Lancer/RivalAllyInquiryFunction getsused insteadof MemoryCheckAmbiguousend sceneProtagonistgets lootthat theynever useDreamDimensionnonsenseThings gowrong atthe lastsecondFightscenewith nostakesMoon getsbroughtupChutney isinexplicablythereLightbanter topass thetimeOver-the-top "princeof darkness"villainThere's nosoundtrackLuti sendssomeoneoff to dosomethingMentor/ElderAllyWise oldshopkeeperLéobefriendsthe wildlifeNutik's"bind"getsexploitedRuben'sflight isnerfedMoodwhiplashInterludeRP endsup beingsignificantDaisy doesnot want tobe here butis anywayProtagonisthas to helpanoppressedgroupFriends findRai (ratherthan theother wayaround)"Oh, neverthought I'dsee thatguy again"Lancer/RivalAllyInquiryFunction getsused insteadof MemoryCheckAmbiguousend sceneProtagonistgets lootthat theynever useDreamDimensionnonsenseThings gowrong atthe lastsecondFightscenewith nostakesMoon getsbroughtupChutney isinexplicablythereLightbanter topass thetimeOver-the-top "princeof darkness"villainThere's nosoundtrackLuti sendssomeoneoff to dosomethingMentor/ElderAllyWise oldshopkeeperLéobefriendsthe wildlifeNutik's"bind"getsexploitedRuben'sflight isnerfedMoodwhiplashInterludeRP endsup beingsignificantDaisy doesnot want tobe here butis anywayProtagonisthas to helpanoppressedgroupFriends findRai (ratherthan theother wayaround)"Oh, neverthought I'dsee thatguy again"

LDRP Saga - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Lancer/Rival Ally
  2. Inquiry Function gets used instead of Memory Check
  3. Ambiguous end scene
  4. Protagonist gets loot that they never use
  5. Dream Dimension nonsense
  6. Things go wrong at the last second
  7. Fight scene with no stakes
  8. Moon gets brought up
  9. Chutney is inexplicably there
  10. Light banter to pass the time
  11. Over-the-top "prince of darkness" villain
  12. There's no soundtrack
  13. Luti sends someone off to do something
  14. Mentor/Elder Ally
  15. Wise old shopkeeper
  16. Léo befriends the wildlife
  17. Nutik's "bind" gets exploited
  18. Ruben's flight is nerfed
  19. Mood whiplash
  20. Interlude RP ends up being significant
  21. Daisy does not want to be here but is anyway
  22. Protagonist has to help an oppressed group
  23. Friends find Rai (rather than the other way around)
  24. "Oh, never thought I'd see that guy again"