Self-regulationstagnationstudentslearningprogressionDOK3DiagnoseInterveneEvaluateHingepointKNOWTHYIMPACT!successcriteriachameleoneffectmistakesHomelife andSESPiagetDOK4teachersAutopsywithoutblamefeedbackstudenttoteachersurfacelearningChoiceretentionGoals &SuccessCriteriaIkeaeffectdirectinstructionlearningstylescollectiveefficacydepth ofknowledgepreviousexperienceRelevancecognitiveloadmotivatedSelf-regulationstagnationstudentslearningprogressionDOK3DiagnoseInterveneEvaluateHingepointKNOWTHYIMPACT!successcriteriachameleoneffectmistakesHomelife andSESPiagetDOK4teachersAutopsywithoutblamefeedbackstudenttoteachersurfacelearningChoiceretentionGoals &SuccessCriteriaIkeaeffectdirectinstructionlearningstylescollectiveefficacydepth ofknowledgepreviousexperienceRelevancecognitiveloadmotivated

John Hattie Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Self-regulation
  2. stagnation
  3. students
  4. learning progression
  5. DOK 3
  6. Diagnose Intervene Evaluate
  7. Hinge point
  8. KNOW THY IMPACT!
  9. success criteria
  10. chameleon effect
  11. mistakes
  12. Home life and SES
  13. Piaget
  14. DOK 4
  15. teachers
  16. Autopsy without blame
  17. feedback
  18. student to teacher
  19. surface learning
  20. Choice
  21. retention
  22. Goals & Success Criteria
  23. Ikea effect
  24. direct instruction
  25. learning styles
  26. collective efficacy
  27. depth of knowledge
  28. previous experience
  29. Relevance
  30. cognitive load
  31. motivated