InterludeRP endsup beingsignificantProtagonistgets lootthat theynever useFriends findRai (ratherthan theother wayaround)There's nosoundtrackMentor/ElderAllyLancer/RivalAllyLéobefriendsthe wildlifeDreamDimensionnonsenseDaisy doesnot want tobe here butis anywayRuben'sflight isnerfedMoon getsbroughtupWise oldshopkeeperInquiryFunction getsused insteadof MemoryCheckChutney isinexplicablythereMoodwhiplashThings gowrong atthe lastsecondProtagonisthas to helpanoppressedgroupLuti sendssomeoneoff to dosomethingFightscenewith nostakesNutik's"bind"getsexploitedLightbanter topass thetime"Oh, neverthought I'dsee thatguy again"Ambiguousend sceneOver-the-top "princeof darkness"villainInterludeRP endsup beingsignificantProtagonistgets lootthat theynever useFriends findRai (ratherthan theother wayaround)There's nosoundtrackMentor/ElderAllyLancer/RivalAllyLéobefriendsthe wildlifeDreamDimensionnonsenseDaisy doesnot want tobe here butis anywayRuben'sflight isnerfedMoon getsbroughtupWise oldshopkeeperInquiryFunction getsused insteadof MemoryCheckChutney isinexplicablythereMoodwhiplashThings gowrong atthe lastsecondProtagonisthas to helpanoppressedgroupLuti sendssomeoneoff to dosomethingFightscenewith nostakesNutik's"bind"getsexploitedLightbanter topass thetime"Oh, neverthought I'dsee thatguy again"Ambiguousend sceneOver-the-top "princeof darkness"villain

LDRP Saga - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Interlude RP ends up being significant
  2. Protagonist gets loot that they never use
  3. Friends find Rai (rather than the other way around)
  4. There's no soundtrack
  5. Mentor/Elder Ally
  6. Lancer/Rival Ally
  7. Léo befriends the wildlife
  8. Dream Dimension nonsense
  9. Daisy does not want to be here but is anyway
  10. Ruben's flight is nerfed
  11. Moon gets brought up
  12. Wise old shopkeeper
  13. Inquiry Function gets used instead of Memory Check
  14. Chutney is inexplicably there
  15. Mood whiplash
  16. Things go wrong at the last second
  17. Protagonist has to help an oppressed group
  18. Luti sends someone off to do something
  19. Fight scene with no stakes
  20. Nutik's "bind" gets exploited
  21. Light banter to pass the time
  22. "Oh, never thought I'd see that guy again"
  23. Ambiguous end scene
  24. Over-the-top "prince of darkness" villain