Use onlyMeleecombat in anencounter.Become adistraction.Lay out asuccessfultrap beforeanencounter.Dinewithnobles.“Eh, theycanhandleit…”Deliver theperfect one-liner whenfinishing off abaddie.Don’t dealany finishingblows in anencounter.Use theEnvironmentcreatively towin anencounter.Roll aNat 1 onInitiative.SuccessfullyDisarm atrap.Make acatchphrase.SuccessfullyDisarm aFoe.Finish “it”off withoutalertingthe others.Use animprovisedweapon.Bring anally backto at least1 hp.UncannyDodge fulldamage.Fail anIntimidationCheck.Use ananimal orpet to youradvantage.Pass aSleight ofHandCheck.Immobilizean enemyfor 2rounds.Use anImprovisedWeapon.Roll MaxDamage.Leave NoWitnesses.Acquire aMinion/Follower.Use onlyMeleecombat in anencounter.Become adistraction.Lay out asuccessfultrap beforeanencounter.Dinewithnobles.“Eh, theycanhandleit…”Deliver theperfect one-liner whenfinishing off abaddie.Don’t dealany finishingblows in anencounter.Use theEnvironmentcreatively towin anencounter.Roll aNat 1 onInitiative.SuccessfullyDisarm atrap.Make acatchphrase.SuccessfullyDisarm aFoe.Finish “it”off withoutalertingthe others.Use animprovisedweapon.Bring anally backto at least1 hp.UncannyDodge fulldamage.Fail anIntimidationCheck.Use ananimal orpet to youradvantage.Pass aSleight ofHandCheck.Immobilizean enemyfor 2rounds.Use anImprovisedWeapon.Roll MaxDamage.Leave NoWitnesses.Acquire aMinion/Follower.

Borris - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Use only Melee combat in an encounter.
  2. Become a distraction.
  3. Lay out a successful trap before an encounter.
  4. Dine with nobles.
  5. “Eh, they can handle it…”
  6. Deliver the perfect one-liner when finishing off a baddie.
  7. Don’t deal any finishing blows in an encounter.
  8. Use the Environment creatively to win an encounter.
  9. Roll a Nat 1 on Initiative.
  10. Successfully Disarm a trap.
  11. Make a catchphrase.
  12. Successfully Disarm a Foe.
  13. Finish “it” off without alerting the others.
  14. Use an improvised weapon.
  15. Bring an ally back to at least 1 hp.
  16. Uncanny Dodge full damage.
  17. Fail an Intimidation Check.
  18. Use an animal or pet to your advantage.
  19. Pass a Sleight of Hand Check.
  20. Immobilize an enemy for 2 rounds.
  21. Use an Improvised Weapon.
  22. Roll Max Damage.
  23. Leave No Witnesses.
  24. Acquire a Minion/Follower.