detailsexpositionsettinghyperbolesuspenseprotagonistpointof viewdictiontonemoodconflictmetaphorimagerysettingresolutionrisingactionclimaxplotsimilethemecharactersflashbackfigurativelanguagefallingactiondetailsexpositionsettinghyperbolesuspenseprotagonistpointof viewdictiontonemoodconflictmetaphorimagerysettingresolutionrisingactionclimaxplotsimilethemecharactersflashbackfigurativelanguagefallingaction

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
O
3
G
4
O
5
I
6
B
7
O
8
I
9
I
10
O
11
G
12
G
13
N
14
B
15
G
16
B
17
I
18
I
19
N
20
O
21
N
22
B
23
B
24
N
  1. G-details
  2. O-exposition
  3. G-setting
  4. O-hyperbole
  5. I-suspense
  6. B-protagonist
  7. O-point of view
  8. I-diction
  9. I-tone
  10. O-mood
  11. G-conflict
  12. G-metaphor
  13. N-imagery
  14. B-setting
  15. G-resolution
  16. B-rising action
  17. I-climax
  18. I-plot
  19. N-simile
  20. O-theme
  21. N-characters
  22. B-flashback
  23. B-figurative language
  24. N-falling action