Inventory Make- to- Order Stockout Logistics Consolidat- ion Bidding Distrib. Center Kaizen Procurem- ent Economies of distance Negotiation Bigfoot Container- ization Value Density Utilization Timeliness Core competency Bullwhip Effect Bottleneck Make- to- Stock Liquidation Forecasting Economies of scale Seasonal Stock Just-in- Time Inventory Reputation score Assemble- to-order Overloaded Inventory Make- to- Order Stockout Logistics Consolidat- ion Bidding Distrib. Center Kaizen Procurem- ent Economies of distance Negotiation Bigfoot Container- ization Value Density Utilization Timeliness Core competency Bullwhip Effect Bottleneck Make- to- Stock Liquidation Forecasting Economies of scale Seasonal Stock Just-in- Time Inventory Reputation score Assemble- to-order Overloaded
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-Inventory
G-Make-to-Order
I-Stockout
N-Logistics
O-Consolidat-ion
G-Bidding
I-Distrib.
Center
G-Kaizen
N-Procurem-ent
O-Economies of distance
N-Negotiation
I-Bigfoot
G-Container-ization
I-Value Density
B-Utilization
B-Timeliness
B-Core competency
O-Bullwhip Effect
N-Bottleneck
O-Make-to-Stock
O-Liquidation
B-Forecasting
B-Economies of scale
G-Seasonal Stock
O-Just-in-Time Inventory
I-Reputation score
B-Assemble-to-order
I-Overloaded