Allows to change width of column IF function One cell left Merge and center Block plus sign Adds the values in the cells Adds values in the cells Circular Reference Relative cell reference Active cell Data range Returns highest value in the cells Allows to change width of row Absolute cell reference One cell down Returns to the lowest value in the cells Counts the number of values in the cell Start a formula Averages the values in the cells Tab multiplies values in B7 and B11 Crosshair One cell right One cell up Allows to change width of column IF function One cell left Merge and center Block plus sign Adds the values in the cells Adds values in the cells Circular Reference Relative cell reference Active cell Data range Returns highest value in the cells Allows to change width of row Absolute cell reference One cell down Returns to the lowest value in the cells Counts the number of values in the cell Start a formula Averages the values in the cells Tab multiplies values in B7 and B11 Crosshair One cell right One cell up
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Allows to change width of column
IF function
One cell left
Merge and center
Block plus sign
Adds the values in the cells
Adds values in the cells
Circular Reference
Relative cell reference
Active cell
Data range
Returns highest value in the cells
Allows to change width of row
Absolute cell reference
One cell down
Returns to the lowest value in the cells
Counts the number of values in the cell
Start a formula
Averages the values in the cells
Tab
multiplies values in B7 and B11
Crosshair
One cell right
One cell up