Adds the values in the cells Adds values in the cells One cell down Returns highest value in the cells Allows to change width of column Absolute cell reference Allows to change width of row Counts the number of values in the cell Averages the values in the cells Crosshair Returns to the lowest value in the cells Relative cell reference Block plus sign IF function One cell right Active cell Circular Reference One cell left multiplies values in B7 and B11 One cell up Start a formula Tab Merge and center Data range Adds the values in the cells Adds values in the cells One cell down Returns highest value in the cells Allows to change width of column Absolute cell reference Allows to change width of row Counts the number of values in the cell Averages the values in the cells Crosshair Returns to the lowest value in the cells Relative cell reference Block plus sign IF function One cell right Active cell Circular Reference One cell left multiplies values in B7 and B11 One cell up Start a formula Tab Merge and center Data range
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Adds the values in the cells
Adds values in the cells
One cell down
Returns highest value in the cells
Allows to change width of column
Absolute cell reference
Allows to change width of row
Counts the number of values in the cell
Averages the values in the cells
Crosshair
Returns to the lowest value in the cells
Relative cell reference
Block plus sign
IF function
One cell right
Active cell
Circular Reference
One cell left
multiplies values in B7 and B11
One cell up
Start a formula
Tab
Merge and center
Data range