SavorResilienceSettingUndergroundMargotResolutionTumultuousCharacterSunshineMargot7yearsWilliamApparatusThemeImmenseExpositionTeacherPlotRisingActionConflictRainFREESlackenClimaxVenusSavorResilienceSettingUndergroundMargotResolutionTumultuousCharacterSunshineMargot7yearsWilliamApparatusThemeImmenseExpositionTeacherPlotRisingActionConflictRainFREESlackenClimaxVenus

What Makes a Good Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Savor
  2. Resilience
  3. Setting
  4. Under ground
  5. Margot
  6. Resolution
  7. Tumultuous
  8. Character
  9. Sunshine
  10. Margot
  11. 7 years
  12. William
  13. Apparatus
  14. Theme
  15. Immense
  16. Exposition
  17. Teacher
  18. Plot
  19. Rising Action
  20. Conflict
  21. Rain
  22. FREE
  23. Slacken
  24. Climax
  25. Venus