4TW& XZRayRightPerpendicularPlaneSupplementaryRS &XZ43º140ºTrueVertexParallelLineComplementaryIntersectingLineSegmentStraight50ºObtuse247ºPointAcute4TW& XZRayRightPerpendicularPlaneSupplementaryRS &XZ43º140ºTrueVertexParallelLineComplementaryIntersectingLineSegmentStraight50ºObtuse247ºPointAcute

Geometry Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 4
  2. TW & XZ
  3. Ray
  4. Right
  5. Perpendicular
  6. Plane
  7. Supplementary
  8. RS & XZ
  9. 43º
  10. 140º
  11. True
  12. Vertex
  13. Parallel
  14. Line
  15. Complementary
  16. Intersecting
  17. Line Segment
  18. Straight
  19. 50º
  20. Obtuse
  21. 2
  22. 47º
  23. Point
  24. Acute