Allows to change width of column IF Function Active Cell Returns the lowest value in the cells One cell up Block Plus Sign Tab Adds the values in the cells Averages the values in the cells Relative Cell Reference Absolute Cell Reference Crosshair Counts the number of values in the cell One cell right Merge & Center Adds values in the cells Returns highest value in the cells One cell down One cell left Start of a Formula Circular Reference Allows to change width of row Data Range Mulitiplies values in B7 and B11 Allows to change width of column IF Function Active Cell Returns the lowest value in the cells One cell up Block Plus Sign Tab Adds the values in the cells Averages the values in the cells Relative Cell Reference Absolute Cell Reference Crosshair Counts the number of values in the cell One cell right Merge & Center Adds values in the cells Returns highest value in the cells One cell down One cell left Start of a Formula Circular Reference Allows to change width of row Data Range Mulitiplies values in B7 and B11
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Allows to change width of column
IF Function
Active Cell
Returns the lowest value in the cells
One cell up
Block Plus Sign
Tab
Adds the values in the cells
Averages the values in the cells
Relative Cell Reference
Absolute Cell Reference
Crosshair
Counts the number of values in the cell
One cell right
Merge & Center
Adds values in the cells
Returns highest value in the cells
One cell down
One cell left
Start of a Formula
Circular Reference
Allows to change width of row
Data Range
Mulitiplies values in B7 and B11