Triples orQuads ofsamecolorOveruseof doublehits2 widewallsRapiddoublecrossoversBombs inwalls/notesRapid90 degswingsIncorrectscissorDD'sHitboxabuseWidein hitsHammerhitsArmtanglesControllersmashMusicnotsyncedLongcrouchwallRapidwallsExcessivewide hitsDoublefacenotesStackednotesFacepunchersDotspamVisionblocksImpossiblepatternsBombsTriples orQuads ofsamecolorOveruseof doublehits2 widewallsRapiddoublecrossoversBombs inwalls/notesRapid90 degswingsIncorrectscissorDD'sHitboxabuseWidein hitsHammerhitsArmtanglesControllersmashMusicnotsyncedLongcrouchwallRapidwallsExcessivewide hitsDoublefacenotesStackednotesFacepunchersDotspamVisionblocksImpossiblepatternsBombs

First map bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Triples or Quads of same color
  2. Overuse of double hits
  3. 2 wide walls
  4. Rapid double crossovers
  5. Bombs in walls/notes
  6. Rapid 90 deg swings
  7. Incorrect scissor
  8. DD's
  9. Hitbox abuse
  10. Wide in hits
  11. Hammer hits
  12. Arm tangles
  13. Controller smash
  14. Music not synced
  15. Long crouch wall
  16. Rapid walls
  17. Excessive wide hits
  18. Double face notes
  19. Stacked notes
  20. Face punchers
  21. Dot spam
  22. Vision blocks
  23. Impossible patterns
  24. Bombs