Fast startless than8 minutesFull Hourrate has adoubledigitPackfor aperiodInductfor aperiodP1 Rateover250 = P 625= R 1250 = IRebinfor aperiod0missingsP1Attend 1ststandup(have AMhighlight)P2 Rateover250 = P 625= R 1250 = I6duplicateitems in ashipment0MissingsP3Ratehas a 6in itP3 Rateover250 = P 625= R 1250 = IScrape aspoo off ofa station0MissingsP2Attend 2ndstandup(have AMhighlight)Fast startless than8 minutesFull Hourrate has adoubledigitPackfor aperiodInductfor aperiodP1 Rateover250 = P 625= R 1250 = IRebinfor aperiod0missingsP1Attend 1ststandup(have AMhighlight)P2 Rateover250 = P 625= R 1250 = I6duplicateitems in ashipment0MissingsP3Ratehas a 6in itP3 Rateover250 = P 625= R 1250 = IScrape aspoo off ofa station0MissingsP2Attend 2ndstandup(have AMhighlight)

AFE 2 BINGO! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Fast start less than 8 minutes
  2. Full Hour rate has a double digit
  3. Pack for a period
  4. Induct for a period
  5. P1 Rate over 250 = P 625 = R 1250 = I
  6. Rebin for a period
  7. 0 missings P1
  8. Attend 1st standup (have AM highlight)
  9. P2 Rate over 250 = P 625 = R 1250 = I
  10. 6 duplicate items in a shipment
  11. 0 Missings P3
  12. Rate has a 6 in it
  13. P3 Rate over 250 = P 625 = R 1250 = I
  14. Scrape a spoo off of a station
  15. 0 Missings P2
  16. Attend 2nd standup (have AM highlight)