Onecell upBlockPlusSignReturnshighestvalue inthe cellsMerge&CenterRelativeCellReferenceAllows tochangewidth ofcolumnOnecellrightAveragesthe valuesin thecellsIFFunctionAddsvalues inthe cellsCounts thenumber ofvalues inthe cellOnecell leftOnecelldownMulitipliesvalues inB7 andB11AbsoluteCellReferenceAllows tochangewidth ofrowReturnsthe lowestvalue inthe cellsDataRangeStart ofaFormulaCrosshairCircularReferenceActiveCellAdds thevalues inthe cellsTabOnecell upBlockPlusSignReturnshighestvalue inthe cellsMerge&CenterRelativeCellReferenceAllows tochangewidth ofcolumnOnecellrightAveragesthe valuesin thecellsIFFunctionAddsvalues inthe cellsCounts thenumber ofvalues inthe cellOnecell leftOnecelldownMulitipliesvalues inB7 andB11AbsoluteCellReferenceAllows tochangewidth ofrowReturnsthe lowestvalue inthe cellsDataRangeStart ofaFormulaCrosshairCircularReferenceActiveCellAdds thevalues inthe cellsTab

ALL ABOUT EXCEL! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. One cell up
  2. Block Plus Sign
  3. Returns highest value in the cells
  4. Merge & Center
  5. Relative Cell Reference
  6. Allows to change width of column
  7. One cell right
  8. Averages the values in the cells
  9. IF Function
  10. Adds values in the cells
  11. Counts the number of values in the cell
  12. One cell left
  13. One cell down
  14. Mulitiplies values in B7 and B11
  15. Absolute Cell Reference
  16. Allows to change width of row
  17. Returns the lowest value in the cells
  18. Data Range
  19. Start of a Formula
  20. Crosshair
  21. Circular Reference
  22. Active Cell
  23. Adds the values in the cells
  24. Tab