CircularReferenceAbsolutecellreferenceAllows tochangewidth ofcolumnRelativecellreferenceStart aformulaAdds thevalues inthe cellsActivecellOnecell leftOnecell upAllows tochangewidth ofrowReturnshighestvalue inthe cellsAveragesthe valuesin thecellsMergeandcenterCounts thenumber ofvalues inthe cellReturns tothe lowestvalue inthe cellsOnecelldownTabAddsvalues inthe cellsBlockplussignmultipliesvalues inB7 andB11OnecellrightDatarangeIFfunctionCrosshairCircularReferenceAbsolutecellreferenceAllows tochangewidth ofcolumnRelativecellreferenceStart aformulaAdds thevalues inthe cellsActivecellOnecell leftOnecell upAllows tochangewidth ofrowReturnshighestvalue inthe cellsAveragesthe valuesin thecellsMergeandcenterCounts thenumber ofvalues inthe cellReturns tothe lowestvalue inthe cellsOnecelldownTabAddsvalues inthe cellsBlockplussignmultipliesvalues inB7 andB11OnecellrightDatarangeIFfunctionCrosshair

ALL ABOUT EXCEL - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Circular Reference
  2. Absolute cell reference
  3. Allows to change width of column
  4. Relative cell reference
  5. Start a formula
  6. Adds the values in the cells
  7. Active cell
  8. One cell left
  9. One cell up
  10. Allows to change width of row
  11. Returns highest value in the cells
  12. Averages the values in the cells
  13. Merge and center
  14. Counts the number of values in the cell
  15. Returns to the lowest value in the cells
  16. One cell down
  17. Tab
  18. Adds values in the cells
  19. Block plus sign
  20. multiplies values in B7 and B11
  21. One cell right
  22. Data range
  23. IF function
  24. Crosshair