Forecasting Reputation score Value Density Assemble- to-order Economies of distance Timeliness Just-in- Time Inventory Utilization Economies of scale Liquidation Consolidat- ion Overloaded Logistics Bigfoot Bidding Negotiation Make- to- Stock Stockout Distrib. Center Core competency Seasonal Stock Procurem- ent Inventory Make- to- Order Bottleneck Kaizen Bullwhip Effect Container- ization Forecasting Reputation score Value Density Assemble- to-order Economies of distance Timeliness Just-in- Time Inventory Utilization Economies of scale Liquidation Consolidat- ion Overloaded Logistics Bigfoot Bidding Negotiation Make- to- Stock Stockout Distrib. Center Core competency Seasonal Stock Procurem- ent Inventory Make- to- Order Bottleneck Kaizen Bullwhip Effect Container- ization
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-Forecasting
I-Reputation score
I-Value Density
B-Assemble-to-order
O-Economies of distance
B-Timeliness
O-Just-in-Time Inventory
B-Utilization
B-Economies of scale
O-Liquidation
O-Consolidat-ion
I-Overloaded
N-Logistics
I-Bigfoot
G-Bidding
N-Negotiation
O-Make-to-Stock
I-Stockout
I-Distrib.
Center
B-Core competency
G-Seasonal Stock
N-Procurem-ent
N-Inventory
G-Make-to-Order
N-Bottleneck
G-Kaizen
O-Bullwhip Effect
G-Container-ization