Procurem- ent Bullwhip Effect Bidding Overloaded Seasonal Stock Inventory Economies of scale Value Density Assemble- to-order Liquidation Utilization Economies of distance Make- to- Order Logistics Stockout Kaizen Just-in- Time Inventory Reputation score Forecasting Bigfoot Consolidat- ion Bottleneck Timeliness Distrib. Center Container- ization Negotiation Core competency Make- to- Stock Procurem- ent Bullwhip Effect Bidding Overloaded Seasonal Stock Inventory Economies of scale Value Density Assemble- to-order Liquidation Utilization Economies of distance Make- to- Order Logistics Stockout Kaizen Just-in- Time Inventory Reputation score Forecasting Bigfoot Consolidat- ion Bottleneck Timeliness Distrib. Center Container- ization Negotiation Core competency Make- to- Stock
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-Procurem-ent
O-Bullwhip Effect
G-Bidding
I-Overloaded
G-Seasonal Stock
N-Inventory
B-Economies of scale
I-Value Density
B-Assemble-to-order
O-Liquidation
B-Utilization
O-Economies of distance
G-Make-to-Order
N-Logistics
I-Stockout
G-Kaizen
O-Just-in-Time Inventory
I-Reputation score
B-Forecasting
I-Bigfoot
O-Consolidat-ion
N-Bottleneck
B-Timeliness
I-Distrib.
Center
G-Container-ization
N-Negotiation
B-Core competency
O-Make-to-Stock