Acquire aMinion/Follower.Roll MaxDamage.Fail anIntimidationCheck.Roll aNat 1 onInitiative.Become adistraction.Leave NoWitnesses.SuccessfullyDisarm aFoe.SuccessfullyDisarm atrap.Use ananimal orpet to youradvantage.Don’t dealany finishingblows in anencounter.Lay out asuccessfultrap beforeanencounter.UncannyDodge fulldamage.“Eh, theycanhandleit…”Dinewithnobles.Use theEnvironmentcreatively towin anencounter.Deliver theperfect one-liner whenfinishing off abaddie.Pass aSleight ofHandCheck.Use anImprovisedWeapon.Use onlyMeleecombat in anencounter.Make acatchphrase.Bring anally backto at least1 hp.Immobilizean enemyfor 2rounds.Finish “it”off withoutalertingthe others.Use animprovisedweapon.Acquire aMinion/Follower.Roll MaxDamage.Fail anIntimidationCheck.Roll aNat 1 onInitiative.Become adistraction.Leave NoWitnesses.SuccessfullyDisarm aFoe.SuccessfullyDisarm atrap.Use ananimal orpet to youradvantage.Don’t dealany finishingblows in anencounter.Lay out asuccessfultrap beforeanencounter.UncannyDodge fulldamage.“Eh, theycanhandleit…”Dinewithnobles.Use theEnvironmentcreatively towin anencounter.Deliver theperfect one-liner whenfinishing off abaddie.Pass aSleight ofHandCheck.Use anImprovisedWeapon.Use onlyMeleecombat in anencounter.Make acatchphrase.Bring anally backto at least1 hp.Immobilizean enemyfor 2rounds.Finish “it”off withoutalertingthe others.Use animprovisedweapon.

Borris - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Acquire a Minion/Follower.
  2. Roll Max Damage.
  3. Fail an Intimidation Check.
  4. Roll a Nat 1 on Initiative.
  5. Become a distraction.
  6. Leave No Witnesses.
  7. Successfully Disarm a Foe.
  8. Successfully Disarm a trap.
  9. Use an animal or pet to your advantage.
  10. Don’t deal any finishing blows in an encounter.
  11. Lay out a successful trap before an encounter.
  12. Uncanny Dodge full damage.
  13. “Eh, they can handle it…”
  14. Dine with nobles.
  15. Use the Environment creatively to win an encounter.
  16. Deliver the perfect one-liner when finishing off a baddie.
  17. Pass a Sleight of Hand Check.
  18. Use an Improvised Weapon.
  19. Use only Melee combat in an encounter.
  20. Make a catchphrase.
  21. Bring an ally back to at least 1 hp.
  22. Immobilize an enemy for 2 rounds.
  23. Finish “it” off without alerting the others.
  24. Use an improvised weapon.