Liquidation Reputation score Logistics Container- ization Bigfoot Timeliness Bullwhip Effect Bidding Value Density Kaizen Just-in- Time Inventory Make- to- Order Forecasting Core competency Stockout Bottleneck Make- to- Stock Overloaded Utilization Assemble- to-order Economies of distance Consolidat- ion Negotiation Seasonal Stock Inventory Economies of scale Distrib. Center Procurem- ent Liquidation Reputation score Logistics Container- ization Bigfoot Timeliness Bullwhip Effect Bidding Value Density Kaizen Just-in- Time Inventory Make- to- Order Forecasting Core competency Stockout Bottleneck Make- to- Stock Overloaded Utilization Assemble- to-order Economies of distance Consolidat- ion Negotiation Seasonal Stock Inventory Economies of scale Distrib. Center Procurem- ent
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-Liquidation
I-Reputation score
N-Logistics
G-Container-ization
I-Bigfoot
B-Timeliness
O-Bullwhip Effect
G-Bidding
I-Value Density
G-Kaizen
O-Just-in-Time Inventory
G-Make-to-Order
B-Forecasting
B-Core competency
I-Stockout
N-Bottleneck
O-Make-to-Stock
I-Overloaded
B-Utilization
B-Assemble-to-order
O-Economies of distance
O-Consolidat-ion
N-Negotiation
G-Seasonal Stock
N-Inventory
B-Economies of scale
I-Distrib.
Center
N-Procurem-ent