WeAccidentallyInjure a PartyMemberJ Burieshis Facein hisHandsOwenGetsCapturedWe StopPlaying toTalk AboutScienceYou Rolla CritFailWe Continueon a ThreadJ Says isWrongYou doSomethingUnimmersiveand get Awaywith ItYou Savea PartyMemberJ UsesDivineInterventionEthanGives aWarcryNickUses/Aquiresa WhetstoneSomeoneSpills ontheirCharacterSheetYouRoll aNat 20You Geta NewWeaponWeSeeTyroneYouLevelUpYou gettheComedyPointYou getthe HeroPointYouDisappoint Jmore thanUsusal.ArthurGetsDrunkYou FigureOut how toProgressthe StoryWe TalkaboutCharacterIdeasOne PersonMakes aGroupDecisionYouSurpriseJWeAccidentallyInjure a PartyMemberJ Burieshis Facein hisHandsOwenGetsCapturedWe StopPlaying toTalk AboutScienceYou Rolla CritFailWe Continueon a ThreadJ Says isWrongYou doSomethingUnimmersiveand get Awaywith ItYou Savea PartyMemberJ UsesDivineInterventionEthanGives aWarcryNickUses/Aquiresa WhetstoneSomeoneSpills ontheirCharacterSheetYouRoll aNat 20You Geta NewWeaponWeSeeTyroneYouLevelUpYou gettheComedyPointYou getthe HeroPointYouDisappoint Jmore thanUsusal.ArthurGetsDrunkYou FigureOut how toProgressthe StoryWe TalkaboutCharacterIdeasOne PersonMakes aGroupDecisionYouSurpriseJ

D&D Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. We Accidentally Injure a Party Member
  2. J Buries his Face in his Hands
  3. Owen Gets Captured
  4. We Stop Playing to Talk About Science
  5. You Roll a Crit Fail
  6. We Continue on a Thread J Says is Wrong
  7. You do Something Unimmersive and get Away with It
  8. You Save a Party Member
  9. J Uses Divine Intervention
  10. Ethan Gives a Warcry
  11. Nick Uses/Aquires a Whetstone
  12. Someone Spills on their Character Sheet
  13. You Roll a Nat 20
  14. You Get a New Weapon
  15. We See Tyrone
  16. You Level Up
  17. You get the Comedy Point
  18. You get the Hero Point
  19. You Disappoint J more than Ususal.
  20. Arthur Gets Drunk
  21. You Figure Out how to Progress the Story
  22. We Talk about Character Ideas
  23. One Person Makes a Group Decision
  24. You Surprise J