5 Bjumps5 saltodismounts(or FHS)5cartwheels7leaps5 youracroor series5 3 jumpjumpseries5 "B"jumps5cartwheels60 secondbeamhandstand5forwardrolls7 flight(attempts)5forwardsacro5 backwalkoversFree!5 verticalhandstands5 3 jumpjumpseries7 splitrequirement10 fullturns5 BWDacro5 FWDacro5BWO5 FWDrolls6backwardrolls60 secondbeamhandstands6 BWDrolls7leaps5 verticalhandstands5 saltodismounts(or fhs)5backwardsacro30secondsplit hold5 stuckdismounts10 fullturns5 stuckdismounts7 splitreq30secondsplit hold7 flights(attempts)5 Bjumps5 saltodismounts(or FHS)5cartwheels7leaps5 youracroor series5 3 jumpjumpseries5 "B"jumps5cartwheels60 secondbeamhandstand5forwardrolls7 flight(attempts)5forwardsacro5 backwalkoversFree!5 verticalhandstands5 3 jumpjumpseries7 splitrequirement10 fullturns5 BWDacro5 FWDacro5BWO5 FWDrolls6backwardrolls60 secondbeamhandstands6 BWDrolls7leaps5 verticalhandstands5 saltodismounts(or fhs)5backwardsacro30secondsplit hold5 stuckdismounts10 fullturns5 stuckdismounts7 splitreq30secondsplit hold7 flights(attempts)

Beam - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 5 B jumps
  2. 5 salto dismounts (or FHS)
  3. 5 cartwheels
  4. 7 leaps
  5. 5 your acro or series
  6. 5 3 jump jump series
  7. 5 "B" jumps
  8. 5 cartwheels
  9. 60 second beam handstand
  10. 5 forward rolls
  11. 7 flight (attempts)
  12. 5 forwards acro
  13. 5 back walkovers
  14. Free!
  15. 5 vertical handstands
  16. 5 3 jump jump series
  17. 7 split requirement
  18. 10 full turns
  19. 5 BWD acro
  20. 5 FWD acro
  21. 5 BWO
  22. 5 FWD rolls
  23. 6 backward rolls
  24. 60 second beam handstands
  25. 6 BWD rolls
  26. 7 leaps
  27. 5 vertical handstands
  28. 5 salto dismounts (or fhs)
  29. 5 backwards acro
  30. 30 second split hold
  31. 5 stuck dismounts
  32. 10 full turns
  33. 5 stuck dismounts
  34. 7 split req
  35. 30 second split hold
  36. 7 flights (attempts)