SuperHighriseWonDoorSmokeDamperEgressDemisingWallShearWallFireServiceAccessFireRatedShaftsFARRatedCorridorIDFTCorridorZCorridorResilientChannelsSmokeCurtainLoadingDockBayDepthSmokeCompart-mentFireCompart-mentFireRiserArea ofRefugeTransformerPressurizat-ionClassASuperHighriseWonDoorSmokeDamperEgressDemisingWallShearWallFireServiceAccessFireRatedShaftsFARRatedCorridorIDFTCorridorZCorridorResilientChannelsSmokeCurtainLoadingDockBayDepthSmokeCompart-mentFireCompart-mentFireRiserArea ofRefugeTransformerPressurizat-ionClassA

Demystifying Cores - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
  1. Super Highrise
  2. Won Door
  3. Smoke Damper
  4. Egress
  5. Demising Wall
  6. Shear Wall
  7. Fire Service Access
  8. Fire Rated
  9. Shafts
  10. FAR
  11. Rated Corridor
  12. IDF
  13. T Corridor
  14. Z Corridor
  15. Resilient Channels
  16. Smoke Curtain
  17. Loading Dock
  18. Bay Depth
  19. Smoke Compart-ment
  20. Fire Compart-ment
  21. Fire Riser
  22. Area of Refuge
  23. Transformer
  24. Pressurizat-ion
  25. Class A