Merge and center Active cell Data range Allows to change width of column One cell up Relative cell reference Crosshair Circular Reference Start a formula Adds the values in the cells Allows to change width of row multiplies values in B7 and B11 Returns to the lowest value in the cells One cell down Counts the number of values in the cell Absolute cell reference Averages the values in the cells Adds values in the cells Returns highest value in the cells Block plus sign One cell right One cell left Tab IF function Merge and center Active cell Data range Allows to change width of column One cell up Relative cell reference Crosshair Circular Reference Start a formula Adds the values in the cells Allows to change width of row multiplies values in B7 and B11 Returns to the lowest value in the cells One cell down Counts the number of values in the cell Absolute cell reference Averages the values in the cells Adds values in the cells Returns highest value in the cells Block plus sign One cell right One cell left Tab IF function
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Merge and center
Active cell
Data range
Allows to change width of column
One cell up
Relative cell reference
Crosshair
Circular Reference
Start a formula
Adds the values in the cells
Allows to change width of row
multiplies values in B7 and B11
Returns to the lowest value in the cells
One cell down
Counts the number of values in the cell
Absolute cell reference
Averages the values in the cells
Adds values in the cells
Returns highest value in the cells
Block plus sign
One cell right
One cell left
Tab
IF function