Merge & Center One cell up Active Cell Allows to change width of column Allows to change width of row Relative Cell Reference One cell left IF Function One cell down Crosshair Averages the values in the cells One cell right Counts the number of values in the cell Tab Block Plus Sign Adds the values in the cells Circular Reference Start of a Formula Adds values in the cells Returns the lowest value in the cells Mulitiplies values in B7 and B11 Data Range Absolute Cell Reference Returns highest value in the cells Merge & Center One cell up Active Cell Allows to change width of column Allows to change width of row Relative Cell Reference One cell left IF Function One cell down Crosshair Averages the values in the cells One cell right Counts the number of values in the cell Tab Block Plus Sign Adds the values in the cells Circular Reference Start of a Formula Adds values in the cells Returns the lowest value in the cells Mulitiplies values in B7 and B11 Data Range Absolute Cell Reference Returns highest value in the cells
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Merge & Center
One cell up
Active Cell
Allows to change width of column
Allows to change width of row
Relative Cell Reference
One cell left
IF Function
One cell down
Crosshair
Averages the values in the cells
One cell right
Counts the number of values in the cell
Tab
Block Plus Sign
Adds the values in the cells
Circular Reference
Start of a Formula
Adds values in the cells
Returns the lowest value in the cells
Mulitiplies values in B7 and B11
Data Range
Absolute Cell Reference
Returns highest value in the cells