KNOWTHYIMPACT!feedbackteachersDiagnoseInterveneEvaluateIkeaeffectsuccesscriteriaChoiceGoals &SuccessCriteriaAutopsywithoutblamePiagetretentionstudenttoteacherRelevancelearningprogressionpreviousexperiencemotivatedstagnationdepth ofknowledgecollectiveefficacycognitiveloadHingepointchameleoneffectSelf-regulationHomelife andSESmistakesstudentsdirectinstructionDOK3surfacelearninglearningstylesDOK4KNOWTHYIMPACT!feedbackteachersDiagnoseInterveneEvaluateIkeaeffectsuccesscriteriaChoiceGoals &SuccessCriteriaAutopsywithoutblamePiagetretentionstudenttoteacherRelevancelearningprogressionpreviousexperiencemotivatedstagnationdepth ofknowledgecollectiveefficacycognitiveloadHingepointchameleoneffectSelf-regulationHomelife andSESmistakesstudentsdirectinstructionDOK3surfacelearninglearningstylesDOK4

John Hattie Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. KNOW THY IMPACT!
  2. feedback
  3. teachers
  4. Diagnose Intervene Evaluate
  5. Ikea effect
  6. success criteria
  7. Choice
  8. Goals & Success Criteria
  9. Autopsy without blame
  10. Piaget
  11. retention
  12. student to teacher
  13. Relevance
  14. learning progression
  15. previous experience
  16. motivated
  17. stagnation
  18. depth of knowledge
  19. collective efficacy
  20. cognitive load
  21. Hinge point
  22. chameleon effect
  23. Self-regulation
  24. Home life and SES
  25. mistakes
  26. students
  27. direct instruction
  28. DOK 3
  29. surface learning
  30. learning styles
  31. DOK 4