Block Plus Sign Relative Cell Reference Allows to change width of column One cell up Crosshair Tab Start of a Formula Returns the lowest value in the cells Counts the number of values in the cell IF Function One cell left Merge & Center Data Range One cell right Mulitiplies values in B7 and B11 Adds the values in the cells Averages the values in the cells Allows to change width of row Circular Reference Absolute Cell Reference Active Cell Adds values in the cells Returns highest value in the cells One cell down Block Plus Sign Relative Cell Reference Allows to change width of column One cell up Crosshair Tab Start of a Formula Returns the lowest value in the cells Counts the number of values in the cell IF Function One cell left Merge & Center Data Range One cell right Mulitiplies values in B7 and B11 Adds the values in the cells Averages the values in the cells Allows to change width of row Circular Reference Absolute Cell Reference Active Cell Adds values in the cells Returns highest value in the cells One cell down
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Block Plus Sign
Relative Cell Reference
Allows to change width of column
One cell up
Crosshair
Tab
Start of a Formula
Returns the lowest value in the cells
Counts the number of values in the cell
IF Function
One cell left
Merge & Center
Data Range
One cell right
Mulitiplies values in B7 and B11
Adds the values in the cells
Averages the values in the cells
Allows to change width of row
Circular Reference
Absolute Cell Reference
Active Cell
Adds values in the cells
Returns highest value in the cells
One cell down