Use anImprovisedWeapon.Deliver theperfect one-liner whenfinishing off abaddie.Use animprovisedweapon.Lay out asuccessfultrap beforeanencounter.Use onlyMeleecombat in anencounter.Bring anally backto at least1 hp.Roll MaxDamage.SuccessfullyDisarm atrap.Leave NoWitnesses.Become adistraction.Finish “it”off withoutalertingthe others.Fail anIntimidationCheck.Don’t dealany finishingblows in anencounter.Dinewithnobles.Make acatchphrase.Use ananimal orpet to youradvantage.Immobilizean enemyfor 2rounds.“Eh, theycanhandleit…”Use theEnvironmentcreatively towin anencounter.Pass aSleight ofHandCheck.SuccessfullyDisarm aFoe.UncannyDodge fulldamage.Roll aNat 1 onInitiative.Acquire aMinion/Follower.Use anImprovisedWeapon.Deliver theperfect one-liner whenfinishing off abaddie.Use animprovisedweapon.Lay out asuccessfultrap beforeanencounter.Use onlyMeleecombat in anencounter.Bring anally backto at least1 hp.Roll MaxDamage.SuccessfullyDisarm atrap.Leave NoWitnesses.Become adistraction.Finish “it”off withoutalertingthe others.Fail anIntimidationCheck.Don’t dealany finishingblows in anencounter.Dinewithnobles.Make acatchphrase.Use ananimal orpet to youradvantage.Immobilizean enemyfor 2rounds.“Eh, theycanhandleit…”Use theEnvironmentcreatively towin anencounter.Pass aSleight ofHandCheck.SuccessfullyDisarm aFoe.UncannyDodge fulldamage.Roll aNat 1 onInitiative.Acquire aMinion/Follower.

Borris - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Use an Improvised Weapon.
  2. Deliver the perfect one-liner when finishing off a baddie.
  3. Use an improvised weapon.
  4. Lay out a successful trap before an encounter.
  5. Use only Melee combat in an encounter.
  6. Bring an ally back to at least 1 hp.
  7. Roll Max Damage.
  8. Successfully Disarm a trap.
  9. Leave No Witnesses.
  10. Become a distraction.
  11. Finish “it” off without alerting the others.
  12. Fail an Intimidation Check.
  13. Don’t deal any finishing blows in an encounter.
  14. Dine with nobles.
  15. Make a catchphrase.
  16. Use an animal or pet to your advantage.
  17. Immobilize an enemy for 2 rounds.
  18. “Eh, they can handle it…”
  19. Use the Environment creatively to win an encounter.
  20. Pass a Sleight of Hand Check.
  21. Successfully Disarm a Foe.
  22. Uncanny Dodge full damage.
  23. Roll a Nat 1 on Initiative.
  24. Acquire a Minion/Follower.