DosageCBTSpecificResponsivityMentalHealthChangeableLowRiskProCriminalAttitudesResponsivityActuarialLittle/NoInterventionEvidenceBasedMotivationSelf-EsteemPersonalStrengthsPoorProblemSolvingRiskPrincipleNeedPrincipleImpulsivityReducingBarriersStructuredassessmentAndrewandBontaIntensiveSubstanceUseGeneralResponsivityDynamicFactorsLessreliabletreatmentHigh RiskOffenders4thGenerationRecidivismDosageCBTSpecificResponsivityMentalHealthChangeableLowRiskProCriminalAttitudesResponsivityActuarialLittle/NoInterventionEvidenceBasedMotivationSelf-EsteemPersonalStrengthsPoorProblemSolvingRiskPrincipleNeedPrincipleImpulsivityReducingBarriersStructuredassessmentAndrewandBontaIntensiveSubstanceUseGeneralResponsivityDynamicFactorsLessreliabletreatmentHigh RiskOffenders4thGenerationRecidivism

RNR BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dosage
  2. CBT
  3. Specific Responsivity
  4. Mental Health
  5. Changeable
  6. Low Risk
  7. Pro Criminal Attitudes
  8. Responsivity
  9. Actuarial
  10. Little/No Intervention
  11. Evidence Based
  12. Motivation
  13. Self-Esteem
  14. Personal Strengths
  15. Poor Problem Solving
  16. Risk Principle
  17. Need Principle
  18. Impulsivity
  19. Reducing Barriers
  20. Structured assessment
  21. Andrew and Bonta
  22. Intensive
  23. Substance Use
  24. General Responsivity
  25. Dynamic Factors
  26. Less reliable treatment
  27. High Risk Offenders
  28. 4th Generation
  29. Recidivism