simileconflictdetailsmoodprotagonistdictionpointof viewthemeflashbackcharacterssettingmetaphorfallingactionhyperboleclimaxsuspensesettingtoneplotexpositionimageryrisingactionresolutionfigurativelanguagesimileconflictdetailsmoodprotagonistdictionpointof viewthemeflashbackcharacterssettingmetaphorfallingactionhyperboleclimaxsuspensesettingtoneplotexpositionimageryrisingactionresolutionfigurativelanguage

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
G
3
G
4
O
5
B
6
I
7
O
8
O
9
B
10
N
11
G
12
G
13
N
14
O
15
I
16
I
17
B
18
I
19
I
20
O
21
N
22
B
23
G
24
B
  1. N-simile
  2. G-conflict
  3. G-details
  4. O-mood
  5. B-protagonist
  6. I-diction
  7. O-point of view
  8. O-theme
  9. B-flashback
  10. N-characters
  11. G-setting
  12. G-metaphor
  13. N-falling action
  14. O-hyperbole
  15. I-climax
  16. I-suspense
  17. B-setting
  18. I-tone
  19. I-plot
  20. O-exposition
  21. N-imagery
  22. B-rising action
  23. G-resolution
  24. B-figurative language