One cell down One cell left One cell up Allows to change width of row Relative Cell Reference Merge & Center Adds the values in the cells Circular Reference Absolute Cell Reference Start of a Formula Tab Block Plus Sign Counts the number of values in the cell Active Cell Returns highest value in the cells Adds values in the cells Returns the lowest value in the cells Data Range Averages the values in the cells IF Function Mulitiplies values in B7 and B11 One cell right Crosshair Allows to change width of column One cell down One cell left One cell up Allows to change width of row Relative Cell Reference Merge & Center Adds the values in the cells Circular Reference Absolute Cell Reference Start of a Formula Tab Block Plus Sign Counts the number of values in the cell Active Cell Returns highest value in the cells Adds values in the cells Returns the lowest value in the cells Data Range Averages the values in the cells IF Function Mulitiplies values in B7 and B11 One cell right Crosshair Allows to change width of column
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
One cell down
One cell left
One cell up
Allows to change width of row
Relative Cell Reference
Merge & Center
Adds the values in the cells
Circular Reference
Absolute Cell Reference
Start of a Formula
Tab
Block Plus Sign
Counts the number of values in the cell
Active Cell
Returns highest value in the cells
Adds values in the cells
Returns the lowest value in the cells
Data Range
Averages the values in the cells
IF Function
Mulitiplies values in B7 and B11
One cell right
Crosshair
Allows to change width of column