Attend 1ststandup(have AMhighlight)Scrape aspoo off ofa stationAttend 2ndstandup(have AMhighlight)6duplicateitems in ashipmentInductfor aperiodP1 Rateover250 = P 625= R 1250 = IP3 Rateover250 = P 625= R 1250 = I0missingsP1Packfor aperiodFull Hourrate has adoubledigitFast startless than8 minutes0MissingsP30MissingsP2Rebinfor aperiodRatehas a 6in itP2 Rateover250 = P 625= R 1250 = IAttend 1ststandup(have AMhighlight)Scrape aspoo off ofa stationAttend 2ndstandup(have AMhighlight)6duplicateitems in ashipmentInductfor aperiodP1 Rateover250 = P 625= R 1250 = IP3 Rateover250 = P 625= R 1250 = I0missingsP1Packfor aperiodFull Hourrate has adoubledigitFast startless than8 minutes0MissingsP30MissingsP2Rebinfor aperiodRatehas a 6in itP2 Rateover250 = P 625= R 1250 = I

AFE 2 BINGO! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Attend 1st standup (have AM highlight)
  2. Scrape a spoo off of a station
  3. Attend 2nd standup (have AM highlight)
  4. 6 duplicate items in a shipment
  5. Induct for a period
  6. P1 Rate over 250 = P 625 = R 1250 = I
  7. P3 Rate over 250 = P 625 = R 1250 = I
  8. 0 missings P1
  9. Pack for a period
  10. Full Hour rate has a double digit
  11. Fast start less than 8 minutes
  12. 0 Missings P3
  13. 0 Missings P2
  14. Rebin for a period
  15. Rate has a 6 in it
  16. P2 Rate over 250 = P 625 = R 1250 = I