He iscute asa buttonrhymestanzaimagerysimileforeshadowPersonificationShe isa packrat.I've toldyou amilliontimes!idiombuzzcrackmooliterarydeviceflashbackmetaphorSamlambhamjamThe treesdanced inthe windhyperboleassonanceAwfulAlice ateants.dialogueIt's rainingcats anddogs.alliterationHickorydickory dock.The mouseran up theclockonomatopoeiaHe iscute asa buttonrhymestanzaimagerysimileforeshadowPersonificationShe isa packrat.I've toldyou amilliontimes!idiombuzzcrackmooliterarydeviceflashbackmetaphorSamlambhamjamThe treesdanced inthe windhyperboleassonanceAwfulAlice ateants.dialogueIt's rainingcats anddogs.alliterationHickorydickory dock.The mouseran up theclockonomatopoeia

Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. He is cute as a button
  2. rhyme
  3. stanza
  4. imagery
  5. simile
  6. foreshadow
  7. Personification
  8. She is a pack rat.
  9. I've told you a million times!
  10. idiom
  11. buzz crack moo
  12. literary device
  13. flashback
  14. metaphor
  15. Sam lamb ham jam
  16. The trees danced in the wind
  17. hyperbole
  18. assonance
  19. Awful Alice ate ants.
  20. dialogue
  21. It's raining cats and dogs.
  22. alliteration
  23. Hickory dickory dock. The mouse ran up the clock
  24. onomatopoeia