Tab Active cell multiplies values in B7 and B11 Returns highest value in the cells Block plus sign One cell right Start a formula One cell up Allows to change width of column IF function Relative cell reference Absolute cell reference Returns to the lowest value in the cells Allows to change width of row Circular Reference One cell down Adds values in the cells Counts the number of values in the cell Crosshair One cell left Averages the values in the cells Adds the values in the cells Merge and center Data range Tab Active cell multiplies values in B7 and B11 Returns highest value in the cells Block plus sign One cell right Start a formula One cell up Allows to change width of column IF function Relative cell reference Absolute cell reference Returns to the lowest value in the cells Allows to change width of row Circular Reference One cell down Adds values in the cells Counts the number of values in the cell Crosshair One cell left Averages the values in the cells Adds the values in the cells Merge and center Data range
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Tab
Active cell
multiplies values in B7 and B11
Returns highest value in the cells
Block plus sign
One cell right
Start a formula
One cell up
Allows to change width of column
IF function
Relative cell reference
Absolute cell reference
Returns to the lowest value in the cells
Allows to change width of row
Circular Reference
One cell down
Adds values in the cells
Counts the number of values in the cell
Crosshair
One cell left
Averages the values in the cells
Adds the values in the cells
Merge and center
Data range