There's nosoundtrackMoon getsbroughtupDaisy doesnot want tobe here butis anywayMoodwhiplashNutik's"bind"getsexploitedInquiryFunction getsused insteadof MemoryCheckFriends findRai (ratherthan theother wayaround)Luti sendssomeoneoff to dosomething"Oh, neverthought I'dsee thatguy again"Things gowrong atthe lastsecondFightscenewith nostakesDreamDimensionnonsenseRuben'sflight isnerfedMentor/ElderAllyChutney isinexplicablythereOver-the-top "princeof darkness"villainProtagonistgets lootthat theynever useProtagonisthas to helpanoppressedgroupLightbanter topass thetimeAmbiguousend sceneWise oldshopkeeperLéobefriendsthe wildlifeLancer/RivalAllyInterludeRP endsup beingsignificantThere's nosoundtrackMoon getsbroughtupDaisy doesnot want tobe here butis anywayMoodwhiplashNutik's"bind"getsexploitedInquiryFunction getsused insteadof MemoryCheckFriends findRai (ratherthan theother wayaround)Luti sendssomeoneoff to dosomething"Oh, neverthought I'dsee thatguy again"Things gowrong atthe lastsecondFightscenewith nostakesDreamDimensionnonsenseRuben'sflight isnerfedMentor/ElderAllyChutney isinexplicablythereOver-the-top "princeof darkness"villainProtagonistgets lootthat theynever useProtagonisthas to helpanoppressedgroupLightbanter topass thetimeAmbiguousend sceneWise oldshopkeeperLéobefriendsthe wildlifeLancer/RivalAllyInterludeRP endsup beingsignificant

LDRP Saga - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. There's no soundtrack
  2. Moon gets brought up
  3. Daisy does not want to be here but is anyway
  4. Mood whiplash
  5. Nutik's "bind" gets exploited
  6. Inquiry Function gets used instead of Memory Check
  7. Friends find Rai (rather than the other way around)
  8. Luti sends someone off to do something
  9. "Oh, never thought I'd see that guy again"
  10. Things go wrong at the last second
  11. Fight scene with no stakes
  12. Dream Dimension nonsense
  13. Ruben's flight is nerfed
  14. Mentor/Elder Ally
  15. Chutney is inexplicably there
  16. Over-the-top "prince of darkness" villain
  17. Protagonist gets loot that they never use
  18. Protagonist has to help an oppressed group
  19. Light banter to pass the time
  20. Ambiguous end scene
  21. Wise old shopkeeper
  22. Léo befriends the wildlife
  23. Lancer/Rival Ally
  24. Interlude RP ends up being significant