RapidwallsHitboxabuseLongcrouchwallTriples orQuads ofsamecolorRapid90 degswingsDD's2 widewallsIncorrectscissorImpossiblepatternsFacepunchersBombs inwalls/notesDotspamVisionblocksMusicnotsyncedHammerhitsStackednotesWidein hitsArmtanglesControllersmashExcessivewide hitsDoublefacenotesBombsRapiddoublecrossoversOveruseof doublehitsRapidwallsHitboxabuseLongcrouchwallTriples orQuads ofsamecolorRapid90 degswingsDD's2 widewallsIncorrectscissorImpossiblepatternsFacepunchersBombs inwalls/notesDotspamVisionblocksMusicnotsyncedHammerhitsStackednotesWidein hitsArmtanglesControllersmashExcessivewide hitsDoublefacenotesBombsRapiddoublecrossoversOveruseof doublehits

First map bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rapid walls
  2. Hitbox abuse
  3. Long crouch wall
  4. Triples or Quads of same color
  5. Rapid 90 deg swings
  6. DD's
  7. 2 wide walls
  8. Incorrect scissor
  9. Impossible patterns
  10. Face punchers
  11. Bombs in walls/notes
  12. Dot spam
  13. Vision blocks
  14. Music not synced
  15. Hammer hits
  16. Stacked notes
  17. Wide in hits
  18. Arm tangles
  19. Controller smash
  20. Excessive wide hits
  21. Double face notes
  22. Bombs
  23. Rapid double crossovers
  24. Overuse of double hits