5backwardsacro5cartwheels7leaps60 secondbeamhandstand5 stuckdismounts5 Bjumps6 BWDrolls5forwardrolls7 flights(attempts)7 splitreq5cartwheels7leaps5forwardsacro10 fullturns5 saltodismounts(or fhs)10 fullturns30secondsplit hold7 splitrequirementFree!5 "B"jumps5 BWDacro5 FWDrolls5BWO5 verticalhandstands5 FWDacro5 verticalhandstands5 saltodismounts(or FHS)5 backwalkovers5 youracroor series60 secondbeamhandstands5 3 jumpjumpseries7 flight(attempts)5 stuckdismounts6backwardrolls5 3 jumpjumpseries30secondsplit hold5backwardsacro5cartwheels7leaps60 secondbeamhandstand5 stuckdismounts5 Bjumps6 BWDrolls5forwardrolls7 flights(attempts)7 splitreq5cartwheels7leaps5forwardsacro10 fullturns5 saltodismounts(or fhs)10 fullturns30secondsplit hold7 splitrequirementFree!5 "B"jumps5 BWDacro5 FWDrolls5BWO5 verticalhandstands5 FWDacro5 verticalhandstands5 saltodismounts(or FHS)5 backwalkovers5 youracroor series60 secondbeamhandstands5 3 jumpjumpseries7 flight(attempts)5 stuckdismounts6backwardrolls5 3 jumpjumpseries30secondsplit hold

Beam - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 5 backwards acro
  2. 5 cartwheels
  3. 7 leaps
  4. 60 second beam handstand
  5. 5 stuck dismounts
  6. 5 B jumps
  7. 6 BWD rolls
  8. 5 forward rolls
  9. 7 flights (attempts)
  10. 7 split req
  11. 5 cartwheels
  12. 7 leaps
  13. 5 forwards acro
  14. 10 full turns
  15. 5 salto dismounts (or fhs)
  16. 10 full turns
  17. 30 second split hold
  18. 7 split requirement
  19. Free!
  20. 5 "B" jumps
  21. 5 BWD acro
  22. 5 FWD rolls
  23. 5 BWO
  24. 5 vertical handstands
  25. 5 FWD acro
  26. 5 vertical handstands
  27. 5 salto dismounts (or FHS)
  28. 5 back walkovers
  29. 5 your acro or series
  30. 60 second beam handstands
  31. 5 3 jump jump series
  32. 7 flight (attempts)
  33. 5 stuck dismounts
  34. 6 backward rolls
  35. 5 3 jump jump series
  36. 30 second split hold