF MAUI JIMS. AUDIT ONE FIXTURE FOR A WEEK LEARN TO PLACE A KIOSK ORDER. SELL A PAIR OF MAUI JIMS. DO AN EXTRA PULL. DO CHARGE SENDS. TOUCH UP THE MANNEQUINS. MAKE A RETURN LABEL. AUDIT A FIXTURE. DO AN EXTRA PULL. MAKE A MERCH TICKET. PLACE A KIOSK ORDER (2 TIMES) CYCLE COUNT. CYCLE COUNT. LEARN CHARGE SEND PROCESS. CHECK IN SHIPMENT. VACUUM THE FITTING ROOMS. TAKE TRASH OUT FOR A WEEK. STOCK THE CASH WRAP FOR TEH WHOLE WEEK. LEARN HOW TO MAKE A RETURN LABEL DO AN EXTRA PULL. CAPTURE NEW GUEST GRM (3 TIMES) ORGANIZE THE SHOES. CHECK IN SHIPMENT SELL A PAIR OF MAUI JIMS. AUDIT ONE FIXTURE FOR A WEEK LEARN TO PLACE A KIOSK ORDER. SELL A PAIR OF MAUI JIMS.
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-DO AN EXTRA PULL.
O-DO CHARGE SENDS.
O-TOUCH UP THE MANNEQUINS.
N-MAKE A RETURN LABEL.
G-AUDIT A FIXTURE.
B-DO AN EXTRA PULL.
G-MAKE A MERCH TICKET.
I-PLACE A KIOSK ORDER (2 TIMES)
G-CYCLE COUNT.
B-CYCLE COUNT.
B-LEARN CHARGE SEND PROCESS.
N-CHECK IN SHIPMENT.
N-VACUUM THE FITTING ROOMS.
G-TAKE TRASH OUT FOR A WEEK.
B-STOCK THE CASH WRAP FOR TEH WHOLE WEEK.
B-LEARN HOW TO MAKE A RETURN LABEL
O-DO AN EXTRA PULL.
I-CAPTURE NEW GUEST GRM (3 TIMES)
I-ORGANIZE THE SHOES.
O-CHECK IN SHIPMENT
O-SELL A PAIR OF MAUI JIMS.
I-AUDIT ONE FIXTURE FOR A WEEK
G-LEARN TO PLACE A KIOSK ORDER.
I-SELL A PAIR OF MAUI JIMS.