CrosshairAbsolutecellreferenceCounts thenumber ofvalues inthe cellOnecell leftOnecell upAllows tochangewidth ofrowBlockplussignMergeandcenterAdds thevalues inthe cellsmultipliesvalues inB7 andB11OnecelldownStart aformulaIFfunctionDatarangeActivecellCircularReferenceRelativecellreferenceReturnshighestvalue inthe cellsAddsvalues inthe cellsReturns tothe lowestvalue inthe cellsTabAllows tochangewidth ofcolumnOnecellrightAveragesthe valuesin thecellsCrosshairAbsolutecellreferenceCounts thenumber ofvalues inthe cellOnecell leftOnecell upAllows tochangewidth ofrowBlockplussignMergeandcenterAdds thevalues inthe cellsmultipliesvalues inB7 andB11OnecelldownStart aformulaIFfunctionDatarangeActivecellCircularReferenceRelativecellreferenceReturnshighestvalue inthe cellsAddsvalues inthe cellsReturns tothe lowestvalue inthe cellsTabAllows tochangewidth ofcolumnOnecellrightAveragesthe valuesin thecells

ALL ABOUT EXCEL - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Crosshair
  2. Absolute cell reference
  3. Counts the number of values in the cell
  4. One cell left
  5. One cell up
  6. Allows to change width of row
  7. Block plus sign
  8. Merge and center
  9. Adds the values in the cells
  10. multiplies values in B7 and B11
  11. One cell down
  12. Start a formula
  13. IF function
  14. Data range
  15. Active cell
  16. Circular Reference
  17. Relative cell reference
  18. Returns highest value in the cells
  19. Adds values in the cells
  20. Returns to the lowest value in the cells
  21. Tab
  22. Allows to change width of column
  23. One cell right
  24. Averages the values in the cells