collectiveefficacyteachersstagnationChoicestudenttoteacherDOK4KNOWTHYIMPACT!DiagnoseInterveneEvaluatepreviousexperiencemistakesIkeaeffectretentionHingepointdirectinstructionDOK3Goals &SuccessCriteriastudentsHomelife andSESlearningstylesPiagetcognitiveloaddepth ofknowledgesuccesscriteriachameleoneffectfeedbacklearningprogressionsurfacelearningmotivatedSelf-regulationAutopsywithoutblameRelevancecollectiveefficacyteachersstagnationChoicestudenttoteacherDOK4KNOWTHYIMPACT!DiagnoseInterveneEvaluatepreviousexperiencemistakesIkeaeffectretentionHingepointdirectinstructionDOK3Goals &SuccessCriteriastudentsHomelife andSESlearningstylesPiagetcognitiveloaddepth ofknowledgesuccesscriteriachameleoneffectfeedbacklearningprogressionsurfacelearningmotivatedSelf-regulationAutopsywithoutblameRelevance

John Hattie Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. collective efficacy
  2. teachers
  3. stagnation
  4. Choice
  5. student to teacher
  6. DOK 4
  7. KNOW THY IMPACT!
  8. Diagnose Intervene Evaluate
  9. previous experience
  10. mistakes
  11. Ikea effect
  12. retention
  13. Hinge point
  14. direct instruction
  15. DOK 3
  16. Goals & Success Criteria
  17. students
  18. Home life and SES
  19. learning styles
  20. Piaget
  21. cognitive load
  22. depth of knowledge
  23. success criteria
  24. chameleon effect
  25. feedback
  26. learning progression
  27. surface learning
  28. motivated
  29. Self-regulation
  30. Autopsy without blame
  31. Relevance