Use anImprovisedWeapon.Make acatchphrase.Use animprovisedweapon.Bring anally backto at least1 hp.Leave NoWitnesses.Roll aNat 1 onInitiative.Don’t dealany finishingblows in anencounter.UncannyDodge fulldamage.Use onlyMeleecombat in anencounter.Dinewithnobles.Deliver theperfect one-liner whenfinishing off abaddie.“Eh, theycanhandleit…”Roll MaxDamage.Become adistraction.Use theEnvironmentcreatively towin anencounter.Use ananimal orpet to youradvantage.SuccessfullyDisarm atrap.Acquire aMinion/Follower.Finish “it”off withoutalertingthe others.Lay out asuccessfultrap beforeanencounter.Immobilizean enemyfor 2rounds.Fail anIntimidationCheck.Pass aSleight ofHandCheck.SuccessfullyDisarm aFoe.Use anImprovisedWeapon.Make acatchphrase.Use animprovisedweapon.Bring anally backto at least1 hp.Leave NoWitnesses.Roll aNat 1 onInitiative.Don’t dealany finishingblows in anencounter.UncannyDodge fulldamage.Use onlyMeleecombat in anencounter.Dinewithnobles.Deliver theperfect one-liner whenfinishing off abaddie.“Eh, theycanhandleit…”Roll MaxDamage.Become adistraction.Use theEnvironmentcreatively towin anencounter.Use ananimal orpet to youradvantage.SuccessfullyDisarm atrap.Acquire aMinion/Follower.Finish “it”off withoutalertingthe others.Lay out asuccessfultrap beforeanencounter.Immobilizean enemyfor 2rounds.Fail anIntimidationCheck.Pass aSleight ofHandCheck.SuccessfullyDisarm aFoe.

Borris - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Use an Improvised Weapon.
  2. Make a catchphrase.
  3. Use an improvised weapon.
  4. Bring an ally back to at least 1 hp.
  5. Leave No Witnesses.
  6. Roll a Nat 1 on Initiative.
  7. Don’t deal any finishing blows in an encounter.
  8. Uncanny Dodge full damage.
  9. Use only Melee combat in an encounter.
  10. Dine with nobles.
  11. Deliver the perfect one-liner when finishing off a baddie.
  12. “Eh, they can handle it…”
  13. Roll Max Damage.
  14. Become a distraction.
  15. Use the Environment creatively to win an encounter.
  16. Use an animal or pet to your advantage.
  17. Successfully Disarm a trap.
  18. Acquire a Minion/Follower.
  19. Finish “it” off without alerting the others.
  20. Lay out a successful trap before an encounter.
  21. Immobilize an enemy for 2 rounds.
  22. Fail an Intimidation Check.
  23. Pass a Sleight of Hand Check.
  24. Successfully Disarm a Foe.