Returns highest value in the cells Counts the number of values in the cell Start of a Formula Mulitiplies values in B7 and B11 Absolute Cell Reference Adds values in the cells Averages the values in the cells IF Function One cell left One cell up Circular Reference Block Plus Sign Data Range One cell down Allows to change width of column Allows to change width of row Merge & Center Relative Cell Reference Crosshair Returns the lowest value in the cells Active Cell Adds the values in the cells One cell right Tab Returns highest value in the cells Counts the number of values in the cell Start of a Formula Mulitiplies values in B7 and B11 Absolute Cell Reference Adds values in the cells Averages the values in the cells IF Function One cell left One cell up Circular Reference Block Plus Sign Data Range One cell down Allows to change width of column Allows to change width of row Merge & Center Relative Cell Reference Crosshair Returns the lowest value in the cells Active Cell Adds the values in the cells One cell right Tab
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Returns highest value in the cells
Counts the number of values in the cell
Start of a Formula
Mulitiplies values in B7 and B11
Absolute Cell Reference
Adds values in the cells
Averages the values in the cells
IF Function
One cell left
One cell up
Circular Reference
Block Plus Sign
Data Range
One cell down
Allows to change width of column
Allows to change width of row
Merge & Center
Relative Cell Reference
Crosshair
Returns the lowest value in the cells
Active Cell
Adds the values in the cells
One cell right
Tab