CircularReferenceTabOnecell leftBlockPlusSignMulitipliesvalues inB7 andB11AbsoluteCellReferenceMerge&CenterIFFunctionAddsvalues inthe cellsDataRangeActiveCellAllows tochangewidth ofrowOnecell upReturnshighestvalue inthe cellsCounts thenumber ofvalues inthe cellOnecellrightReturnsthe lowestvalue inthe cellsCrosshairRelativeCellReferenceOnecelldownStart ofaFormulaAdds thevalues inthe cellsAveragesthe valuesin thecellsAllows tochangewidth ofcolumnCircularReferenceTabOnecell leftBlockPlusSignMulitipliesvalues inB7 andB11AbsoluteCellReferenceMerge&CenterIFFunctionAddsvalues inthe cellsDataRangeActiveCellAllows tochangewidth ofrowOnecell upReturnshighestvalue inthe cellsCounts thenumber ofvalues inthe cellOnecellrightReturnsthe lowestvalue inthe cellsCrosshairRelativeCellReferenceOnecelldownStart ofaFormulaAdds thevalues inthe cellsAveragesthe valuesin thecellsAllows tochangewidth ofcolumn

ALL ABOUT EXCEL! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Circular Reference
  2. Tab
  3. One cell left
  4. Block Plus Sign
  5. Mulitiplies values in B7 and B11
  6. Absolute Cell Reference
  7. Merge & Center
  8. IF Function
  9. Adds values in the cells
  10. Data Range
  11. Active Cell
  12. Allows to change width of row
  13. One cell up
  14. Returns highest value in the cells
  15. Counts the number of values in the cell
  16. One cell right
  17. Returns the lowest value in the cells
  18. Crosshair
  19. Relative Cell Reference
  20. One cell down
  21. Start of a Formula
  22. Adds the values in the cells
  23. Averages the values in the cells
  24. Allows to change width of column