surfacelearningmistakeschameleoneffectteachersGoals &SuccessCriteriaHomelife andSESChoicestagnationDiagnoseInterveneEvaluatefeedbackHingepointlearningprogressionRelevanceDOK3collectiveefficacylearningstylesKNOWTHYIMPACT!retentionmotivatedDOK4successcriteriastudenttoteacherstudentsPiagetSelf-regulationAutopsywithoutblamedirectinstructionpreviousexperiencecognitiveloaddepth ofknowledgeIkeaeffectsurfacelearningmistakeschameleoneffectteachersGoals &SuccessCriteriaHomelife andSESChoicestagnationDiagnoseInterveneEvaluatefeedbackHingepointlearningprogressionRelevanceDOK3collectiveefficacylearningstylesKNOWTHYIMPACT!retentionmotivatedDOK4successcriteriastudenttoteacherstudentsPiagetSelf-regulationAutopsywithoutblamedirectinstructionpreviousexperiencecognitiveloaddepth ofknowledgeIkeaeffect

John Hattie Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. surface learning
  2. mistakes
  3. chameleon effect
  4. teachers
  5. Goals & Success Criteria
  6. Home life and SES
  7. Choice
  8. stagnation
  9. Diagnose Intervene Evaluate
  10. feedback
  11. Hinge point
  12. learning progression
  13. Relevance
  14. DOK 3
  15. collective efficacy
  16. learning styles
  17. KNOW THY IMPACT!
  18. retention
  19. motivated
  20. DOK 4
  21. success criteria
  22. student to teacher
  23. students
  24. Piaget
  25. Self-regulation
  26. Autopsy without blame
  27. direct instruction
  28. previous experience
  29. cognitive load
  30. depth of knowledge
  31. Ikea effect