Overuseof doublehitsVisionblocksLongcrouchwallDoublefacenotesTriples orQuads ofsamecolorFacepunchersDotspamRapiddoublecrossoversControllersmashWidein hitsArmtanglesIncorrectscissorStackednotesBombs inwalls/notesDD'sRapidwallsHitboxabuseExcessivewide hitsMusicnotsyncedRapid90 degswingsHammerhits2 widewallsImpossiblepatternsBombsOveruseof doublehitsVisionblocksLongcrouchwallDoublefacenotesTriples orQuads ofsamecolorFacepunchersDotspamRapiddoublecrossoversControllersmashWidein hitsArmtanglesIncorrectscissorStackednotesBombs inwalls/notesDD'sRapidwallsHitboxabuseExcessivewide hitsMusicnotsyncedRapid90 degswingsHammerhits2 widewallsImpossiblepatternsBombs

First map bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Overuse of double hits
  2. Vision blocks
  3. Long crouch wall
  4. Double face notes
  5. Triples or Quads of same color
  6. Face punchers
  7. Dot spam
  8. Rapid double crossovers
  9. Controller smash
  10. Wide in hits
  11. Arm tangles
  12. Incorrect scissor
  13. Stacked notes
  14. Bombs in walls/notes
  15. DD's
  16. Rapid walls
  17. Hitbox abuse
  18. Excessive wide hits
  19. Music not synced
  20. Rapid 90 deg swings
  21. Hammer hits
  22. 2 wide walls
  23. Impossible patterns
  24. Bombs