Circular Reference Tab One cell left Block Plus Sign Mulitiplies values in B7 and B11 Absolute Cell Reference Merge & Center IF Function Adds values in the cells Data Range Active Cell Allows to change width of row One cell up Returns highest value in the cells Counts the number of values in the cell One cell right Returns the lowest value in the cells Crosshair Relative Cell Reference One cell down Start of a Formula Adds the values in the cells Averages the values in the cells Allows to change width of column Circular Reference Tab One cell left Block Plus Sign Mulitiplies values in B7 and B11 Absolute Cell Reference Merge & Center IF Function Adds values in the cells Data Range Active Cell Allows to change width of row One cell up Returns highest value in the cells Counts the number of values in the cell One cell right Returns the lowest value in the cells Crosshair Relative Cell Reference One cell down Start of a Formula Adds the values in the cells Averages the values in the cells Allows to change width of column
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Circular Reference
Tab
One cell left
Block Plus Sign
Mulitiplies values in B7 and B11
Absolute Cell Reference
Merge & Center
IF Function
Adds values in the cells
Data Range
Active Cell
Allows to change width of row
One cell up
Returns highest value in the cells
Counts the number of values in the cell
One cell right
Returns the lowest value in the cells
Crosshair
Relative Cell Reference
One cell down
Start of a Formula
Adds the values in the cells
Averages the values in the cells
Allows to change width of column