Seasonal Stock Reputation score Bullwhip Effect Just-in- Time Inventory Bigfoot Value Density Bottleneck Bidding Assemble- to-order Timeliness Stockout Inventory Consolidat- ion Container- ization Negotiation Make- to- Stock Make- to- Order Economies of scale Liquidation Kaizen Utilization Core competency Forecasting Distrib. Center Economies of distance Procurem- ent Overloaded Logistics Seasonal Stock Reputation score Bullwhip Effect Just-in- Time Inventory Bigfoot Value Density Bottleneck Bidding Assemble- to-order Timeliness Stockout Inventory Consolidat- ion Container- ization Negotiation Make- to- Stock Make- to- Order Economies of scale Liquidation Kaizen Utilization Core competency Forecasting Distrib. Center Economies of distance Procurem- ent Overloaded Logistics
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-Seasonal Stock
I-Reputation score
O-Bullwhip Effect
O-Just-in-Time Inventory
I-Bigfoot
I-Value Density
N-Bottleneck
G-Bidding
B-Assemble-to-order
B-Timeliness
I-Stockout
N-Inventory
O-Consolidat-ion
G-Container-ization
N-Negotiation
O-Make-to-Stock
G-Make-to-Order
B-Economies of scale
O-Liquidation
G-Kaizen
B-Utilization
B-Core competency
B-Forecasting
I-Distrib.
Center
O-Economies of distance
N-Procurem-ent
I-Overloaded
N-Logistics