YouRoll aNat 20You getthe HeroPointYou Rolla CritFailWe TalkaboutCharacterIdeasArthurGetsDrunkYou doSomethingUnimmersiveand get Awaywith ItOwenGetsCapturedOne PersonMakes aGroupDecisionYouLevelUpWe StopPlaying toTalk AboutScienceWe Continueon a ThreadJ Says isWrongYou Savea PartyMemberYouDisappoint Jmore thanUsusal.NickUses/Aquiresa WhetstoneYou FigureOut how toProgressthe StoryYouSurpriseJYou Geta NewWeaponWeAccidentallyInjure a PartyMemberJ Burieshis Facein hisHandsJ UsesDivineInterventionEthanGives aWarcryYou gettheComedyPointWeSeeTyroneSomeoneSpills ontheirCharacterSheetYouRoll aNat 20You getthe HeroPointYou Rolla CritFailWe TalkaboutCharacterIdeasArthurGetsDrunkYou doSomethingUnimmersiveand get Awaywith ItOwenGetsCapturedOne PersonMakes aGroupDecisionYouLevelUpWe StopPlaying toTalk AboutScienceWe Continueon a ThreadJ Says isWrongYou Savea PartyMemberYouDisappoint Jmore thanUsusal.NickUses/Aquiresa WhetstoneYou FigureOut how toProgressthe StoryYouSurpriseJYou Geta NewWeaponWeAccidentallyInjure a PartyMemberJ Burieshis Facein hisHandsJ UsesDivineInterventionEthanGives aWarcryYou gettheComedyPointWeSeeTyroneSomeoneSpills ontheirCharacterSheet

D&D Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. You Roll a Nat 20
  2. You get the Hero Point
  3. You Roll a Crit Fail
  4. We Talk about Character Ideas
  5. Arthur Gets Drunk
  6. You do Something Unimmersive and get Away with It
  7. Owen Gets Captured
  8. One Person Makes a Group Decision
  9. You Level Up
  10. We Stop Playing to Talk About Science
  11. We Continue on a Thread J Says is Wrong
  12. You Save a Party Member
  13. You Disappoint J more than Ususal.
  14. Nick Uses/Aquires a Whetstone
  15. You Figure Out how to Progress the Story
  16. You Surprise J
  17. You Get a New Weapon
  18. We Accidentally Injure a Party Member
  19. J Buries his Face in his Hands
  20. J Uses Divine Intervention
  21. Ethan Gives a Warcry
  22. You get the Comedy Point
  23. We See Tyrone
  24. Someone Spills on their Character Sheet