Make- to- Order Overloaded Negotiation Logistics Consolidat- ion Stockout Kaizen Container- ization Bullwhip Effect Make- to- Stock Procurem- ent Forecasting Bottleneck Inventory Liquidation Economies of distance Reputation score Distrib. Center Just-in- Time Inventory Utilization Core competency Timeliness Bigfoot Value Density Bidding Seasonal Stock Economies of scale Assemble- to-order Make- to- Order Overloaded Negotiation Logistics Consolidat- ion Stockout Kaizen Container- ization Bullwhip Effect Make- to- Stock Procurem- ent Forecasting Bottleneck Inventory Liquidation Economies of distance Reputation score Distrib. Center Just-in- Time Inventory Utilization Core competency Timeliness Bigfoot Value Density Bidding Seasonal Stock Economies of scale Assemble- to-order
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-Make-to-Order
I-Overloaded
N-Negotiation
N-Logistics
O-Consolidat-ion
I-Stockout
G-Kaizen
G-Container-ization
O-Bullwhip Effect
O-Make-to-Stock
N-Procurem-ent
B-Forecasting
N-Bottleneck
N-Inventory
O-Liquidation
O-Economies of distance
I-Reputation score
I-Distrib.
Center
O-Just-in-Time Inventory
B-Utilization
B-Core competency
B-Timeliness
I-Bigfoot
I-Value Density
G-Bidding
G-Seasonal Stock
B-Economies of scale
B-Assemble-to-order