Protagonisthas to helpanoppressedgroupThings gowrong atthe lastsecondOver-the-top "princeof darkness"villainRuben'sflight isnerfedAmbiguousend sceneDreamDimensionnonsenseInquiryFunction getsused insteadof MemoryCheckThere's nosoundtrackChutney isinexplicablythereWise oldshopkeeperMoon getsbroughtupLéobefriendsthe wildlifeLancer/RivalAllyMoodwhiplashFightscenewith nostakesLightbanter topass thetimeNutik's"bind"getsexploitedProtagonistgets lootthat theynever useDaisy doesnot want tobe here butis anywayFriends findRai (ratherthan theother wayaround)InterludeRP endsup beingsignificantMentor/ElderAlly"Oh, neverthought I'dsee thatguy again"Luti sendssomeoneoff to dosomethingProtagonisthas to helpanoppressedgroupThings gowrong atthe lastsecondOver-the-top "princeof darkness"villainRuben'sflight isnerfedAmbiguousend sceneDreamDimensionnonsenseInquiryFunction getsused insteadof MemoryCheckThere's nosoundtrackChutney isinexplicablythereWise oldshopkeeperMoon getsbroughtupLéobefriendsthe wildlifeLancer/RivalAllyMoodwhiplashFightscenewith nostakesLightbanter topass thetimeNutik's"bind"getsexploitedProtagonistgets lootthat theynever useDaisy doesnot want tobe here butis anywayFriends findRai (ratherthan theother wayaround)InterludeRP endsup beingsignificantMentor/ElderAlly"Oh, neverthought I'dsee thatguy again"Luti sendssomeoneoff to dosomething

LDRP Saga - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Protagonist has to help an oppressed group
  2. Things go wrong at the last second
  3. Over-the-top "prince of darkness" villain
  4. Ruben's flight is nerfed
  5. Ambiguous end scene
  6. Dream Dimension nonsense
  7. Inquiry Function gets used instead of Memory Check
  8. There's no soundtrack
  9. Chutney is inexplicably there
  10. Wise old shopkeeper
  11. Moon gets brought up
  12. Léo befriends the wildlife
  13. Lancer/Rival Ally
  14. Mood whiplash
  15. Fight scene with no stakes
  16. Light banter to pass the time
  17. Nutik's "bind" gets exploited
  18. Protagonist gets loot that they never use
  19. Daisy does not want to be here but is anyway
  20. Friends find Rai (rather than the other way around)
  21. Interlude RP ends up being significant
  22. Mentor/Elder Ally
  23. "Oh, never thought I'd see that guy again"
  24. Luti sends someone off to do something