LightandShadowUnityPositiveandNegativePatternFormFree!Rhythm/MovementLineShapeColorSpace/PerspectiveModuleTextureHierarchy/EmphasisGridSupportLightandShadowUnityPositiveandNegativePatternFormFree!Rhythm/MovementLineShapeColorSpace/PerspectiveModuleTextureHierarchy/EmphasisGridSupport

Jordan Kekst - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Light and Shadow
  2. Unity
  3. Positive and Negative
  4. Pattern
  5. Form
  6. Free!
  7. Rhythm/ Movement
  8. Line
  9. Shape
  10. Color
  11. Space/ Perspective
  12. Module
  13. Texture
  14. Hierarchy/ Emphasis
  15. Grid
  16. Support