Block plus sign Merge and center Adds values in the cells One cell left One cell up Active cell Returns to the lowest value in the cells Start a formula One cell down Adds the values in the cells Data range Crosshair Allows to change width of row IF function Relative cell reference One cell right Averages the values in the cells Returns highest value in the cells Allows to change width of column multiplies values in B7 and B11 Tab Absolute cell reference Circular Reference Counts the number of values in the cell Block plus sign Merge and center Adds values in the cells One cell left One cell up Active cell Returns to the lowest value in the cells Start a formula One cell down Adds the values in the cells Data range Crosshair Allows to change width of row IF function Relative cell reference One cell right Averages the values in the cells Returns highest value in the cells Allows to change width of column multiplies values in B7 and B11 Tab Absolute cell reference Circular Reference Counts the number of values in the cell
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Block plus sign
Merge and center
Adds values in the cells
One cell left
One cell up
Active cell
Returns to the lowest value in the cells
Start a formula
One cell down
Adds the values in the cells
Data range
Crosshair
Allows to change width of row
IF function
Relative cell reference
One cell right
Averages the values in the cells
Returns highest value in the cells
Allows to change width of column
multiplies values in B7 and B11
Tab
Absolute cell reference
Circular Reference
Counts the number of values in the cell