Allows to change width of column Returns to the lowest value in the cells One cell left Merge and center Start a formula One cell down One cell right Allows to change width of row Averages the values in the cells Data range Adds the values in the cells multiplies values in B7 and B11 Counts the number of values in the cell Crosshair IF function Tab Absolute cell reference Relative cell reference One cell up Block plus sign Adds values in the cells Circular Reference Returns highest value in the cells Active cell Allows to change width of column Returns to the lowest value in the cells One cell left Merge and center Start a formula One cell down One cell right Allows to change width of row Averages the values in the cells Data range Adds the values in the cells multiplies values in B7 and B11 Counts the number of values in the cell Crosshair IF function Tab Absolute cell reference Relative cell reference One cell up Block plus sign Adds values in the cells Circular Reference Returns highest value in the cells Active cell
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Allows to change width of column
Returns to the lowest value in the cells
One cell left
Merge and center
Start a formula
One cell down
One cell right
Allows to change width of row
Averages the values in the cells
Data range
Adds the values in the cells
multiplies values in B7 and B11
Counts the number of values in the cell
Crosshair
IF function
Tab
Absolute cell reference
Relative cell reference
One cell up
Block plus sign
Adds values in the cells
Circular Reference
Returns highest value in the cells
Active cell