Characterthinks they’realone butthey’re notHumansaren’tinherentlyevilAntagonistknowsthey’re notall powerfulAntagonistthinks they’reall powerfulbut they’renotQuirksexist fora reasonOld ManConsequencesOne day, you canrecover...one...day,,,Neutralintentions,bad resultAll human desireeventually circlesback to a need forintimacy orsecurity*random item*and that’s aspecial toolwe’re savingfor laterI’ve plannedthis to themost minutedetailYou missedone thingand now it’sall a washPining.Slow,painfullyslow piningStagnationis deathYou cancome backfromdeath...at acostImperialismis badactuallyIntimatemoment asthe closer toa goodendingMartyrdomlowkeyDerails frominitial outlineto writesomethingbetterBe thechange youwant to seein the worldRomanceisn’t theanswer but itsure is niceIntimatemomentinterruptedby the plotIf it doesn’thave apurpose,throw it outProgressis non-linearCharacterthinks they’realone butthey’re notHumansaren’tinherentlyevilAntagonistknowsthey’re notall powerfulAntagonistthinks they’reall powerfulbut they’renotQuirksexist fora reasonOld ManConsequencesOne day, you canrecover...one...day,,,Neutralintentions,bad resultAll human desireeventually circlesback to a need forintimacy orsecurity*random item*and that’s aspecial toolwe’re savingfor laterI’ve plannedthis to themost minutedetailYou missedone thingand now it’sall a washPining.Slow,painfullyslow piningStagnationis deathYou cancome backfromdeath...at acostImperialismis badactuallyIntimatemoment asthe closer toa goodendingMartyrdomlowkeyDerails frominitial outlineto writesomethingbetterBe thechange youwant to seein the worldRomanceisn’t theanswer but itsure is niceIntimatemomentinterruptedby the plotIf it doesn’thave apurpose,throw it outProgressis non-linear

Tropes I use often - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Character thinks they’re alone but they’re not
  2. Humans aren’t inherently evil
  3. Antagonist knows they’re not all powerful
  4. Antagonist thinks they’re all powerful but they’re not
  5. Quirks exist for a reason
  6. Old Man Consequences
  7. One day, you can recover...one...day,,,
  8. Neutral intentions, bad result
  9. All human desire eventually circles back to a need for intimacy or security
  10. *random item* and that’s a special tool we’re saving for later
  11. I’ve planned this to the most minute detail
  12. You missed one thing and now it’s all a wash
  13. Pining. Slow, painfully slow pining
  14. Stagnation is death
  15. You can come back from death...at a cost
  16. Imperialism is bad actually
  17. Intimate moment as the closer to a good ending
  18. Martyrdom lowkey
  19. Derails from initial outline to write something better
  20. Be the change you want to see in the world
  21. Romance isn’t the answer but it sure is nice
  22. Intimate moment interrupted by the plot
  23. If it doesn’t have a purpose, throw it out
  24. Progress is non-linear