Overuseof doublehitsMusicnotsyncedLongcrouchwallDoublefacenotesHitboxabuseRapidwallsStackednotesBombs inwalls/notesBombsExcessivewide hitsVisionblocksTriples orQuads ofsamecolorImpossiblepatternsArmtanglesFacepunchersWidein hitsRapid90 degswingsIncorrectscissorDD'sControllersmashDotspamRapiddoublecrossoversHammerhits2 widewallsOveruseof doublehitsMusicnotsyncedLongcrouchwallDoublefacenotesHitboxabuseRapidwallsStackednotesBombs inwalls/notesBombsExcessivewide hitsVisionblocksTriples orQuads ofsamecolorImpossiblepatternsArmtanglesFacepunchersWidein hitsRapid90 degswingsIncorrectscissorDD'sControllersmashDotspamRapiddoublecrossoversHammerhits2 widewalls

First map bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Overuse of double hits
  2. Music not synced
  3. Long crouch wall
  4. Double face notes
  5. Hitbox abuse
  6. Rapid walls
  7. Stacked notes
  8. Bombs in walls/notes
  9. Bombs
  10. Excessive wide hits
  11. Vision blocks
  12. Triples or Quads of same color
  13. Impossible patterns
  14. Arm tangles
  15. Face punchers
  16. Wide in hits
  17. Rapid 90 deg swings
  18. Incorrect scissor
  19. DD's
  20. Controller smash
  21. Dot spam
  22. Rapid double crossovers
  23. Hammer hits
  24. 2 wide walls