GrabwhiffingpointblankGot hit outof"intangible"up tiltParry intonothing,no movecan hitNair1awkwardno kneerangeUp smash2nd hitwhiffedPikachuRockcrockedCan't outrunnormalspeed charsLand nair1,but it's thesmallairborne oneFallingout ofnairRaptorBoostwhiffedMissedtech, tooslow tolockDash grabtickling thembut notgrabbingUp Bpushesaway butno grabDashattackdidn't killat 170+F smashmicrorangeFalconcan't kill,they liveto 180Jabdidn'tworkNocomboson d throwSH macroruinedtrue kneecomboFalcon2Frame'dRBactivated,but you gothit anywayUp tiltspikes, butthey landonstageTurnarounddashpunishedGrabwhiffingpointblankGot hit outof"intangible"up tiltParry intonothing,no movecan hitNair1awkwardno kneerangeUp smash2nd hitwhiffedPikachuRockcrockedCan't outrunnormalspeed charsLand nair1,but it's thesmallairborne oneFallingout ofnairRaptorBoostwhiffedMissedtech, tooslow tolockDash grabtickling thembut notgrabbingUp Bpushesaway butno grabDashattackdidn't killat 170+F smashmicrorangeFalconcan't kill,they liveto 180Jabdidn'tworkNocomboson d throwSH macroruinedtrue kneecomboFalcon2Frame'dRBactivated,but you gothit anywayUp tiltspikes, butthey landonstageTurnarounddashpunished

Falcon Wheelchair Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Grab whiffing point blank
  2. Got hit out of "intangible" up tilt
  3. Parry into nothing, no move can hit
  4. Nair1 awkward no knee range
  5. Up smash 2nd hit whiffed
  6. Pikachu
  7. Rockcrocked
  8. Can't outrun normal speed chars
  9. Land nair1, but it's the small airborne one
  10. Falling out of nair
  11. Raptor Boost whiffed
  12. Missed tech, too slow to lock
  13. Dash grab tickling them but not grabbing
  14. Up B pushes away but no grab
  15. Dash attack didn't kill at 170+
  16. F smash micro range
  17. Falcon can't kill, they live to 180
  18. Jab didn't work
  19. No combos on d throw
  20. SH macro ruined true knee combo
  21. Falcon 2Frame'd
  22. RB activated, but you got hit anyway
  23. Up tilt spikes, but they land onstage
  24. Turnaround dash punished