Over-the-top "princeof darkness"villainThere's nosoundtrackThings gowrong atthe lastsecond"Oh, neverthought I'dsee thatguy again"Daisy doesnot want tobe here butis anywayMentor/ElderAllyFriends findRai (ratherthan theother wayaround)Chutney isinexplicablythereFightscenewith nostakesMoon getsbroughtupLéobefriendsthe wildlifeInquiryFunction getsused insteadof MemoryCheckLuti sendssomeoneoff to dosomethingLancer/RivalAllyRuben'sflight isnerfedLightbanter topass thetimeProtagonistgets lootthat theynever useInterludeRP endsup beingsignificantMoodwhiplashNutik's"bind"getsexploitedProtagonisthas to helpanoppressedgroupDreamDimensionnonsenseWise oldshopkeeperAmbiguousend sceneOver-the-top "princeof darkness"villainThere's nosoundtrackThings gowrong atthe lastsecond"Oh, neverthought I'dsee thatguy again"Daisy doesnot want tobe here butis anywayMentor/ElderAllyFriends findRai (ratherthan theother wayaround)Chutney isinexplicablythereFightscenewith nostakesMoon getsbroughtupLéobefriendsthe wildlifeInquiryFunction getsused insteadof MemoryCheckLuti sendssomeoneoff to dosomethingLancer/RivalAllyRuben'sflight isnerfedLightbanter topass thetimeProtagonistgets lootthat theynever useInterludeRP endsup beingsignificantMoodwhiplashNutik's"bind"getsexploitedProtagonisthas to helpanoppressedgroupDreamDimensionnonsenseWise oldshopkeeperAmbiguousend scene

LDRP Saga - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Over-the-top "prince of darkness" villain
  2. There's no soundtrack
  3. Things go wrong at the last second
  4. "Oh, never thought I'd see that guy again"
  5. Daisy does not want to be here but is anyway
  6. Mentor/Elder Ally
  7. Friends find Rai (rather than the other way around)
  8. Chutney is inexplicably there
  9. Fight scene with no stakes
  10. Moon gets brought up
  11. Léo befriends the wildlife
  12. Inquiry Function gets used instead of Memory Check
  13. Luti sends someone off to do something
  14. Lancer/Rival Ally
  15. Ruben's flight is nerfed
  16. Light banter to pass the time
  17. Protagonist gets loot that they never use
  18. Interlude RP ends up being significant
  19. Mood whiplash
  20. Nutik's "bind" gets exploited
  21. Protagonist has to help an oppressed group
  22. Dream Dimension nonsense
  23. Wise old shopkeeper
  24. Ambiguous end scene