HitboxabuseHammerhitsIncorrectscissorLongcrouchwallArmtanglesVisionblocksDotspamExcessivewide hitsStackednotesOveruseof doublehits2 widewallsBombsImpossiblepatternsControllersmashBombs inwalls/notesRapiddoublecrossoversTriples orQuads ofsamecolorFacepunchersRapidwallsDoublefacenotesMusicnotsyncedRapid90 degswingsDD'sWidein hitsHitboxabuseHammerhitsIncorrectscissorLongcrouchwallArmtanglesVisionblocksDotspamExcessivewide hitsStackednotesOveruseof doublehits2 widewallsBombsImpossiblepatternsControllersmashBombs inwalls/notesRapiddoublecrossoversTriples orQuads ofsamecolorFacepunchersRapidwallsDoublefacenotesMusicnotsyncedRapid90 degswingsDD'sWidein hits

First map bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Hitbox abuse
  2. Hammer hits
  3. Incorrect scissor
  4. Long crouch wall
  5. Arm tangles
  6. Vision blocks
  7. Dot spam
  8. Excessive wide hits
  9. Stacked notes
  10. Overuse of double hits
  11. 2 wide walls
  12. Bombs
  13. Impossible patterns
  14. Controller smash
  15. Bombs in walls/notes
  16. Rapid double crossovers
  17. Triples or Quads of same color
  18. Face punchers
  19. Rapid walls
  20. Double face notes
  21. Music not synced
  22. Rapid 90 deg swings
  23. DD's
  24. Wide in hits