SuccessfullyDisarm aFoe.SuccessfullyDisarm atrap.UncannyDodge fulldamage.Don’t dealany finishingblows in anencounter.“Eh, theycanhandleit…”Deliver theperfect one-liner whenfinishing off abaddie.Dinewithnobles.Acquire aMinion/Follower.Roll MaxDamage.Lay out asuccessfultrap beforeanencounter.Use animprovisedweapon.Use theEnvironmentcreatively towin anencounter.Make acatchphrase.Pass aSleight ofHandCheck.Fail anIntimidationCheck.Bring anally backto at least1 hp.Use onlyMeleecombat in anencounter.Immobilizean enemyfor 2rounds.Become adistraction.Leave NoWitnesses.Finish “it”off withoutalertingthe others.Use anImprovisedWeapon.Roll aNat 1 onInitiative.Use ananimal orpet to youradvantage.SuccessfullyDisarm aFoe.SuccessfullyDisarm atrap.UncannyDodge fulldamage.Don’t dealany finishingblows in anencounter.“Eh, theycanhandleit…”Deliver theperfect one-liner whenfinishing off abaddie.Dinewithnobles.Acquire aMinion/Follower.Roll MaxDamage.Lay out asuccessfultrap beforeanencounter.Use animprovisedweapon.Use theEnvironmentcreatively towin anencounter.Make acatchphrase.Pass aSleight ofHandCheck.Fail anIntimidationCheck.Bring anally backto at least1 hp.Use onlyMeleecombat in anencounter.Immobilizean enemyfor 2rounds.Become adistraction.Leave NoWitnesses.Finish “it”off withoutalertingthe others.Use anImprovisedWeapon.Roll aNat 1 onInitiative.Use ananimal orpet to youradvantage.

Borris - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Successfully Disarm a Foe.
  2. Successfully Disarm a trap.
  3. Uncanny Dodge full damage.
  4. Don’t deal any finishing blows in an encounter.
  5. “Eh, they can handle it…”
  6. Deliver the perfect one-liner when finishing off a baddie.
  7. Dine with nobles.
  8. Acquire a Minion/Follower.
  9. Roll Max Damage.
  10. Lay out a successful trap before an encounter.
  11. Use an improvised weapon.
  12. Use the Environment creatively to win an encounter.
  13. Make a catchphrase.
  14. Pass a Sleight of Hand Check.
  15. Fail an Intimidation Check.
  16. Bring an ally back to at least 1 hp.
  17. Use only Melee combat in an encounter.
  18. Immobilize an enemy for 2 rounds.
  19. Become a distraction.
  20. Leave No Witnesses.
  21. Finish “it” off without alerting the others.
  22. Use an Improvised Weapon.
  23. Roll a Nat 1 on Initiative.
  24. Use an animal or pet to your advantage.