Inventory Container- ization Economies of distance Liquidation Just-in- Time Inventory Bidding Assemble- to-order Reputation score Forecasting Negotiation Economies of scale Overloaded Distrib. Center Make- to- Order Consolidat- ion Seasonal Stock Value Density Kaizen Timeliness Logistics Core competency Utilization Procurem- ent Bullwhip Effect Stockout Bottleneck Make- to- Stock Bigfoot Inventory Container- ization Economies of distance Liquidation Just-in- Time Inventory Bidding Assemble- to-order Reputation score Forecasting Negotiation Economies of scale Overloaded Distrib. Center Make- to- Order Consolidat- ion Seasonal Stock Value Density Kaizen Timeliness Logistics Core competency Utilization Procurem- ent Bullwhip Effect Stockout Bottleneck Make- to- Stock Bigfoot
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-Inventory
G-Container-ization
O-Economies of distance
O-Liquidation
O-Just-in-Time Inventory
G-Bidding
B-Assemble-to-order
I-Reputation score
B-Forecasting
N-Negotiation
B-Economies of scale
I-Overloaded
I-Distrib.
Center
G-Make-to-Order
O-Consolidat-ion
G-Seasonal Stock
I-Value Density
G-Kaizen
B-Timeliness
N-Logistics
B-Core competency
B-Utilization
N-Procurem-ent
O-Bullwhip Effect
I-Stockout
N-Bottleneck
O-Make-to-Stock
I-Bigfoot