Adds the values in the cells One cell down Adds values in the cells One cell left One cell right Returns to the lowest value in the cells Active cell Block plus sign Start a formula Allows to change width of row multiplies values in B7 and B11 Data range Merge and center Relative cell reference Returns highest value in the cells One cell up Averages the values in the cells Crosshair Tab Allows to change width of column Counts the number of values in the cell IF function Circular Reference Absolute cell reference Adds the values in the cells One cell down Adds values in the cells One cell left One cell right Returns to the lowest value in the cells Active cell Block plus sign Start a formula Allows to change width of row multiplies values in B7 and B11 Data range Merge and center Relative cell reference Returns highest value in the cells One cell up Averages the values in the cells Crosshair Tab Allows to change width of column Counts the number of values in the cell IF function Circular Reference Absolute cell reference
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Adds the values in the cells
One cell down
Adds values in the cells
One cell left
One cell right
Returns to the lowest value in the cells
Active cell
Block plus sign
Start a formula
Allows to change width of row
multiplies values in B7 and B11
Data range
Merge and center
Relative cell reference
Returns highest value in the cells
One cell up
Averages the values in the cells
Crosshair
Tab
Allows to change width of column
Counts the number of values in the cell
IF function
Circular Reference
Absolute cell reference