Onecell upMergeandcenterCrosshairStart aformulaAllows tochangewidth ofcolumnAveragesthe valuesin thecellsmultipliesvalues inB7 andB11Returnshighestvalue inthe cellsCircularReferenceBlockplussignOnecell leftActivecellTabAllows tochangewidth ofrowOnecelldownCounts thenumber ofvalues inthe cellReturns tothe lowestvalue inthe cellsAddsvalues inthe cellsDatarangeIFfunctionRelativecellreferenceAbsolutecellreferenceOnecellrightAdds thevalues inthe cellsOnecell upMergeandcenterCrosshairStart aformulaAllows tochangewidth ofcolumnAveragesthe valuesin thecellsmultipliesvalues inB7 andB11Returnshighestvalue inthe cellsCircularReferenceBlockplussignOnecell leftActivecellTabAllows tochangewidth ofrowOnecelldownCounts thenumber ofvalues inthe cellReturns tothe lowestvalue inthe cellsAddsvalues inthe cellsDatarangeIFfunctionRelativecellreferenceAbsolutecellreferenceOnecellrightAdds thevalues inthe cells

ALL ABOUT EXCEL - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. One cell up
  2. Merge and center
  3. Crosshair
  4. Start a formula
  5. Allows to change width of column
  6. Averages the values in the cells
  7. multiplies values in B7 and B11
  8. Returns highest value in the cells
  9. Circular Reference
  10. Block plus sign
  11. One cell left
  12. Active cell
  13. Tab
  14. Allows to change width of row
  15. One cell down
  16. Counts the number of values in the cell
  17. Returns to the lowest value in the cells
  18. Adds values in the cells
  19. Data range
  20. IF function
  21. Relative cell reference
  22. Absolute cell reference
  23. One cell right
  24. Adds the values in the cells