We Continueon a ThreadJ Says isWrongArthurGetsDrunkYou Savea PartyMemberYou gettheComedyPointYou Rolla CritFailWeAccidentallyInjure a PartyMemberWe StopPlaying toTalk AboutScienceOwenGetsCapturedEthanGives aWarcryWeSeeTyroneYouRoll aNat 20J Burieshis Facein hisHandsYouLevelUpYou FigureOut how toProgressthe StoryOne PersonMakes aGroupDecisionSomeoneSpills ontheirCharacterSheetYouDisappoint Jmore thanUsusal.YouSurpriseJWe TalkaboutCharacterIdeasNickUses/Aquiresa WhetstoneJ UsesDivineInterventionYou doSomethingUnimmersiveand get Awaywith ItYou getthe HeroPointYou Geta NewWeaponWe Continueon a ThreadJ Says isWrongArthurGetsDrunkYou Savea PartyMemberYou gettheComedyPointYou Rolla CritFailWeAccidentallyInjure a PartyMemberWe StopPlaying toTalk AboutScienceOwenGetsCapturedEthanGives aWarcryWeSeeTyroneYouRoll aNat 20J Burieshis Facein hisHandsYouLevelUpYou FigureOut how toProgressthe StoryOne PersonMakes aGroupDecisionSomeoneSpills ontheirCharacterSheetYouDisappoint Jmore thanUsusal.YouSurpriseJWe TalkaboutCharacterIdeasNickUses/Aquiresa WhetstoneJ UsesDivineInterventionYou doSomethingUnimmersiveand get Awaywith ItYou getthe HeroPointYou Geta NewWeapon

D&D Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. We Continue on a Thread J Says is Wrong
  2. Arthur Gets Drunk
  3. You Save a Party Member
  4. You get the Comedy Point
  5. You Roll a Crit Fail
  6. We Accidentally Injure a Party Member
  7. We Stop Playing to Talk About Science
  8. Owen Gets Captured
  9. Ethan Gives a Warcry
  10. We See Tyrone
  11. You Roll a Nat 20
  12. J Buries his Face in his Hands
  13. You Level Up
  14. You Figure Out how to Progress the Story
  15. One Person Makes a Group Decision
  16. Someone Spills on their Character Sheet
  17. You Disappoint J more than Ususal.
  18. You Surprise J
  19. We Talk about Character Ideas
  20. Nick Uses/Aquires a Whetstone
  21. J Uses Divine Intervention
  22. You do Something Unimmersive and get Away with It
  23. You get the Hero Point
  24. You Get a New Weapon