Allows to change width of row Tab Data Range Block Plus Sign Crosshair Adds the values in the cells One cell left Relative Cell Reference Start of a Formula Returns highest value in the cells Counts the number of values in the cell One cell down Allows to change width of column Merge & Center Returns the lowest value in the cells One cell up One cell right Averages the values in the cells Active Cell Circular Reference IF Function Adds values in the cells Mulitiplies values in B7 and B11 Absolute Cell Reference Allows to change width of row Tab Data Range Block Plus Sign Crosshair Adds the values in the cells One cell left Relative Cell Reference Start of a Formula Returns highest value in the cells Counts the number of values in the cell One cell down Allows to change width of column Merge & Center Returns the lowest value in the cells One cell up One cell right Averages the values in the cells Active Cell Circular Reference IF Function Adds values in the cells Mulitiplies values in B7 and B11 Absolute Cell Reference
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Allows to change width of row
Tab
Data Range
Block Plus Sign
Crosshair
Adds the values in the cells
One cell left
Relative Cell Reference
Start of a Formula
Returns highest value in the cells
Counts the number of values in the cell
One cell down
Allows to change width of column
Merge & Center
Returns the lowest value in the cells
One cell up
One cell right
Averages the values in the cells
Active Cell
Circular Reference
IF Function
Adds values in the cells
Mulitiplies values in B7 and B11
Absolute Cell Reference