Inductfor aperiodPackfor aperiodFast startless than8 minutesP2 Rateover250 = P 625= R 1250 = I6duplicateitems in ashipmentAttend 1ststandup(have AMhighlight)P1 Rateover250 = P 625= R 1250 = IRatehas a 6in itP3 Rateover250 = P 625= R 1250 = IRebinfor aperiodFull Hourrate has adoubledigitScrape aspoo off ofa station0MissingsP2Attend 2ndstandup(have AMhighlight)0missingsP10MissingsP3Inductfor aperiodPackfor aperiodFast startless than8 minutesP2 Rateover250 = P 625= R 1250 = I6duplicateitems in ashipmentAttend 1ststandup(have AMhighlight)P1 Rateover250 = P 625= R 1250 = IRatehas a 6in itP3 Rateover250 = P 625= R 1250 = IRebinfor aperiodFull Hourrate has adoubledigitScrape aspoo off ofa station0MissingsP2Attend 2ndstandup(have AMhighlight)0missingsP10MissingsP3

AFE 2 BINGO! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Induct for a period
  2. Pack for a period
  3. Fast start less than 8 minutes
  4. P2 Rate over 250 = P 625 = R 1250 = I
  5. 6 duplicate items in a shipment
  6. Attend 1st standup (have AM highlight)
  7. P1 Rate over 250 = P 625 = R 1250 = I
  8. Rate has a 6 in it
  9. P3 Rate over 250 = P 625 = R 1250 = I
  10. Rebin for a period
  11. Full Hour rate has a double digit
  12. Scrape a spoo off of a station
  13. 0 Missings P2
  14. Attend 2nd standup (have AM highlight)
  15. 0 missings P1
  16. 0 Missings P3