ColorPatternLineHierarchy/EmphasisRhythm/MovementModuleLightandShadowUnitySupportGridFree!ShapeSpace/PerspectiveTexturePositiveandNegativeFormColorPatternLineHierarchy/EmphasisRhythm/MovementModuleLightandShadowUnitySupportGridFree!ShapeSpace/PerspectiveTexturePositiveandNegativeForm

Jordan Kekst - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Color
  2. Pattern
  3. Line
  4. Hierarchy/ Emphasis
  5. Rhythm/ Movement
  6. Module
  7. Light and Shadow
  8. Unity
  9. Support
  10. Grid
  11. Free!
  12. Shape
  13. Space/ Perspective
  14. Texture
  15. Positive and Negative
  16. Form