Nutik's"bind"getsexploitedProtagonisthas to helpanoppressedgroupFightscenewith nostakesThere's nosoundtrackProtagonistgets lootthat theynever useMoon getsbroughtupAmbiguousend sceneChutney isinexplicablythereLancer/RivalAllyLightbanter topass thetimeWise oldshopkeeperMoodwhiplashLéobefriendsthe wildlifeLuti sendssomeoneoff to dosomething"Oh, neverthought I'dsee thatguy again"DreamDimensionnonsenseMentor/ElderAllyThings gowrong atthe lastsecondOver-the-top "princeof darkness"villainDaisy doesnot want tobe here butis anywayRuben'sflight isnerfedInquiryFunction getsused insteadof MemoryCheckFriends findRai (ratherthan theother wayaround)InterludeRP endsup beingsignificantNutik's"bind"getsexploitedProtagonisthas to helpanoppressedgroupFightscenewith nostakesThere's nosoundtrackProtagonistgets lootthat theynever useMoon getsbroughtupAmbiguousend sceneChutney isinexplicablythereLancer/RivalAllyLightbanter topass thetimeWise oldshopkeeperMoodwhiplashLéobefriendsthe wildlifeLuti sendssomeoneoff to dosomething"Oh, neverthought I'dsee thatguy again"DreamDimensionnonsenseMentor/ElderAllyThings gowrong atthe lastsecondOver-the-top "princeof darkness"villainDaisy doesnot want tobe here butis anywayRuben'sflight isnerfedInquiryFunction getsused insteadof MemoryCheckFriends findRai (ratherthan theother wayaround)InterludeRP endsup beingsignificant

LDRP Saga - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Nutik's "bind" gets exploited
  2. Protagonist has to help an oppressed group
  3. Fight scene with no stakes
  4. There's no soundtrack
  5. Protagonist gets loot that they never use
  6. Moon gets brought up
  7. Ambiguous end scene
  8. Chutney is inexplicably there
  9. Lancer/Rival Ally
  10. Light banter to pass the time
  11. Wise old shopkeeper
  12. Mood whiplash
  13. Léo befriends the wildlife
  14. Luti sends someone off to do something
  15. "Oh, never thought I'd see that guy again"
  16. Dream Dimension nonsense
  17. Mentor/Elder Ally
  18. Things go wrong at the last second
  19. Over-the-top "prince of darkness" villain
  20. Daisy does not want to be here but is anyway
  21. Ruben's flight is nerfed
  22. Inquiry Function gets used instead of Memory Check
  23. Friends find Rai (rather than the other way around)
  24. Interlude RP ends up being significant