Things gowrong atthe lastsecondLancer/RivalAllyDreamDimensionnonsense"Oh, neverthought I'dsee thatguy again"Protagonisthas to helpanoppressedgroupOver-the-top "princeof darkness"villainFriends findRai (ratherthan theother wayaround)MoodwhiplashFightscenewith nostakesLuti sendssomeoneoff to dosomethingLightbanter topass thetimeAmbiguousend sceneThere's nosoundtrackNutik's"bind"getsexploitedMentor/ElderAllyWise oldshopkeeperDaisy doesnot want tobe here butis anywayChutney isinexplicablythereLéobefriendsthe wildlifeProtagonistgets lootthat theynever useMoon getsbroughtupInquiryFunction getsused insteadof MemoryCheckRuben'sflight isnerfedInterludeRP endsup beingsignificantThings gowrong atthe lastsecondLancer/RivalAllyDreamDimensionnonsense"Oh, neverthought I'dsee thatguy again"Protagonisthas to helpanoppressedgroupOver-the-top "princeof darkness"villainFriends findRai (ratherthan theother wayaround)MoodwhiplashFightscenewith nostakesLuti sendssomeoneoff to dosomethingLightbanter topass thetimeAmbiguousend sceneThere's nosoundtrackNutik's"bind"getsexploitedMentor/ElderAllyWise oldshopkeeperDaisy doesnot want tobe here butis anywayChutney isinexplicablythereLéobefriendsthe wildlifeProtagonistgets lootthat theynever useMoon getsbroughtupInquiryFunction getsused insteadof MemoryCheckRuben'sflight isnerfedInterludeRP endsup beingsignificant

LDRP Saga - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Things go wrong at the last second
  2. Lancer/Rival Ally
  3. Dream Dimension nonsense
  4. "Oh, never thought I'd see that guy again"
  5. Protagonist has to help an oppressed group
  6. Over-the-top "prince of darkness" villain
  7. Friends find Rai (rather than the other way around)
  8. Mood whiplash
  9. Fight scene with no stakes
  10. Luti sends someone off to do something
  11. Light banter to pass the time
  12. Ambiguous end scene
  13. There's no soundtrack
  14. Nutik's "bind" gets exploited
  15. Mentor/Elder Ally
  16. Wise old shopkeeper
  17. Daisy does not want to be here but is anyway
  18. Chutney is inexplicably there
  19. Léo befriends the wildlife
  20. Protagonist gets loot that they never use
  21. Moon gets brought up
  22. Inquiry Function gets used instead of Memory Check
  23. Ruben's flight is nerfed
  24. Interlude RP ends up being significant