Start ofaFormulaMerge&CenterCounts thenumber ofvalues inthe cellReturnsthe lowestvalue inthe cellsAbsoluteCellReferenceAllows tochangewidth ofcolumnAddsvalues inthe cellsBlockPlusSignRelativeCellReferenceOnecellrightCircularReferenceTabMulitipliesvalues inB7 andB11Allows tochangewidth ofrowOnecell upOnecell leftOnecelldownDataRangeAveragesthe valuesin thecellsCrosshairIFFunctionReturnshighestvalue inthe cellsActiveCellAdds thevalues inthe cellsStart ofaFormulaMerge&CenterCounts thenumber ofvalues inthe cellReturnsthe lowestvalue inthe cellsAbsoluteCellReferenceAllows tochangewidth ofcolumnAddsvalues inthe cellsBlockPlusSignRelativeCellReferenceOnecellrightCircularReferenceTabMulitipliesvalues inB7 andB11Allows tochangewidth ofrowOnecell upOnecell leftOnecelldownDataRangeAveragesthe valuesin thecellsCrosshairIFFunctionReturnshighestvalue inthe cellsActiveCellAdds thevalues inthe cells

ALL ABOUT EXCEL! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Start of a Formula
  2. Merge & Center
  3. Counts the number of values in the cell
  4. Returns the lowest value in the cells
  5. Absolute Cell Reference
  6. Allows to change width of column
  7. Adds values in the cells
  8. Block Plus Sign
  9. Relative Cell Reference
  10. One cell right
  11. Circular Reference
  12. Tab
  13. Mulitiplies values in B7 and B11
  14. Allows to change width of row
  15. One cell up
  16. One cell left
  17. One cell down
  18. Data Range
  19. Averages the values in the cells
  20. Crosshair
  21. IF Function
  22. Returns highest value in the cells
  23. Active Cell
  24. Adds the values in the cells