Use theEnvironmentcreatively towin anencounter.“Eh, theycanhandleit…”Become adistraction.Roll aNat 1 onInitiative.Don’t dealany finishingblows in anencounter.Pass aSleight ofHandCheck.Use ananimal orpet to youradvantage.Use anImprovisedWeapon.Roll MaxDamage.Immobilizean enemyfor 2rounds.Use animprovisedweapon.Finish “it”off withoutalertingthe others.Fail anIntimidationCheck.Make acatchphrase.Deliver theperfect one-liner whenfinishing off abaddie.Acquire aMinion/Follower.Bring anally backto at least1 hp.Lay out asuccessfultrap beforeanencounter.SuccessfullyDisarm aFoe.Dinewithnobles.SuccessfullyDisarm atrap.Leave NoWitnesses.UncannyDodge fulldamage.Use onlyMeleecombat in anencounter.Use theEnvironmentcreatively towin anencounter.“Eh, theycanhandleit…”Become adistraction.Roll aNat 1 onInitiative.Don’t dealany finishingblows in anencounter.Pass aSleight ofHandCheck.Use ananimal orpet to youradvantage.Use anImprovisedWeapon.Roll MaxDamage.Immobilizean enemyfor 2rounds.Use animprovisedweapon.Finish “it”off withoutalertingthe others.Fail anIntimidationCheck.Make acatchphrase.Deliver theperfect one-liner whenfinishing off abaddie.Acquire aMinion/Follower.Bring anally backto at least1 hp.Lay out asuccessfultrap beforeanencounter.SuccessfullyDisarm aFoe.Dinewithnobles.SuccessfullyDisarm atrap.Leave NoWitnesses.UncannyDodge fulldamage.Use onlyMeleecombat in anencounter.

Borris - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Use the Environment creatively to win an encounter.
  2. “Eh, they can handle it…”
  3. Become a distraction.
  4. Roll a Nat 1 on Initiative.
  5. Don’t deal any finishing blows in an encounter.
  6. Pass a Sleight of Hand Check.
  7. Use an animal or pet to your advantage.
  8. Use an Improvised Weapon.
  9. Roll Max Damage.
  10. Immobilize an enemy for 2 rounds.
  11. Use an improvised weapon.
  12. Finish “it” off without alerting the others.
  13. Fail an Intimidation Check.
  14. Make a catchphrase.
  15. Deliver the perfect one-liner when finishing off a baddie.
  16. Acquire a Minion/Follower.
  17. Bring an ally back to at least 1 hp.
  18. Lay out a successful trap before an encounter.
  19. Successfully Disarm a Foe.
  20. Dine with nobles.
  21. Successfully Disarm a trap.
  22. Leave No Witnesses.
  23. Uncanny Dodge full damage.
  24. Use only Melee combat in an encounter.