Daisy doesnot want tobe here butis anywayInterludeRP endsup beingsignificantAmbiguousend sceneMoodwhiplashProtagonistgets lootthat theynever useChutney isinexplicablythereLéobefriendsthe wildlifeProtagonisthas to helpanoppressedgroupFightscenewith nostakesLancer/RivalAllyThings gowrong atthe lastsecondFriends findRai (ratherthan theother wayaround)Nutik's"bind"getsexploitedThere's nosoundtrackMoon getsbroughtup"Oh, neverthought I'dsee thatguy again"Ruben'sflight isnerfedWise oldshopkeeperOver-the-top "princeof darkness"villainLightbanter topass thetimeLuti sendssomeoneoff to dosomethingMentor/ElderAllyDreamDimensionnonsenseInquiryFunction getsused insteadof MemoryCheckDaisy doesnot want tobe here butis anywayInterludeRP endsup beingsignificantAmbiguousend sceneMoodwhiplashProtagonistgets lootthat theynever useChutney isinexplicablythereLéobefriendsthe wildlifeProtagonisthas to helpanoppressedgroupFightscenewith nostakesLancer/RivalAllyThings gowrong atthe lastsecondFriends findRai (ratherthan theother wayaround)Nutik's"bind"getsexploitedThere's nosoundtrackMoon getsbroughtup"Oh, neverthought I'dsee thatguy again"Ruben'sflight isnerfedWise oldshopkeeperOver-the-top "princeof darkness"villainLightbanter topass thetimeLuti sendssomeoneoff to dosomethingMentor/ElderAllyDreamDimensionnonsenseInquiryFunction getsused insteadof MemoryCheck

LDRP Saga - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Daisy does not want to be here but is anyway
  2. Interlude RP ends up being significant
  3. Ambiguous end scene
  4. Mood whiplash
  5. Protagonist gets loot that they never use
  6. Chutney is inexplicably there
  7. Léo befriends the wildlife
  8. Protagonist has to help an oppressed group
  9. Fight scene with no stakes
  10. Lancer/Rival Ally
  11. Things go wrong at the last second
  12. Friends find Rai (rather than the other way around)
  13. Nutik's "bind" gets exploited
  14. There's no soundtrack
  15. Moon gets brought up
  16. "Oh, never thought I'd see that guy again"
  17. Ruben's flight is nerfed
  18. Wise old shopkeeper
  19. Over-the-top "prince of darkness" villain
  20. Light banter to pass the time
  21. Luti sends someone off to do something
  22. Mentor/Elder Ally
  23. Dream Dimension nonsense
  24. Inquiry Function gets used instead of Memory Check